Eidos Montreal Drops Quick Time Events from Thief - News/ 1,600 Views
Eidos Montreal's upcoming stealth title Thief will no longer include quick time events, according to a blog post from the developer. The QTEs were dropped from the game after strong reaction from the press and community.
"We're not implementing them," said community manager Valerie Bourdeau. "To begin with, there were very few instances of QTEs in the game; in fact there was only one in that whole hour-long E3 demo. However, given the strong reactions it evoked in the press and the community, it was an easy decision to do away with them entirely. So we're not doing it. No quick time.
In addition, Lead Level Designer Daniel Windfeld talked about other subjects, including swimming and customizable difficulty.
If Garrett went swimming, he would probably freeze to death. Pneumonia is no laughing matter in a world without antibiotics. But seriously, most of the game happens inside the City in an "autumn" setting, so water wasn't a big theme for us...
We will reveal more as we get closer to launch, but we now refer to "hardcore mode" more as a custom difficulty mode. This allows players to customize the game in a number of ways. One of my favorites is the Ironman: if you die, game over. Hey, what is life without a little risk? We even added a "If the enemy detects you, you die" mode. Now combine that with the Ironman... You get the point! Remember, these are extra options especially suited for those who crave a little more challenge.
There is also the possibility to disable Focus and related abilities, as promised. This is in addition to the option to disable specific elements of the UI, like the reaction icons for NPCs. The UI list is pretty extensive, so don't worry, you will be able to get the game just the way you like it.
This isn't the first time that negative feedback from the fanbase has caused Eidos Montreal to remove features from the game. In October, the developer removed the XP system after fans voiced their displeasure.
Thief is set to release for PC, PS3, PS4, Xbox 360 and Xbox One on February 25th in North America and February 28th in Europe.
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