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Nintendo Loses $283m in Apr-June 2010 - News

by VGChartz Staff , posted on 29 July 2010 / 6,814 Views

For the three months ending June 2010, Nintendo earned revnues of 188.646 billion Yen ($2.12 billion) but saw a net loss of 25.216 billion Yen ($283.3 million) - more on that in a moment. In the previous June quarter, Nintendo earned 253.498 billion Yen ($2.85 billion) in revenue and profited 42.316 billion Yen ($475.4 million). Despite the (suprising) loss, Nintendo still expects revenues of 1.4 trillion Yen ($15.73 billion) and a profit of 200 billion Yen ($2.25 billion) for the year ending March 2011. Those forecasted figures are unchanged from the previous projection issued in May.

Nintendo cites a 70.5 billion foreign exchange loss, the DS price cuts in Japan and Europe, and the appreciation of the Yen as the main reason for the June quarter loss. What is interesting is that Nintendo lists a 70.594 billion foreign exchange "non-operating expense" loss for the quarter - which is $793 million.

According to Investopedia "Non-operating expenses may take a variety of forms. The most common type relate to interest charges or other costs of borrowing. A firm may also categorize any costs incurred from restructuring or reorganizing, currency exchange , charges on obsolescence of inventory, as non-operating expenses. Expenses relating to employee benefits, such as pension contributions would also be considered as a non-operating cost." Odds are the expense is some combination of excess stock, a foreign exchange loss (particularly from the Euro), the DS software market in Europe, and the build-up of 3DS inventory / acquiring of part of 3DS parts - but it isn't detailed. It doesn't seem to be a repeating cost either, as in the previous June quarter, there is no non-operating expense foreign exchange loss even though Nintendo has been hurt by the strong Yen for years already.

DS & Wii shipments for the quarter were as follows. Software shipped by Nintendo and third parties is listed after the slash.

DS - 3.15m / 22.42m

Wii - 3.04m / 28.17m

The DS figures are down from last year. In the June 2009 quarter, DS shipments were 5.97m with software shipments of 29.09m. Wii hardware shipments increased from 2.23m in the June 2009 quarter, but software was 31.07m units in the June 2009 quarter.

Nintendo says within those June 2010 quarterly totals, the following internally developed titles were million shippers for the quarter.

  • Pokemon Heart Gold / Soul Silver - 1.69m / 10.09m (DS)
  • Super Mario Galaxy 2 - 4.09m / 4.09m (Wii)
  • Wii Sports Resort - 3.02m / 19.16m (Wii)
  • Wii Sports - 2.73m / 66.19m (Wii)
  • Wii Fit Plus - 1.87m / 14.52m (Wii)
  • New Super Mario Bros. Wii - 1.10m / 15.81m (Wii)

Lifetime to date figures for Wii and DS stand at the following levels through June 2010.

DS - 132.04m / 740.93m (5.61 games shipped per DS worldwide)

Wii - 73.97m / 573.00m (7.75 games shipped per Wii worldwide)

 

Regionally, the DS and Wii bases for software stand at the followng levels.

                       Japan                                   Americas                                    Others

DS          30.86m / 182.50m (5.91)     48.00m / 289.29m (6.03)        53.18m / 269.14m (5.06)

Wii         10.52m / 51.10m (4.86)       35.20m / 312.61m (8.88)        28.24m / 209.30m (7.41)

Nintendo did not revise its forecast for Wii and DS during the fiscal year. The company still expects to ship 30m DS + 3DS systems (no breakdown was given) by March 2011. Software shipments of 150m is still forecast for all DS + 3DS games. Nintendo also expects Wii shipments (excluding the bundled Wii Sports and Wii Sports Resort) to reach 165m for the fiscal year. Finally, Nintendo still expects to ship 18m Wiis in the 12 months ending March 2011.

Nintendo still hasn't broken down the 3DS / DS split for the fiscal year. However, the company listed nine internally developed 3DS games in its earnings release - those that were shown at E3. They were listed as 'TBA' under the March 2011 fiscal year date for the 3DS hardware. The nine games are the following (page 7):

  • Animal Crossing
  • Kid Icarus: Uprising
  • Mario Kart
  • Nintendogs + Cats
  • Paper Mario
  • Pilotwings Resort
  • Star Fox 64 3D
  • Steel Diver
  • The Legend of Zelda: Ocarina of Time 3D

Presumably some, or most of these titles will launch by March 2011, or else they would not have been listed as upcoming 3DS software in a March 2011 fiscal preview - however, Nintendo may just be detailing titles for Japanese investors who did not closely follow E3 2010. Odds then are only a few titles will launch by March 2011. Nintendo did not list any third party launch games for the 3DS.

Nintendo also reconfirmed that the Last Story is releasing in Japan in 2010. Wii Party and Kirby's Epic Yarn are listed as Fall 2010 in the USA - but Kirby is a Q1 2011 release for Europe. Donkey Kong Country Returns will be out in the west for Christmas. Pokepark is also a holiday 2010 release in the USA. For DS in the USA, Pokemon Black / White are set to release in Spring 2011.

