
Xenoblade Chronicles 2 Update 1.2.0 Out Now - News
by William D'Angelo , posted on 19 January 2018 / 3,180 ViewsNintendo has released version 1.2.0 update for Xenoblade Chronicles 2.
Here are the patch notes:
- Fixed an issue in which parts set to a specific Skill RAM failed to provide their intended effects.
- Adjusted the Gormott regular quest “The Riddle on the Wall” to make it completable regardless of player progression in the main story.
- Adjusted Finch’s Blade Quest “Birds of a Feather” to make it completable regardless of player progression in the main story.
- Fixed an issue in Agate’s Blade Quest “Precious Yearnings” preventing quest progression.
- Added functionality to allow players to receive the first round of quests and the second round of items associated with the Expansion Pass.
- Voiced segments in menus can now be skipped with the A or B button.
Xenoblade Chronicles 2 is available now worldwide for the Nintendo Switch.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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Voiced Segments in the menus are skippable? So this means no more waiting for character to speak during merc missions right?
Everyone's counting on meee, I gotta step it up!
I went to play yesterday and noticed this immediately. It prompted me to check the game version to find out it had just updated. Minor change, but great for quality of life.
So no performance fix for the docked version?!
Does docked mode have some issues? I have put 40 hours into the game but only in handheld mode so I'd like to see a slight performance boost for handheld mode if possible.
Oh sorry, Of course I meant handheld mode. No, as far as I know the docked mode was running fine.
That's what I'm saying. There's no reason we should be skipping frames and going below 720p when "X" ran as well as it did on the Wii U. I realize that they've made improvements to the lighting, textures, pop-in, etc. but it's not a big enough difference to cancel out the added juice of the Switch.
MK8 went from 720p59 to 1080p60... "XC2" should be able to hold 720p30 when docked.
They need a patch for the voice acting. Ugh.
There was a patch for the voice acting, it's called downloading the Japanese language track!