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PAL's God of War 3 is Over 40GB - News

by Gabriel Franco , posted on 22 February 2010 / 12,169 Views

 

Tim Moss, Director of Technology at Sony Santa Monica has confirmed that the European version of God Of War III takes up more than 40GB, 5 GB more than American Version, of Blu-ray space.  “In low 40’s,” he said,  “9+ languages.”

The main reason for the size difference is that the European version will include 9 languages more than the American version.

God of War III, will launch in America on March 16 Exclusively on PS3. The European God Of War 3 release date is still scheduled in for March.


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57 Comments
lvader (on 23 February 2010)

The only thing the extra space is used for is cut scenes, since video is easy to compress (further) it wouldn't take much to fit it on 2-3 DVD's.

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Solid_Snake4RD (on 23 February 2010)

@yum123

its 38gbs

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yum123 (on 23 February 2010)

im pretty sure i read that ff 13 is 42 gigs

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Tomaz (on 23 February 2010)

GOWIII would be horrible on DVD (in this case 360). a game that NEVER had loading times would instead be interupted with a black screen that'll say "please insert Disc 2 & 3". who in the hell would want that??

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pslee (on 23 February 2010)

how big is FF13? i am sure its over 15gb.

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tehkyle00 (on 22 February 2010)

@saintdante:

No, I'm pretty sure it's up to the publisher for that region. They localize it you know.

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the_lonely_gamer_123 (on 22 February 2010)

MGS4 I am almost certain took up more space. Kojima said nearly all of the 50 gigs

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yum123 (on 22 February 2010)

does anyone know if this is the largest game in gigs ever made apart from ff13

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Tanstalas (on 22 February 2010)

"that's what they said when I bought my Pentium 75 with it's massive 50MB hard Drive. They Said, Sir, you will never be able to fill that Hard Drive."

Are you sure you didn't mean 500MB HD? My first 486 was a 486DLC-40 and it had a 500MB HD, granted yeah small in todays comparison's. My flash drive alone is multiple times that :)

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Saintdante (on 22 February 2010)

@TanakaPrime

Isn't it up to the developers what language they put in their games?

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TanakaPrime (on 22 February 2010)

This is the power of Blu-Ray. If I was Sony I would offer this on all releases. How about original Japanese on FFXIII with subs? Or COD with your language of choice? If Sony wants to get ahead this is what they need to do to insure the already outstanding success of Blu-Ray

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thismeintiel (on 22 February 2010)

I don't understand why we even have this DVD vs Blu-ray war raging. DVD's are over 13 years old, guys. Just let it go. Society, and the industry, are not going to stay in the 90's just because you guys love your gaming systems that don't have Blu-ray. I don't understand this self-imposed need or want to keep tech at a stand still, just because you don't like who developed it. Should we all still be listening to 8-tracks today just because Sony played a part popularizing cassette tapes, as well as developing CD's? Or maybe we should all just keep watching VHS, since Sony contributed half of the tech found in DVD's, as well as popularizing them with the launch of the PS2? If you say yes, you are an idiot.

Don't get me wrong, DVD is great. But as people demand more in terms of quality in their entertainment and gaming, new tech is needed. I say put the "console/format war" aside and just enjoy the new tech. A tech, in the coming years, the industry will make the standard.

Of course, I already know the response I'm going to get. "But, DVD is so much cheaper" and "DVD is so much more popular." Yes, now it is after 13 years, but it wasn't like that to begin with. DVD's and DVD players, when released, were comparable to the prices of their Blu-ray counterparts at launch. The players being ~$1000 and the discs being ~$30-$40. Plus, there have been many reports that show that Blu-ray adoption is slightly ahead of DVD's adoption rate, based on stand-alone player sales. Now, disc sales have not, but it's pretty easy to see why. All Blu-ray players are BC to upconcert DVD's, where as DVD and VHS were completely different mediums all together. Plus, DVD didn't really have to compete with downloadable media early in its conception.

I guess my main point is: CAN'T WE ALL JUST GET ALONG! ;-)

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EncodedNybble (on 22 February 2010)

Just trying to clear a few things up here and, for the record, GoW3 will be awesome, I preordered it back in September.

