Microsoft: 'We Think the Future is Without Console Generations' - NewsWilliam D'Angelo , posted on 18 August 2016 / 22,651 Views
Xbox marketing chief Aaron Greenberg believes that it is the end of console generations. The console gaming market will still see new hardware, however, games will be compatible with newer and older hardware.
Microsoft is releasing the Xbox One Scorpio, a more powerful Xbox One console, in 2017. Sony has also announced it is working on a more powerful PlayStation 4, the Neo. The Neo is expected to be revealed on September 7.
"For us, we think the future is without console generations; we think that the ability to build a library, a community, to be able to iterate with the hardware -- we're making a pretty big bet on that with Project Scorpio," Greenberg told Engadget. "We're basically saying, "This isn't a new generation; everything you have continues forward and it works." We think of this as a family of devices.
"But we'll see. We're going to learn from this, we're going to see how that goes. So far I'd say, based on the reaction, there appears to be a lot of demand and interest around Project Scorpio, and we think it's going to be a pretty big success. If the games and the content deliver, which I think they will do, I think it will change the way we think about the future of console gaming."
Greenberg was also asked how Microsoft was going to close the gap between the PlayStation 4 and Xbox One.
"We're focused on a few things," said Greenberg. "I'd say first we're focused on growing the user base of our games, bringing our games to as many gamers as possible; that's why you see a lot of our big franchises on Windows 10. That allows more gamers than ever before to play titles like Gears of War, Forza Horizon, etc. From a console ecosystem standpoint, we're seeing really healthy console sales and really healthy engagement. Year over year, for the month of July, we saw Xbox One usage up 18 percent, so also really healthy.
"Sony's had a lot of success as well. I think what you're seeing is that the console market is really healthy, console sales are doing really well in general, software sales are strong. It's been a good industry for both of us, and we're innovating in different ways. We're innovating in a way where we know a lot of gamers are multi-device gamers -- they don't just buy one system -- and so we want to be able to have the same types of experiences on Xbox Live, the same games, the same friends, both in the living room on their console or at work, on vacation or at school on their PC. You should be able to stay connected, and play the same games through things like Play Anywhere. That's really been where we've been focused."
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at email@example.com or on Twitter @TrunksWD.