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King Arthur: Knight’s Tale Early Access Delayed to January 26

King Arthur: Knight’s Tale Early Access Delayed to January 26 - News

by William D'Angelo , posted on 12 January 2021 / 608 Views

Developer Neocore Games has delayed the launch of the Steam Early Access version of the turn-based tactical RPG, King Arthur: Knight’s Tale, from January 12 to January 26. 

The full version of King Arthur: Knight’s Tale will launch later in 2021 for the Xbox Series X|S, PlayStation 5, and PC.

"In the past few weeks, we here at Neocore Games have been working on delivering the Early Access version of King Arthur: Knight’s Tale," Neocore Games said. "We’re very nearly there. However, there are still a few bumps to iron out, and as a result we’ve taken the decision to push back the Early Access release of King Arthur: Knight’s Tale by a few days.

"While we are aware that Early Access is called that name for a reason, we want to ensure everything is polished and bugs are squashed before you begin your adventure in Avalon, and we need to a little more time to do that."

View a trailer of the game below:

Here is an overview of the game:

Based on the Arthurian mythology, King Arthur: Knight’s Tale is a turn-based tactical role-playing game—a unique hybrid between turn-based tactical games and traditional, character-centric RPGs. King Arthur: Knight’s Tale is a modern retelling of a classic Arthurian mythology story filtered through the dark fantasy tropes, a twist on the traditional tales of chivalry.

Key Features:

  • Your Fights – Control a small team of heroes and fight grueling, but satisfying battles with a deeply engaging, tactical turn-based combat system. Choose from more than 30 heroes of five diverse classes and combine hundreds of skills and artifacts to assemble an efficient team.
  • Your Heroes – Gather your own Knights of the Round Table and send them on knightly quests. These heroes are the most important resources and the most complex gameplay elements at the same time. But beware! Death is always final! You must manage them at the Round Table accordingly, planning ahead before going into battles. The character progression system is designed to be as deep as in the traditional RPGs: heroes level up on unique skill trees and the complex loot system provides unique options to fine-tune their tactical capabilities. Each hero has a distinctive personality and their loyalty is constantly changing through the decisions made by the player – in certain cases they can ever leave the Round Table and turn against you.
  • Your Kingdom – See the entirety of Avalon presented on a the Adventure Map, observe all the territory, select your missions and explore various places. Management in King Arthur: Knight’s Tale focuses on rebuilding Camelot and expanding the mystical Stronghold with new buildings that each unlock various upgrades, and also offers different ways to heal up and manage the heroes of the Round Table.
  • Your Legend – Play as Sir Mordred, the former nemesis of King Arthur. Explore the mystical island of Avalon, venture on knightly quests and make decisions in various encounters where you’ll need to make moral choices, as in most RPGs, which all have impact on the story and your Morality. The end of the campaign opens up new endgame content for the bravest of all: tough new challenges appear on the map with challenging, mythic boss fights and random quests, loot, and character progression ultimately leading to the banishing of Balor, the monstrous god-king of the Fomorians himself.
  • Beyond the Legend – Complete more than 50 unique points of interest on the Adventure Map, including 20 story missions and various side quests, taking place on diverse terrains, from the dark castle dungeons to the forests of the Sidhe—built by using photoscanned environments and high-quality mocap animation, all rendered inside a modern PBR engine utilizing DirectX 12, supporting strong, atmospheric effects. Challenge 7 enemy factions, fight more than 50 types of enemy units, overcome 10 incredible boss fights throughout your quests.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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