There is such a thing as lossless compression. It exists, we use it ALL the time (zip files anyone?).

Is uncompressed still better? Sure, I don't have to spend CPU cycles uncompressing the asset, horray for saving some CPU cycles!

Also, the "code" aspect of the lame is likely to only be a few hundred meg (if even), the majority of content (in terms of bytes) in a game is all "assets". That means, the textures that are used in the game, the character models, the CGI movies, etc. Stuff like that.

A larger game in terms of size doesn't always mean a better game nor does it always mean a longer game. All it means is that the game requires more space.

That could mean.....the game uses very large assets or the game has a lot of assets. For example, I could do something foolish where I decide to have a game which is really short and takes place all in 1 village. I could make 5000 different models for all of my villagers so that they all look different and my game size would be many GBs.

A similarly structured game could gave like 5 different villager assets but have many many towns to wander around in or explore or whatever the game mechanic may be. The size of his 5 different villager assets would be a lot smaller and the game would be much "longer".

So, data size isn't everything, there is such a thing as lossless compression, but having uncompressed assets means less CPU cycles spent decompressing data.

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Skeeuk (on 22 February 2010)

@barozie

"With the same compression rate, a game of the size of God of War 3 (NA version) would need 3 DVD's (360 discs can only use up to 7GB)"

^this is the point, who would want a game like gow3 on 3 dvds? none. thats why bluray is better. compressed can look good but not same as the orig assets.

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Kainxxx2000 (on 22 February 2010)

nice 40gigs. Well i do have a Xbox360 also and i like it but I can see that the BlueRay is a must in future games. Games like ID's Rage needs like 3 discs. Also Capcoms Lost Planted 2 was going to need more discs but its back down to one disc.MS makes developers pay royalties if they cant get the game on one disc. BTW FF13 is not going to look as good on the 360 as it would on the PS3. I sorry but i ll take 1080p CG over 720p if i can. Its a port but i dont think it will be a bad port.

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Barozi (on 22 February 2010)

@meatloaf73

It is possible to compress data without losing any quality. Because of the faster reading speed of the DVD drive the 360 versions can be equal even if they have several GB less.

Example:
Bayonetta 360 = 6800 MB
Bayonetta PS3 = 12000 MB

With the same compression rate, a game of the size of God of War 3 (NA version) would need 3 DVD's (360 discs can only use up to 7GB)

FFXIII with 1080p FMVs would need 3.3 discs with that compression, so they decided to make them only in 720p.

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TheMarkness (on 22 February 2010)

@REDZONE true you will loss some quality depending on the compression type but not resolution like meatloaf73 said (why would i lose resolution?). If that was the case I would have some terrible low resolution Blue-ray H264 rips.

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zibeddy (on 22 February 2010)

so basically 35gb of content. this game is going to look and sound great.

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toMsons (on 22 February 2010)

@ binary solo:

A single layer of a Blu-Ray disk is 33.4 GB's not 25.

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GameAnalyser (on 22 February 2010)

@Mazty: the PAL version got even bigger.

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williams (on 22 February 2010)

Why did sony not put options subtiulos languages and God of War 3? mimic my opinion published in America.

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Silver-Tiger (on 22 February 2010)

@ REDZONE:

I don't know if anybody already said that, but that is incorrect. There is lossless compression. compressing with WinRAR for example. I don't know how mcuh you actually compress a video with it, but it's lossless.

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divwilson50 (on 22 February 2010)

for a moment there i thought that meant HDD space...

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binary solo (on 22 February 2010)

Let's say for argument's sake that GoW III is the best looking and sounding game of the generation so far. Without the languages the basic game content is 35 Gig. But even being the best looking and sounding it's only going to be somewhat better looking and sounding than the best 360 game, not massively better. So we have 28 Gig (400%) of extra coding to get about a 10-15% better looking and sounding product, that is basically wasted on all but the highest end TV and audio combinations. The one thing I do like about data constraints is that it encourages efficient programming. Not saying that an uncompressed GoWIII could ever have fit onto a single DVD, but I wonder if it would have been possible, with more efficient programming, to still get it onto a single layer 25 Gig BR disc.

