Square Enix to Allow Employees to Work from Home Permanently Starting December 1 - NewsWilliam D'Angelo , posted on 24 November 2020 / 1,441 Views
Square Enix announced it will allow employees to work from home permanently starting December 1. Right now employees are working from home due to the ongoing coronavirus (COVID-19) pandemic.
The goal of the company is to create a flexible and diverse working environment, as well as improve productivity and help employees achieve a better work-life balance.
The work from home program will help Square Enix recruit more diverse human resources and establish a system that can handle unexpected events, such as disasters and changes in employment models. Employees will be able to provide greater creativity as they provide customers worldwide with content and services that meet their expectations.
Read the details on the work from home program below:
Providing customers with unforgettable entertainment requires creativity and productivity. Moreover, the nature of the work involved demands consistent, robust security. As such, the Work-from-home Program will combine "home-based" and "office-based" models.
The Company will designate each employee as either "home based" (working an average of at least three days per week from home) or "office based" (working an average of at least three days per week from the office). In general, all eligible employees will be designated as "home based." Division heads will designate some positions or individual employees as "office based" as dictated by the nature of the work involved.
Status changes will be allowed on a monthly basis depending upon the intensity of an employee's duties. The Company expects approximately 80% of employees to be home based in December, the first month of the program's implementation.
|Program name||Work-from-home Program|
(other than the Company,
Square Enix Co., Ltd.)
|Square Enix Holdings Co., Ltd.
Luminous Productions Co., Ltd.
|Start date||December 1, 2020|
Reasons for program implementation
The Company had for some time been exploring options for enabling greater flexibility in working styles when the COVID-19 outbreak occurred. In response, the Company implemented a series of measures starting in February 2020 that included enabling work from home, staggered working hours, and online conferencing.
Following a sustained period with these measures in place, the Company conducted a survey in June that demonstrated that roughly 80% of employees had a positive view of work from home. The Company also carefully considered a wide range of opinions from businesses as diverse as games, publication, and music regarding the practicality of work from home. This program was finalized based on those considerations. By enabling the option of monthly status changes rather than establishing blanket rules regarding who works from home and who from the office, the Company has designed a program that should be highly satisfactory both to those performing duties and those managing them.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at firstname.lastname@example.org or on Twitter @TrunksWD.