All Points Bulletin Release Date and Pricing

by Peter Eykemans, posted on 03 May 2010 / 1,271 Views

All Points Bulletin is finally on its way to store shelves with a bonafide release date.

Developed by Realtime Worlds, this subscription based actioner hits store shelves in the following order:

  • North America: June 29th
  • Mainland Europe: July 1st
  • UK: July 2nd

Developed by Realtime Worlds (Known for Crackdown), the title is an instance-based shooter that funnels 100 players at a time in an action area and 250 players at a time in a social area. While some argue that's not an MMO, I'd argue you're not going to find such a massive player base for this kind of game anywhere else. Each server holds 100,000 players.

The closest competitor that turned Free to Play shortly after its launch was Crimecraft. If APB can snag the Grand Theft Auto driving and action combat on a large scale, I'm game.

Here's the latest trailer that was released at PAX that will give you an in-depth look at what the game is all about and answer most of your questions:

 

Here's how the pricing breaks down: Upon purchase ($49.99 / £34.99 / €49.99), you get 50 free hours of game time. Then it's $6.99 / £5.59 / €6.29 for 20 additional hours or $9.99 / £7.99 / €8.99 for unlimited playtime for 30 days, where you can nab discounts for prepaying for 90 or 180 days.

I like the idea of paying for less game time, as I for one can't play enough of a single game to make a $15 per month subscription worth the cost. Curious to see how this one does out of the gate.

Excited yet?


10 Comments

Seferoth75 (on 04 May 2010)

100 players and that is all per game. That's not an MMO. @nightdragon, I play WoW a lot because of the massive amount of content in the game. For 15 a month I have so much to do I dont spend money on other games.Nobody does it because they feel they have to do it. People become addicted to games like WoW because they offer hundreds of thousands of hours of things to do and for some a chance to be something they are not. You'd pay 60 for an 8 hour game but find paying 14.95 a month for 100 hours is a bad decision? Just look at this game as an example. Sure you can pay 7 to play 2 hours a day for 10 days but for just 10 you get unlimited time for 30 days.


Raistline (on 04 May 2010)

I think the moment at At 2:50-254 is pretty funny. "A Lot more beautiful scenery" and cut to a scene of a female characters ass.... I am undecided on this game btw.


Kai Master (on 04 May 2010)

Maybe after CoD 2, years ago, I'm going to play on PC again... This is GTA^10! Only connection issues could prevent this game to be the next big thing.


Kai Master (on 04 May 2010)

The next big thing or a flop? I can't tell, I would guess this is going to be huge, 12M seller maybe.


Aion (on 03 May 2010)

Wow great pricing, def getting!!!


CDiablo (on 03 May 2010)

Realtime Worlds rocks.....think Ill buy it on that alone.


CGI-Quality (on 03 May 2010)

Getting it!


NightDragon83 (on 03 May 2010)

$10 a month after an initial 50 hours free ain't that bad... I like these pay as you go rates, rather than only paying one flat monthly fee, usually in the $15-$20 range. This is why people become addicted to MMO games like WoW... because they figure they might as well get their money's worth by constantly playing it day in and day out.


Robbie2010 (on 03 May 2010)

I prefer this model, sometimes i have a hectic month and only get in a couple of hours and yet i still have to pay a monthly fee so this buying hours over paying for the month idea is good.


ssj12 (on 03 May 2010)

ill consider this, maybe, after FFXIV.