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dahuman (on 22 February 2010)

pretty sure it's 720p@30FPS atm, not 1080p@60FPS, game looks pretty nice either way though. on topic of compression, you will loose some quality if you do any kind of compression, the only question is are people's eyes trained enough to notice?

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toMsons (on 22 February 2010)

Okay, I am posting to clear up a few misconceptions about Blu-Ray disks.

The Blu-Ray disk from a year ago held 50GB's of space, give or take a little. They upgraded the layers, so now a dual layer disk, the SAME EXACT disk holds 66GB's of space. Each layer is 33GB's large, it was only 25GB's a few months back. The game only will take 40/42GB's, which leaves more than 20GB's of free space.

Now, a person said that games will reach 100 GB's in size within the year and that is probably true. But to expect 2 Blu-Ray disks isn't going to happen, because a Tri-Layered BR-Disk holds 99GB's of data storage. These are cheap disk modules, Blu-Ray disks support 100 GB's already without any firmware updates, nor any modifications. These disks are a little more expensive for a Dual-Layer disk. Pioneer's disk can store 400 GB's of data on 16 layers. You have no idea the size Blu-Ray's can hold, and this with new firmware is expected at 528GB's (give or take).

God Of War 3 would have been 85-110 GB's in size if they rendered the game at 1080p. 720p is less than half the data than 1080p. Also you need to realize that not many games on the market are even true 1080p, but are more of a marketing gimmick. Example, The Dark Knight in true 1080p is 28-32 GB's in size, but in the other 1080p version it's a mere 10-12 GB's. Uncompressed true 1080p takes a ton of space, some of you have no idea what you speak.

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Mazty (on 22 February 2010)

@Retrasado

Actually a reason why the games take up so much room is they've done away with "smoke and mirrors" as seen in Killzone 2.
Instead of 2D backdrops, the scenery is all there - textures and all. That takes up a huge amount of room, so much so Killzone 2's first level was 5 gig alone.

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Mazty (on 22 February 2010)

35GB? Holy hell games are getting big.

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Badassbab (on 22 February 2010)

Retrasado-

I always thought textures were more of a RAM thing not a disc space issue hence a lot of 360 games have superior texture mapping due to the unified RAM.

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Tridrakious (on 22 February 2010)

@Retrasado

So you're admitting the 360 is inferior to the PS3, right? lol.

That's what I got.

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Retrasado (on 22 February 2010)

@ people saying this would take like 25 discs on 360
No it wouldn't However, you wouldn't have all the linear PCM sound and high-res textures like the PS3 version would (we saw the same thing with FFXIII). A huge portion of pretty much any PS3 exclusive is the sound I think like 25 gigs of MGS4 was just the sound and the fact that adding 9 languages is 5GB (that's like 600MB per language) supports my theory that most of the space is audio. This is not to say I think the game will be crap, but the fact is the only reason these games take like 35-40 gigs is because of the uncompressed 7.1 audio. Probably 15-20 gigs is the actual game

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Netyaroze (on 22 February 2010)

"that's what they said when I bought my Pentium 75 with it's massive 50MB hard Drive. They Said, Sir, you will never be able to fill that Hard Drive."


Lol

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kiefer23 (on 22 February 2010)

@ Gilgamesh.

Must be all the CGI cutscenes..




I kid I kid.

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meatloaf73 (on 22 February 2010)

that's what they said when I bought my Pentium 75 with it's massive 50MB hard Drive. They Said, Sir, you will never be able to fill that Hard Drive. lol That's like 10 mp3 today lol When the PS3 came out with it's 60 and 80 GB HD, i was thinking, what a waste!! Now Im constantly deleting Demo's to free up space....... Never say Never. It will happen, it just takes time. Every developer is striving to make better quality games. You must remember, there are only a few Native 1080p games on the market, most are upscaled to 1080p AND they are 30fps and max 60fps. With 3D firmware update to #D, games will need to be putting out at 120FPS...... That's a long way from Halo 3OSD's whopping 30fps...... The future is here.

