
Before You Buy - Fallout 76 Beta Impressions - Preview
by Brandon J. Wysocki , posted on 13 November 2018 / 5,482 ViewsWith the full release of Fallout 76 at hand, I thought I might share my impressions of the game based on my time with the Beta. Full disclosure – I’m a huge fan of the Fallout series and I’ve always thought a cooperative multiplayer option would have been an awesome addition to the series. In my opinion, having the ability to have a single friend tag along with you would have been sufficient, but Bethesda has gone from pure single player to an online-only experience with Fallout 76. After playing the Beta, however, all I can say is that you “beta” not buy this game.




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Yeah, I mean, I'm sure there will be people who love what this game offers. Judging from what I've been reading about the beta, it's clear that this is exactly what some fans wanted. It's not what I wanted, though--in fact, it's the opposite of what I want in a Fallout game.
I actually have little problem with the lack of NPCs. I can deal with that. I care a lot more about exploring a dangerous wasteland than about repetitious settlers and townsfolk. It's having to deal with other players that I want no part of. Immersion is important to me, which is pretty much impossible to enjoy while someone else is spamming emotes or trying to chit chat.
But player interactions are so scarce that what you described is barely a real issue. Aside from the starting zone which obviously has more people around, you rarely get to interact with players unless you are actively looking to do so, much less to the point of getting "spammed" like you said.
as of right now, exploration and finding loot+lore is the main draw of the game. Player-interaction is not the best as it currently is, but there are still world events in the game that people can join at any time by opening the map and fast-traveling to them. They've stated they will work on constantly adding such events and there is a faction-based PvP mode coming. There's no such thing as a settlement like there was in fallout 4. You have your camp and that's your own little space where you can build your stations for several purposes + decorations/cosmetics if you're into that, but they said they are working on it so who knows what it will be like in the future.
Yeah, Pokoko, for me, there just wasn't much to immerse myself in. I'd sooner recommend playing through a previous Fallout game than buying this. I hope there is more depth to the story and lore than I saw, or that more is added, but it is a major concern for me. It isn't too difficult to ignore or avoid unwanted players in the game, but then there's even less to do, and seemingly still no reason to do it.
Ah, another impression that starts off on the wrong foot, which is playing this game expecting it to be Fallout 5. Most of your complaints are facts that were presented to you and everyone before we play the game, so why do you play the game expecting something else? Fallout 76 will be a game as a service and this impression omits already confirmed future content that is faction-based PvP deathmatches, additional vaults opening up under the form of dungeons and more. So yeah, don't give this read much credit "before you buy".
I appreciate where you're coming from, but I didn't go into expecting this to be Fallout 5. I did expect some substance. This feels like some emaciated fan made mod or something. It sounds good enough on paper, but, thus far in practice, it's totally lacking substance. Or substance that I'm interested in. As I said, without a compelling narrative, the other aspects of the game just don't do much for me. So, that being the case, where's my impetus to play?