By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Everwild Appears to Have Been in Development for Over 5 Years

Everwild Appears to Have Been in Development for Over 5 Years - News

by William D'Angelo , posted on 03 July 2021 / 1,710 Views

Rare announced Everwild in November 2019 with a trailer showcasing the world and followed up with a second trailer in July 2020. Despite having two trailers, we don't know how the game will eventually play when it does launch. 

It does appear the game has been in development at Rare for over five years. The LinkedIn page of lead narrative designer Dale Murchie mentions he has been working on the game since January 2016. This doesn't mean the game has been in full production this entire time.

The game was most likely in pre-production for a long while before it entered full development. Rare was busy developing Sea of Thieves, which launched in March 2018, and even now is still releasing new content for the game. 

Everwild is currently in development for the Xbox Series X|S and PC. Rare says the game will have "unique and unforgettable experiences await in a natural and magical world."

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at or on Twitter @TrunksWD.

More Articles

smroadkill15 (on 17 May 2021)

I'm very interested to see what the gameplay is like.

  • +8
Darwinianevolution (on 17 May 2021)

Whatever it is, I hope Rare learned the lesson from Sea of Thieves and launches the game with enough content from the beginning. Too many games this days rely on future patches to finish up what ought to be ready from day one.

  • +7

Is EverWild a GAAS? Wasnt sure what this game is, but GAAS always have content issues as they are designed for content updates.

  • +3
TheTitaniumNub (on 17 May 2021)

I have pretty positive hopes for this game. I never really understood why people started hating Rare under Microsoft. Viva Pinata is one of their greatest games theyve released. Nuts N Bolts was really fun too, PDZ is meh. Sea of Thieves is great with fantastic and dedicated fans.

  • +6
Pemalite (on 17 May 2021)

That means it's development started just before Breath of the Wilds 2017 release... Which this takes heavy inspiration from, not just from an artistic perspective, but even the naming.

  • +5
Azzanation (on 18 May 2021)

This game always had me interested. There is a special feel when playing Rare games. 5 years is a solid amount of time. Fingers crossed for it.

  • +3
mjk45 (on 18 May 2021)

Wild was announced in 2014 has four less letters in its name so Everwild is looking good in comparison.

  • +1
KLAMarine (on 17 May 2021)

Slow and steady now. Loving what I'm seeing!

  • 0
VMCJonCarter (on 17 May 2021)

Can't wait for the Fantastical World of Everwild

  • 0
chakkra (on 17 May 2021)

It makes sense. For some reason, people here tend to think that developers only start development for a new game once they have finished with their last one, but that couldn't be more wrong. The people who work in the first stages of a game are not the same who work in the latest stages. By the time a game reaches its late stage of development, the people who worked at the beginning are already free to work in something else.

  • 0
Kakadu18 chakkra (on 17 May 2021)

Concept designers for example.

  • 0
Runa216 (on 18 May 2021)

I would love to actually learn something about this game other than its name and art style.

  • -2