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EA Explains Why FIFA 22 on PC Isn't Getting Next-Gen Features

EA Explains Why FIFA 22 on PC Isn't Getting Next-Gen Features - News

by William D'Angelo , posted on 20 July 2021 / 5,902 Views

Electronic Arts has received some criticism with FIFA 22, including the price of the game on the next-generation consoles being $10 higher, as well as the PC version not having the next-gen features. 

The next-generation versions of the game have the new HyperMotion Technology, which is not in the PC versions. EA has released a statement to PC gamer explaining they didn't want PC gamers to have to upgrade their machine in order to play the game. 

"Bringing HyperMotion technology and Immersive Match Day features to PC would have raised the minimum spec requirements and resulted in a large proportion of players unable to run the game," EA said in the statement.

"This would have significantly impacted our PC community who enjoy FIFA each year, with many players being excluded or forced to upgrade their machines to play the game. We are looking forward to all our PC players experiencing the gameplay advances and new season of innovation on offer in FIFA 22."

FIFA 22 will launch for the Xbox Series X|S, PlayStation 5, PlayStation 4, Xbox One, PC via Steam and Origin, and Google Stadia on October 1. FIFA 22 Legacy Edition will launch for the Nintendo Switch. 

The standard edition of FIFA 22 on the PlayStation 4 and Xbox One, which is priced at $59.99, does not include a free upgrade to the next-generation versions. It's priced at $69.99 on the Xbox Series X|S and PlayStation 5. 

In order to be able to upgrade from the PS4 and Xbox One version of the game to the next-generation version you will need to purchase the $99.99 Ultimate Edition. It includes what EA is calling Dual Entitlement. The Ultimate Edition is only available digitally.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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8 Comments
DonFerrari (on 20 July 2021)

I don't know, but well they could have that infamous on/off option for feature.

  • +7
Walbert (on 20 July 2021)

Because EA are lazy sacks of s**t

  • +7
crissindahouse (on 20 July 2021)

If every dev would work with their logic, we wouldn't get any new technology at all because people only buy new hardware If they get games with better graphics, physics and so on .. I guess they are like "let other devs do the work and convince players to buy new technology and we just wait until they have done enough work for us"

  • +6
Mandalore76 (on 20 July 2021)

PC's not powerful enough to run EA's games. Got it.

  • +2
S.Peelman (on 20 July 2021)

Hahahaha! Never have I made such a useless comment, but this really does warrant merely a laugh.

  • +2
ireadtabloids (on 20 July 2021)

Hopefully they at least bring it to FIFA 23 when the PC parts market has settled down a little bit.

  • 0
G2ThaUNiT (on 20 July 2021)

As much as this absolutely sucks, I guess EA would have the info on what hardware PC players that actually do play FIFA are using. They still shouldn't be shortcoming players that have no issue when it comes to power.

  • -3
Otter G2ThaUNiT (on 20 July 2021)

Scalability exists, this kind of decision comes about when you don't want to invest in the PC port

  • +6