Yooka-Laylee Raises Over £1 Million Within 24 Hours - VGChartz
Yooka-Laylee Raises Over £1 Million Within 24 Hours

Yooka-Laylee Raises Over £1 Million Within 24 Hours - News

by Craig Snow , posted on 02 May 2015 / 3,947 Views

Banjo-Kazooie spiritual successor Yooka-Laylee has taken Kickstarter by storm. The title, which required £175,000 in backing in order to be successfully funded, has already raised over £1 million within the first 24 hours.


The developers at Playtonic Games were obviously taken aback by the run-away success of the Kickstarter - the final stretch goal, which was for simultaneous Wii U, PS4 and Xbox One releases for the title, has already been smashed, and the Playtonic has had to scramble to create additional stretch goals.

Two additional stretch goals - an N64 Shader Mode and a Let's Play - have just been added and look set to be met within a few hours.


Yooka-Laylee is set to release on Windows, Mac, Linux, Xbox One, PlayStation 4 and Wii U.

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FujiokaMidori (on 02 May 2015)

Microsoft had the Banjo license for years, and did nothing with it. Stating that nowadays players don't want 3D platformers filled with collectibles. See them now bang their heads against the wall... inb4 they ACTUALLY make another Banjo game? iunno...

Insidb (on 02 May 2015)

Far Cry 4 is an FPS LOADED with collectibles; we love that shit lol.

  • +1
Ganoncrotch (on 02 May 2015)

Great to see people sending a message like this to bring back classic 3d platformers made right.

linkhouse (on 02 May 2015)

Amazing !

xl-klaudkil (on 02 May 2015)

Great! Physical release??

thetonestarr (on 03 May 2015)

There's a physical PC release slated. No word yet on console releases.

  • 0
thetonestarr (on 03 May 2015)

I had a suggestion for another Stretch Goal that I sent them. "Yooka-Laylee Country" (tentative title). A 2D sidescrolling platformer that is unlocked in-game similarly to how Donkey Kong 64 had the arcade box for the original Donkey Kong in-game. At the first Stretch Goal, there would be 1 single world, unlocked through 1 arcade box somewhere in-game. At subsequent Stretch Goals, more worlds would be hidden throughout the game, culminating in one final Stretch Goal that allows unlocking of all Worlds to combine into one full game, accessible then from the main menu, with two additional special/secret worlds only available after you've unlocked the rest!

Mr.Playstation (on 03 May 2015)

Very well deserved.

S.Peelman (on 03 May 2015)

That's great :-) !

Comments below voting threshold

SR388 (on 02 May 2015)

Microsoft has managed squander all of the good will that they paid for when they acquired Rare. I also predict that we will start seeing a lot of low quality 3D platformer unity games on Steam early access very shortly.

WolfpackN64 (on 02 May 2015)

This isn't Microsoft, nor the current Rare, it's Playtonic, consisting of former Rare developers. Quality of this game will probably be great with the pedigree these guys have.

  • +5
Chazore (on 02 May 2015)

This has nothing to do with PC/Steam or MS btw.

  • 0