
Todd Howard is Confident with Starfield Release Date - News
by William D'Angelo , posted on 10 November 2021 / 2,110 ViewsBethesda Game Studios director Todd Howard in an interview with IGN said he is confident Starfield will make its November 11, 2022 release date.
"It’s a very, very ambitious game," said Howard. "We were confident about the date when we put that out there. Our main focus is just making the best game that we possibly can. It’s a very, very ambitious game, and we’ve been through this a number of times."
"We put it in a trailer," he later added about the release date. "Like it’s on the screen."
"We want to do the best job we can, and there’s still so much to do. I feel good about the game, and we’re confident about the date.
"We’re at a state where we can play the whole game. But again, there’s so much to do. It’s a very, very ambitious game, and we’re not going to let off the gas there. And given how the world’s gone, it’s hard to project exactly what’s going to happen when.
"In the grand scheme of the world, we have it great, but creatively, getting together and making those creative decisions and looking at a game together has definitely been challenging for all game developers during this time. And you see that. We’re a little bit fortunate that the leads on the project and a lot of our staff have worked together for so long that our ability to do that whether we’re sitting at home and we also have other studios. We’ve always kind of done remote work, where we’re talking to somebody in Montreal or Texas. And so those things have worked out really really well for us."
Starfield will launch for the Xbox Series X|S and PC on November 11, 2022.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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I don't think they would've taken the effort to add the date as part of the trailer if they weren't confident lol. I'm guessing that the game very well could've come out this year but due to the pandemic, and Halo Infinite, decided to delay it a year just in case there's any bumps in the road. Hopefully that's the case as it'll give them quite a bit of extra time for bug squashing which they desperately need Starfield to have as little bugs as possible at launch.
The other side of the coin though is that they still have a long way to go and in a year, they barely pull it off and the game is fun, but very buggy as per BGS games lol. You worry about another case of Cyberpunk 2077, but at least BGS will only be focusing on Series X/S and PC development rather than 2 generations of multiplat consoles.
I do hope that Microsoft having so many studios, and only planning to release a maximum of one big title per quarter, means that they expose their staff to a lot less "crunch". They've got dozens of studios, and if only 4 of them have to release a big title each year that means they should be able to have up to 6 years to work on each. More in some cases, as Turn 10 and Playground Games don't typically need that long to release a new Forza, giving potentially even more time to other studios.
It'd be good for the work/life balance of the staff if they're not constantly giving up their evenings and weekends to meet arbitrary and unrealistic release dates. And good for the studios if they retain staff better because of the lack of "crunch"!