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REDZONE (on 22 February 2010)

@TheMarkness don't care how you try to sugar coat it, whenever you compress anything,you loose quality somewhere.

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Tridrakious (on 22 February 2010)

That's a hefty game.

5 gigs for 9 languages.
that means 35/40 gigs for the game itself.

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TheMarkness (on 22 February 2010)

@meatloaf73 and other fanboys. When will you realize that 360 came out a YEAR before PS3 and at the time Blue-ray wasn't even avaliable to Microsoft. If you learn how compression works and your not a lazy crap developer you can compress and decompress without loosing resolution.

So your saying if I compress a Blue-ray movie with H264 @ 4000kbps in 1280x720p resulting in a 3GB file (add 400mb for a DD5.1 448kbps track). So say a 3.4GB file, comparing it to the same DVD version compressed to 7.5GB in 720x480p resolution (add the same 400mb DD5.1 448kbps track) file at 7.9GB your saying the H264 is going to look worse because when you compress anything you loos? resolution.

Please learn how technology works before you speak...

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Grey21 (on 22 February 2010)

@meatloaf73, the tech to compress is better on DVD then it is on Blu-Ray so that would counter what you said...slightly. It's still true ofcourse but it doesn't matter because it will never happen.

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qmoney88 (on 22 February 2010)

I think sony and others are already working on creating blu-ray discs that can hold much more content, something like 150 gb or something like that. When games become that large, the medium to house this content will also expand so I highly doubt the first developers to create a game this large will have to put it on multiple blu-rays... that sounds kinda ridiculous lol multiple blu-rays.

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meatloaf73 (on 22 February 2010)

@Bbrozi Yes, It will be on 3 Discs for the 360 at 720p instead of 1080p(PS3 Version) and missing content and bonus features and textures etc will be less. When you compress anything, you loos resolution and gain the ablilty to put more on a disc

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dirkd2323 (on 22 February 2010)

Wow that is a big difference

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Xen (on 22 February 2010)

Is Russian among the languages? I played GoW II in Russian, 'twas a blast.

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2mrw (on 22 February 2010)

thank God, PS3 can play blu-ray.

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Barozi (on 22 February 2010)

@meatloaf73

The 360 compresses game data, so a 360 version wouldn't take up 5 discs.
More like 2 or probably rather 3.

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the1te (on 22 February 2010)

@Gilgamesh
10 hours?
Source?
i've heard its the same length as the first and second, about 15-20 hours.

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meatloaf73 (on 22 February 2010)

Time out? lol Just saying, Blue Ray has 50GB limit, and this game is almost there. Trust me, you will see 60-100GB Games within the next year, making 2 Blue Ray Discs

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PogiJones (on 22 February 2010)

That's a lot of code to write.

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Gilgamesh (on 22 February 2010)

Thats huge for a 10 hour game

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Phrancheyez (on 22 February 2010)

@meatloaf

You were joking about multi-disc blu-ray games, right? If not, you need a time out.

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jneul (on 22 February 2010)

9 more languages - oh my lol, can't wait for GOW III, only on PS3!!

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dragonmagician (on 22 February 2010)

Must be the better version. I will get that one.

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lurkerwithnosoul (on 22 February 2010)

That's a lot of content. E a minha língua está incluída no jogo! (Thanks blu-ray)

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meatloaf73 (on 22 February 2010)

oops, Actually 4 blue Rays would be 20 Xbox 360 discs.

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sepulnation1986 (on 22 February 2010)

hehe, glad to have the PS3 =) it would take 4 discs on the 360! no "please insert disc 2" anymore :)

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meatloaf73 (on 22 February 2010)

wow, that would be 5 xbox discs. Lucky it's a PS3 exclusive. How do you package 5 discs? And next year when you get these huge games on 3 and 4 blue Ray's,,,,, that's like 10-15 XBox discs!! You will need a wheelbarrow!!

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Ghazi4 (on 22 February 2010)

lol @barozi

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Barozi (on 22 February 2010)

I'm shocked ! (not)

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