VGChartz Staff Picks: The Top 100 Games, Part II

VGChartz Staff Picks: The Top 100 Games, Part II - Article

by Evan Norris , posted on 19 January 2018 / 2,963 Views

Welcome to Part II of "VGChartz Staff Picks: The Top 100 Games"! We covered games 100-81 in Part I. Included were legendary games like Sonic the Hedgehog and Tetris, and new classics like Skyrim and Super Smash Bros. Melee. Now please enjoy the next 20 titles.

 

Part II: Games 80-61

 

#80
Future Cop L.A.P.D.

Top 100 Future Cop

Beginning life as an installment in the Strike series, Future Cop L.A.P.D. took on a life of its own and transformed into a third-person shooting mech game. With superior graphics and sound, support for two players, and a Precinct Assault mode that helped set the foundation for future action RTS games like DOTA and League of Legends, it's worth checking out.

 

#79
Metal Gear Solid 2: Sons of Liberty

Top 100: Metal Gear Solid 2

Hideo Kojima's follow-up to his masterpiece Metal Gear Solid is a terrific game in its own right, one that expands upon the cover mechanics, stealth options, and artificial intelligence of its predecessor. With spectacular production values and a cerebral, metatextual storyline, Metal Gear Solid 2 achieves greatness on a mechanical and narrative level.

 

#78
Tomb Raider

Top 100: Tomb Raider

Combining clever puzzle-solving, versatile movement options, and intense third-person shooting, Tomb Raider set the gaming world on fire in 1996, selling over 7 million copies and earning high scores. It introduced a now-famous lead character, Lara Croft, and established the mood for the outpouring of 3D action-adventure games that followed.

 

#77
Mass Effect 2

Top 100: Mass Effect 2

BioWare returned to the Milky Way in 2010 with Mass Effect 2, a critically-acclaimed sequel that pushed the series toward third-person action while retaining its best-in-class interactive storytelling and morality choices. By walking the line between role-playing systems and shooting mechanics, BioWare blended many disparate gameplay ideas into a cohesive sci-fi epic.

 

#76
Tomb Raider II

Top 100: Tomb Raider II

Everything about Tomb Raider II is bigger, bolder, and, arguably, better. It features new weapons, a host of new acrobatic maneuvers, and, for the first time, drivable vehicles. In addition, levels are larger, much more varied and more complex, thanks to advancements in the graphics engine.

 

#75
Banjo-Tooie

Top 100: Banjo-Tooie

Where the original Banjo-Kazooie was a lean, focused platform-adventure game, its sequel Banjo-Tooie was broad and ambitiously huge. Tooie ditched the hub world and gated levels of its predecessor and embraced a vast, interconnected environment in which unique stages are joined to one another. 

 

#74
Deus Ex

Top 100: Deus Ex

In Deus Ex, you do it your way. It's all about player choice. Do you choose to take a nonviolent approach and hack your way through the game, or invest in weapons technology and leave a trail of corpses in your wake? It's a game that defies classification and genre; it's simultaneously a shooter, an RPG, a stealth action game, and an adventure title.

 

#73
Half-Life

Top 100: Half-Life

Known affectionately as the "thinking man's shooter," Half-Life eschewed the narrow corridors and shooting galleries associated with others of the genre, delivering instead a seamless, open adventure with immersive gameplay, interactive environments, and plenty of puzzles.

 

#72
Star Fox 64

Top 100: Star Fox 64

Building off ideas from the original Star Fox and poaching mechanics from the shelved Star Fox 2, Star Fox 64 brought the rail-shooter series to new heights. With impressive graphics and voice work, intelligently-designed levels with branching paths, and enjoyable multiplayer options, the game proved replayable despite the brevity of its main campaign. Star Fox 64 is also notable for being the first Nintendo game to offer Rumble Pak support — a feature now industry standard.

 

#71
Halo 3: ODST

Top 100: ODST

Begun as a side project to fill the gap between Halo 3 and Halo Reach, ODST morphed into a full-fledged title with an identity all its own. It wowed audiences with its narrative structure, its jazzy soundtrack, and its addictive Firefight mode, where a group of troopers fight off waves of increasingly powerful enemies.

 

#70
Grand Theft Auto III

Top 100: GTA III

What do you say about Grand Theft Auto III? Its open-world violence, meticulous level of detail, and unprecedented freedom made it a smash hit with gamers and a lightning rod for controversy. Since moving to 3D in Grand Theft Auto III, the GTA franchise has proved to be one of the best-selling and more durable in the industry.

 

#69
The Legend of Zelda: Majora's Mask

Top 100: Majora's Mask

This sequel to arguably the greatest game ever made is similarly brilliant, in different ways. Featuring improved graphics, sound, and play control, and boasting what just might be the best collection of side quests in the entire Zelda series, Majora's Mask started a debate that still rages on: which is better, Ocarina or Majora?