Expect more from Nintendo in the coming days and weeks as Iwata will surely want to explain the loss in detail. The big three shipment update will be up shortly as well.

Contact VGChartz at jmazel@vgchartz.com


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39 Comments
nintendo_fanboy (on 03 August 2010)

Alright probably I'm too late now to explain you this but in case anyone reads this I still write it down.

First, this definitely isn't because of production ramping up, because these costs won't be represented in this report. If a company produces goods they will sell later on, they put them as reserves into their balance sheet, cause it wouldn't make any sense to only report the expenses.
It might be costs for R&D, but I'm not sure if they would put that into non-operating expenses, and I don't think that they had resonably more expenses in the R&D department during last quarter compared to other quarters.

So what this is all about is really the exchange rate between the yen and the dollar as well as the euro. During last quarter, both the euro and the dollar have been taking dips, and the euro has sunk to prices never thought to be possibly just a while back. For a company like Nintendo that has a huge part of expenses in Japan and thus having to pay them in yen, this is massive. It could mean that they start making a loss on every sold Wii or DS, and maybe this is what happened after the price cuts. If we think they may have made 20 % profit with every sold hardware unit, they are just even now because that's about the amount the exchange rates have changed.

I hope I could clarify some things.

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senseinobaka (on 30 July 2010)

It cant be 3DS R&D and production ramp-up. It also cant be Wii2 R&D. Both of those are operating expenses. Iwata, and this article, are carefeul to make the distinction that this is a non-operating loss.

What this means is that Nintendo's cost of business (operating cost) for the quarter was less than the amount of money they made (revenue), which leads to a profit. Then from that profit they were charged what seems like a ridiculous amount of money not related to operations, which has resulted in a loss of any profit they made this quarter and took an additional $283M out of the bank. But, as the article states, this seems to be a one time deal and Nintendo elected to pay it out instead of taking on interest debt (aka smart business).

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Dr.A.Peter.Nintendo (on 30 July 2010)

When the 3DS comes out, Nintendo will have more success than it ever had before and will continue its success for a long time. So no need to worry about the temporary loss.

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Faxanadu (on 30 July 2010)

Oh well, the FX movements have been erratic as of late, especially with Greece and the Euro taking a hit.

Guess they didnt do enough hedging.

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NightDragon83 (on 30 July 2010)

I remember reading an article back in 2004 I think, where Nintendo had reported a net loss for the first time in the company's 100+ year history... now that's a damn successful business if there ever was one!

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Serious_frusting (on 30 July 2010)

I jutst read alot of your comments and its all bullshit. Having a loss or a serious dip before a new console/Handheld launch is normal. Pluss nintendo said it costs alot more to makes thtese then a normal DS

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Serious_frusting (on 30 July 2010)

It probably because the are ramping up production for the new handheld. Nothing more nothing less. this is normal.

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scottie (on 29 July 2010)

RnD for the Wii and RnD/production costs for the 3DS would have a lot to do with this, and I think SMG2 was expected to sell slightly better maybe

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Carl (on 29 July 2010)

Nintendo... And a loss? Wow.

I wonder what they are up to... Could this be costs of the 3DS, or costs for the next Wii?

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darthdevidem01 (on 29 July 2010)

Basically a lot of it must be 3DS R and D

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oni-link (on 29 July 2010)

Doesn't matter as NIntendo will STILL BE profitable at the end of their fiscal year. When the 3DS comes out it will surge Nintendo's revenue and profits anyways. Nintendo finally has a working 3 pillar ( I like to call it the Big 3) strategy that will only expand their market and continue to degrade the market share of it's competitors to the dismay of it's competition esp Sony and their floundering 3 pillar hardware: PS3, PSP, and PS2!!!

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oniyide (on 29 July 2010)

@ Tri I dont think so.
Ninty going to bank when 3ds comes out.

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Tridrakious (on 29 July 2010)

Just so I'm clear on things. The 3DS isn't going to be adding numbers to the DS lite/i is it?

It's going to be treated as a brand new system, right? So when it launches we're not going to be seeing articles pop up that say the DS has sold over 200 million units, are we?

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mortono (on 29 July 2010)

Despite Nintendo attaining revenue from overseas, they still largely operate from within Japan, meaning less revenue and more expenses. Sony, on the other hand, has factories within the US and Europe, so they can get around the foreign exchange rates.

Nintendo needs to expand their operations into other countries. Create factories within the US and Europe to manufacture consoles specifically for those regions. Invest in overseas game development (expand NST and Retro, acquire studios in America and Europe).

If they are able to balance the expenses into each region and not just stay locked within Japan, they will have an easier time with foreign exchange rates.

I'm not sure if this is against their business philosophy. They seem to want to keep their operations in Japan so they can keep a close eye on things.

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ninty_shareholder64 (on 29 July 2010)

thx superchunk
agreed

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superchunk (on 29 July 2010)

@ninty_shareholder64

no, its the exchange rate. For the last few years the Yen has grown steadily stronger which means every sale outside of Japan is worth less inside of Japan. So unless Nintendo were to raise prices outside of Japan, they are making less money (in Yen) for the millions of units sold outside of Japan.

