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Doom Eternal Ray-Tracing Update Launches in June

Doom Eternal Ray-Tracing Update Launches in June - News

by William D'Angelo , posted on 01 June 2021 / 1,926 Views

Nvidia and id Software announced 2020's Doom Eternal will be getting an update in June that will add ray tracing and support for NvidiaDLSS to the game. 

Nvidia DLSS, Deep Learning Super Sampling, is an AI rendering techonology that increases graphics performance using the dedicated Tensor Core AI processors on GeForce RTX GPUs.

Nvidia and id Software released a gameplay video of the game running on a GeForce RTX 3080 Ti at 4K with ray tracing enabled, which can be viewed below. 

"Doom Eternal was built to deliver the very best in engaging first-person-shooter gameplay, stunning visuals and uncompromising performance," said id Software Studio Director Marty Stratton.

"With the addition of ray tracing to idTech and support for NVIDIA DLSS, we’re pushing the engine in exciting new ways and we can’t wait for GeForce RTX gamers to experience it."

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at or on Twitter @TrunksWD.

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gtotheunit91 (on 01 June 2021)

I was wondering when this game was getting ray tracing! The game was already insanely graphically impressive before......can't wait to fire it up again!

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KratosLives gtotheunit91 (on 01 June 2021)

I don't think ray tracing will make a difference when the gameplay is as fast as it is.

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gtotheunit91 KratosLives (on 02 June 2021)

That's with most games though. Ray tracing isn't meant for you to stop gameplay just to look at the details. It's meant as another level of immersion. After I watched the gameplay on my TV at 4K, I started playing the game again at the levels that are covered in the video, and the lighting differences was certainly noticeable. Obviously it's not something that'll change everything about the game, but it was like an extra layer of frosting on an otherwise insanely large cake!

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KratosLives gtotheunit91 (on 02 June 2021)

but did it change your level of immersion? say there was no ray tracing to compare the same level to, do you think your experience or emotional response would be any different?

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