
Flintlock: The Siege of Dawn Tops 500,000 Players - Sales
by William D'Angelo , posted on 31 July 2024 / 1,816 ViewsPublisher Kepler Interactive and developer A44 have announced the action RPG, Flintlock: The Siege of Dawn, has surpassed 500,000 players.
"Thank you, Sappers!" read a tweet from the official Flintlock: The Siege of Dawn Twitter account. "Since launch, we've seen 500,000 new members of the Coalition army across PC, Xbox, and PlayStation. That's huge! Your support means the world!"
Flintlock: The Siege of Dawn released for the PlayStation 5, Xbox Series X|S, PlayStation 4, Xbox One, PC via Steam and Epic Games Store, and Xbox Game Pass on July 18.
Thank you, Sappers!
— Flintlock: The Siege of Dawn 🪓 OUT NOW! ⚔️ (@PlayFlintlock) July 30, 2024
Since launch, we've seen 500,000 new members of the Coalition army across PC, Xbox, and PlayStation. That's huge! ⚔️
Your support means the world! 🤝 pic.twitter.com/akMMqz9ZCk
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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Literally only about 200 players left on Steam... dead game after a week.
The split between paid players & Game Pass players is the stat I'm interested in seeing. While a 1/2 million ain't bad, I wouldn't be surprised if there was a steep drop-off in player retention after the first chapter.
How long is the first chapter? Do you think that many people took advantage of steams 2 hour refund window?
It's said about 5% of players leave reviews/scores, so if the 400 reviews for Steam and 500 on PSN is to go by, that means GP is like 460,000 downloads alone. I just hope they were compensated enough from GP to make it worth while, any dev would/should be asking for at least development costs or as close to as possible so any sales after are just profit.
Based on this will the question be that less studios will take the money and therefore MS/GP has less to offer with their "day 1 offerings"... considering they are already removing their own games from one of the tiers. Or if GP becomes big enough, it will be MS saying take what we are offering or get nothing and studios have to build up hype and sales and posts like these will change from 500,000 players to 100,000 sales? One sounds more impressive obviously.
Future around GP is confusing at times.
-I personally couldn't say (yet). The refund angle is a good point too. I hadn't thought about that.
-Given the development gap between this and Ashen, plus a their delay into 2024, I'll just say I'm doubtful. I saw a rumor that said this dev, A44, will announce massive layoffs soon. I wouldn't be surprised if we see some grim news about them in August.