On top of that DS yoy is down due to buzz for 3DS and they are building tons of 3DSs for release in Japan by end of this calendar year, which so far have not sold a single unit. Once it hits shelves and subsequently flies off them, the revenue will be huge. Therefore I'd predict a HUGE 3rd qtr for Nintendo that will far outweigh this small loss.

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NoirSon (on 29 July 2010)

Hilarious all those years ago when I read an online article about Nintendo switching their currency from Yen to Dollars, didn't know what it meant and thought whatever.

Now for the past couple years with dipping economy alternating from the Japanese bubble to the US recession you keep hearing it brought up.

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ninty_shareholder64 (on 29 July 2010)

Viper1
Yeah, I can read.
But the question is what is that foreign exchange?
Or better: what are the most important factors?
I don't think it's the Yen-dollar exchange rate, it's R&D of 3DS and perhaps Wii2 (like RisenTerran suggested).

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RisenTerran (on 29 July 2010)

I bet it is R&D cost from 3DS and Wii 2 :D

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Shonen (on 29 July 2010)

Oh yeah sorry i was wrong, i got confused , but i just read the same article in kotaku, and now i got it , here the first paragraph is has more number than words and it was too much for me hAUSHuashUS.

Nintendo would make much more money if they let the money stay in the US, but japanese company does not seens to trust others when the subject is some billions of dollars.

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Christian973 (on 29 July 2010)

So Ocarina of Time 3D is a launch title?

Wow @ Pokemon heartgold/Soulsilver selling 10 million copies so fast. This thing is selling like it was a new game.

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Viper1 (on 29 July 2010)

Ninty_Shareholder64,

Nintendo technically had a $500 million profit but elected to take a $794 million foreign exchange charge which reduced those profits to a reported loss of $288 million.

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ninty_shareholder64 (on 29 July 2010)

Is that the result of the costs from 3DS production preparation?
Could very well be, it's the only thing I can imagine. And then with the release of 3DS they will get their money back and more, much more.
Perhaps they already produced over 1 million 3DS and paid for that, so with every 3DS they will get their money back.
Am I completely wrong?
Or is it blatant?

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hunter_alien (on 29 July 2010)

Wasnt expecting a loss from Nintendo... but it seems that the yen is hurting pretty much every Japanese company :-(

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woopah (on 29 July 2010)

@ shonen

errrrrm, im sorry to say that you are the one who is totally wrong. Nintendo lost $283.3 million in the last three months. Thats not just lower profits, that IS loosing money.

you might want to read more closely next time

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kopstudent89 (on 29 July 2010)

HUH?? a loss is a loss, they head a net loss this quarter because of what seems as foreign expenses. IT could mean anything from paying debt, to future investment. But the fact they are keeping the same projection means that it's probably just a one quarter thing.

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Shonen (on 29 July 2010)

Sorry but this headline is totally wrong nintendo did not lose anything , they just had a smaller profit i may not be a journalist of something but when you say someone had loss it means (at least for me) that they had a negative earning like nintendo is debit. cuz did not had any profits and if they had profits how could they LOSE anything ?

Putting it at short "Thei did not lose, they just did make the same amount of money."

Head Line fix " Nintendo's profits are down"

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GamerExclusive (on 29 July 2010)

OT: Never seen such a detailed breakdown of any company's report here like that ever!

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GamerExclusive (on 29 July 2010)

Nintendo are now getting a taste of their own medicine from Apple!

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Hephaestos (on 29 July 2010)

they really profited about 500Mil.... but put all their foreign exchange loss on that quarter, which makes it a loss...

Either they inflated the other year's values or they are doing this to massively inflate the end of the year when the 3DS comes out... which is likely as they did not revise their yearly values despite the loss... we're gonna see a 1.5B last quarter :p

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kopstudent89 (on 29 July 2010)

Is anyone reading the article? Foreign expenses of around 800 million were spent, thats why it didnt profit

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Asriel (on 29 July 2010)

Well, we'll surely see the Nintendo is doomed brigade out in full force soon. A loss is never a good thing, but something tells me Nintendo have been expecting this for some time-they haven't revised their full year profit forecast.

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||DeOn|| (on 29 July 2010)

can somebody explain to me how they get a loss if all their system's make a profit?

im confused..

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XxXProphecyXxX (on 29 July 2010)

YOUCH!

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kopstudent89 (on 29 July 2010)

USA has a strong Wii lenup for the holidays. Kirby, Wii party, and DK... very good indeed. Japan also has kirby, last story, and DK which is very big seeing those titles are very japanese oriented.

ALl in all though not a bad quarter for the Wii

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Demotruk (on 29 July 2010)

Typo? " The company still expects to ship 30m DS + 3DS systems (no breakdown was given) by March 2010."

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Viper1 (on 29 July 2010)

I forget which quarter sometime between 2004 and 2005, but Nintendo had the first ever quarterly loss in company history and for the exact same reason as this current quarterly loss.

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ljlrj (on 29 July 2010)

damn pokemon silver/gold sold 10 mil and mario galaxy 2 already at 4+ mill

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Majin-Tenshinhan (on 29 July 2010)

Even if it is a special occurence, a loss is never something good. :/ Ouch.

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