
God of War Won't Have a Season Pass - News
by William D'Angelo , posted on 21 January 2018 / 3,313 ViewsGod of War won't have a season pass, according to the game's director Cory Barlog. However, this does not mean there will be no DLC in the game.
God of War will launch for the PlayStation 4 in early 2018.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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Its a sad day in gaming when a game having no season pass needs to be announced.
Technically it wasn't announced, just... let out. :P
I don't get why. If they really are holding content back, then yes I can understand. But I don't see the problem when a studio says they will be providing extra content post-release, which I think is the case at least half the time.
Will probably get stand alone expansion, side story kinda like TLoU and Uncbarted 4.
Totally okay with that.
Hopefully
But will it have a release date?.....
Perhaps they will sell a midsized story expansion instead (a la TLOU, BB, HZD, UC4, etc), presumably bridging either GOW3 to the reboot or the reboot to its sequel. If they're gonna do dlc, this is the format I prefer and I'm glad Sony's taken to it.
No lootbox garbage either I hope.
Many cheers were heard due to how insidious business practices have become.
I'd say this is madness, but he IS spartan after all...
Good to hear.
Name a God of War that ever had a season pass.
This incredible video game masterpiece will be released in April or March. 100 %.
I really don't mind, and don't buy DLC. Can't remember a single game I was left with not understanding the story because I didn't play the DLC. And some other games that I just didn't bother to buy close to launch I would go and buy discounted game of the year edition with those DLC.
A Dream-Game!
Release date?No reason to keep it in suspense
But will it be 100% complete with zero DLC?
You can either consider all games complete or incomplete with/without DLC. Because unless DLC is just for clothing, there will be stories on it, and they aren't necessary to play or understand the game... but there is always those "but how did this happen" or "what was this guy doing".
Who knows, but if the base game is fantastic I’m ready to get dlc for it
I remember loving when my favorite games received expansions, but these days everything is lumped into the category of "DLC" which has become something of a dirty word with many people.
When done right, then, "DLC" can still be a welcome and fun addition to a game.
I don't recall OOT needing DLC nor do I recall any of those other masterpieces needing it as well. Why? Why was no one clamoring for it? Could it be because those games were so chalk full that it wasn't needed? That people were happy with what they got?
The bottom line is, back then, the people who made the games (and by people I mean everyone from the developers to the publishers) had a different business model due to the technological restrictions of the time. There was no internet and no hard drives in game consoles. This means that A.) They had to make damn sure that the product was fully tested and all critical bugs removed because developers couldn't secretly mine your data, pull it back into their servers, analyze and then send down a fix post launch. B.) The lack of internet and hard drives meant they couldn't design the game years in advance with DLC in mind. There was simply no way of chopping it up and selling it in chunks to increase profits.
So what did they do? They made sure that every single T was crossed and every single I was dotted. They crammed it as full of extras and unlockables, filling it with as much content as they could possibly fit onto whatever media they were shipping it on... and the gamer got it for one price at retail.
In my opinion, that was a superior business model and one that was much better for us, the consumer. The idea that you're getting extra stuff is a lie fed to you by these corporations. That stuff (at least the stuff that is actually worth having) would have been there anyway. The only difference? You'd have gotten it with the purchase of the main game to begin with instead of having to pay $80.00-$100.00 for the "complete" game via DLC.
OoT didn't had DLC because it wasn't possible to make, just that. But they could make an expansion if they so much wanted.
Also a lot of games back then had several bugs, the thing is they never got patched, while most games nowadays you can play without patching, but patching will improve it. Also, the complexity of the games have increased a lot so there isn't any way to fully test all parts of the game, there will always be something that someone will do that couldn't be imagined by the devs and will crash the game...
Or you don't remember people climbing the final ladder on Mario64 using their butts to clear the game faster? Or remember that noobsaiboot and smoke came about (same as reptile) because of bugs on the game that showed fighters with the wrong color pallete?