 

#68
WipEout HD

Top 100: Wipeout HD

WipEout HD combines tracks from the PSP titles WipEout Pure and WipEout Pulse, updating them with crisp 1080p visuals and a blistering 60 frames per second. For years it was the best title available on Sony's PSN storefront and its upgraded visuals pair nicely with a driving techno soundtrack, plenty of racing modes, and split-screen multiplayer.

 

#67
Doom

Top 100: Doom 1993

Wolfenstein 3D might have predated Doom, but id's seminal 1993 shooter made the biggest splash. It popularized the first-person shooter, inspired dozens of Doom "clones," pioneered advancements in 3D graphics, and kickstarted a debate about the effects of video game gore and violence on society.

 

#66
Total Annihilation

Top 100: Total Annihilation

It may not be as recognizable as StarCraft or Command & Conquer, but Total Annihilation is every bit as good. Its learning curve is gentle, its interface accessible, its ideas about resource accrual and management clever, and its graphics and sound (especially an incredible original score) impressive for its time. It's a must-play for any real-time strategy fan.

 

#65
Mirror's Edge

Top 100: Mirror's Edge

A three-dimensional first-person platformer shouldn't work, yet EA DICE proved it could with the visually arresting Mirror's Edge. By using parkour moves and acrobatic techniques, and by taking advantage of momentum, players can guide the heroine Faith through a series of immersive and deceptively open environments.

 

#64
New Super Mario Bros.

Top 100: New Super Mario Bros.

It's now commonplace to see complaints about the New Super Mario Bros. series, but in 2006 when it first arrived on DS it was a breath of fresh air. Mario's return to classic side-scrolling action was a triumphant one, where tried-and-true character designs met advanced graphics and novel gameplay elements.

 

#63
Limbo

Top 100: Limbo

Love it or hate it, you must admit Limbo is unique. With its macabre setting, black-and-white aesthetic, and grim subject matter, it's one of the more moody games of the last decade, and as much a horror title as it is a puzzle-platformer.

 

#62
Alan Wake

Top 100: Alan Wake

Developer Remedy Entertainment provided the best possible explanation for its cult favorite Alan Wake: it's an adventure "with the body of an action game and the mind of a psychological thriller." Thanks to an episodic narrative and cinematic presentation, the game feels very much like a serialized TV show, a feeling Remedy would pick up again with Quantum Break.

 

#61
Bloodborne

Top 100: Bloodborne

The masters at From Software scored another bullseye with Bloodborne, which took the tenets of Dark Souls — punishing difficulty, connected levels, and heavy atmosphere — and combined them with a risk-and-reward combat system oriented around agility and fast-paced offensive moves.

 

Stay tuned for the next 20 games in Part III!


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15 Comments

Ka-pi96 (on 18 January 2018)

Surprised to see Future Cop LAPD. It's a nice inclusion though, that game was a tonne of fun, especially with the local multiplayers modes.


WoodenPints (on 20 January 2018)

Nice to see ODST make the list and it's above Halo 2 so it gets a thumbs up from me :)


Miguel_Zorro (on 19 January 2018)

I put a bunch of hours into Wipeout HD. Still didn't get the platinum though.


spurgeonryan (on 18 January 2018)

Condgamer, what is up with the picture sizes? All should be Nintendo games. ;p


Slimebeast (on 27 January 2018)

Com'on VGC staff, Mirror Edge doesn't belong in a top 100 list of the very best games of all time. You can't name her in the same breath as a masterpiece like Bloodborne, which on this list is only a couple spots higher. But other than that, all the other games at #61-80 are truly good quality classics.


Azzanation (on 19 January 2018)

Half life at #73? That game is one of the top 10 best ever made.. well anyway. Total Annilation #66 is one of the most underated RTS games ever made. One of the very best.


Teeqoz (on 22 January 2018)

Still no Ratchet & Clank... It better be here somewhere...


BraLoD (on 19 January 2018)

Still waiting


deskpro2k3 (on 19 January 2018)

I'll save you all the wait. the #1 game is Persona 5


m0ney (on 19 January 2018)

move Deus Ex 73 positions up and u good


Nozz-A-La (on 19 January 2018)

Good list, just exchange new super mario bros with witcher 3


StreaK (on 18 January 2018)

Wow, WipEout HD - nice!!!


Errorist76 (on 18 January 2018)

I will refuse to comment on that....oh wait..


mZuzek (on 18 January 2018)

Beginning to find some big disagreements with this list, as anyone would with any list, really. It's why I don't like to put lists under the name of a whole site or organization, but eh, that's a topic for another day. What isn't, though, is how Melee was called a "new" classic. It's been 16 years!


Teeqoz (on 22 January 2018)

A classic usually refers to an older work that has a large following. In that sense, Melee only became something "older" quite recently. We don't quite call 7th gen games classics yet. ;-)


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JON0 (on 18 January 2018)

I'm just here for the comments.


mZuzek (on 18 January 2018)

hello


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