Alexander Bruce announced in an interview with Polygon that his latest title, Antichamber, has sold more than 100,000 units on Steam. It took the game seven weeks to reach this milestone, which was released on January 31.
"It only recently hit 100K, but I knew how it was going, because in the first week alone, it did pretty phenomenal," said Bruce. "I think even the first 24 hours blew some people's expectations out of the water for what this game was going to sell, which is why I was always so cautious of setting any sales expectations for it."
"When I was developing Antichamber, I feel like I got into a bubble where everything I was learning was only applicable to Antichamber, and that I'd be screwed if I tried to make any other game," added Bruce. "When I worked in the industry in 2008, on infrastructure and tools ... I learned a hell of a lot there, because people could tell me what jobs there were to be done, and if I fucked up and made a mistake, they could step in and help me. I wasn't just flailing around all the time, having to learn everything myself."
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