Tekken 7 Sales Top 5 Million Units - Sales
by William D'Angelo , posted on 13 February 2020 / 2,900 ViewsTekken series director Katsuhiro Harada via Twitter announced the fighting game, Tekken 7, sales have surpassed five million units sold worldwide as of December 31, 2019. This is up from four million sold in July 2019.
Tekken 7 launched for the PlayStation 4, Xbox One and Windows PC in June 2017, and it is currently in its third season. The game is also available for arcades.
Here is an overview of the game:
Discover the epic conclusion of the Mishima clan and unravel the reasons behind each step of their ceaseless fight. Powered by Unreal Engine 4, TEKKEN 7 features stunning story-driven cinematic battles and intense duels that can be enjoyed with friends and rivals alike through innovative fight mechanics.
Love, Revenge, Pride. Everyone has a reason to fight. Values are what define us and make us human, regardless of our strengths and weaknesses. There are no wrong motivations, just the path we choose to take.
Expand your fighter's journey by purchasing the Tekken 7 Season Pass separately and gain access to stunning additional content
Oops.... I had completely missed it...TK7 achieved 5 million copies by the end of 2019. Please wait for a while to update the commemorative illustration.
ドタバタしていた年末年始で500万本達成していたとのこと...完全に報告を見逃していました。記念イラストのアップデートはまたあとで..
— Katsuhiro Harada (@Harada_TEKKEN) February 13, 2020
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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I did like the game, but I didn't bother after the fist season since they started selling classic characters like Lei and Anna.
I prefer the combat here over T6 (bound was silly) yet I've played it less. Customisation was worse, lack of Team Battle (which was my main played mode with me friends) was gone, repeat play of T6 campaign to unlock costume items was fun, all we have here is treasure battle. They rebuilt it on Unreal so hopefully future games can be ironed out. Hardly played since end of season 1 though, holding classic characters behind a pay wall wasn't a cool move.
I really like the game, and the core experience is still the same, but my god I hate the new story approach. Its the same for most modern brawlers and it sucks. Why couldn't we simply have a 10 fight/character structure? :(