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PS5 Ships 93.7 Million Units as of March 2026

PS5 Ships 93.7 Million Units as of March 2026 - Sales

by William D'Angelo , posted on 07 May 2026 / 7,634 Views

Sony Interactive Entertainment in its financial results announced it has shipped 93.7 million PlayStation 5 consoles as of March 31, 2026.

With 93.7 million PlayStation 5 consoles shipped that means 1.5 million units were shipped from January to March. This is down 1.3 million (-46.4%) from the same quarter last year when 2.8 million units were shipped.

For reference, the PlayStation 4 had shipped 2.6 million units in the same quarter for a lifetime total of 97.0 million units shipped as of March 31, 2019. This puts the PS5 behind shipped PS4 units by 3.3 million units.

Sony did not provide a forecast for the next fiscal year, however, they did say, "We plan to base our PS5 hardware sales in FY26 on the volume of memory we can procure at reasonable prices and we expect hardware profitability to be essentially the same as FY25."

The company does plan to invest more into the next-generation, the PlayStation 6, in the 2026 fiscal year. "Compared to the FY25 operating income results excluding one-time items, the FY26 operating income forecast is essentially flat year-on-year, which is due to the incorporation of an increase in investments for the next-generation," reads the report.

There were a total of 74.6 million games sold on the PlayStation 5 and PlayStation 4 for the quarter. This is down 1.5 million (-2.0%) from 76.1 million during the same period a year earlier. Digital sales accounted for 85 percent of software sales.

There were 5.8 million first-party games sold across the PlayStation 5 and PlayStation 4. This is down 0.1 million from 5.9 million a year ago.

There were 125 million monthly active users on the PlayStation Network, an increase of 1 million from 124 million a year ago.

Sony's Game & Network Services Segment for the quarter ending March 31, 2025, reported revenue decreased 28.9 billion yen ($0.18 billion) year-over-year to 1,022.4 billion yen ($6.52 billion), while operating income decreased 38.6 billion yen ($0.25 billion) to 54.1 billion yen ($0.34 billion).



A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.


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6 Comments
Panicradio (on 08 May 2026)

So, a miss of ~18% in the worldwide hardware estimates for March 2026.

Which is absolutely fine though, since its estimates, but I suggest you can (or: should) be transparent about it in the respective article, too. I think transparency adds value to all your work and doesn't take away anything.

Overall ... I think ... I mean I actually think that Sony are quite annoyed with all the economical environments and challenges. Tariffs, memory shortages now, all of it after COVID.

They «must be» annoyed. And it is annoying.

In an almost lucky coincidence though T2 will have their next GTA ready, but I bet Sony would have loved to sell base PS5 at a much lower price by this time.

  • +8
Machina Panicradio (on 08 May 2026)

It was getting very late Will's time so he had to log off as soon as the Nintendo article was posted and he handed over to me to finish the adjustments, which I've just now finalised.

Total adjustments for the quarter:
PS5 -560k
NS2 -190k
NS1 +70k

Very disappointed with how we performed vs PS5 in particular; we'll dive into where things went wrong when the dust has settled and hopefully avoid a repeat.

  • +7
Panicradio Machina (on 08 May 2026)

I think none of you should feel upset or disappointed about it, seriously.

You take your experiences and all the data you get. And you do estimates which you never disguised as not being estimates.

Going forward, I think it would only benefit all of your service and work if you'd embrace transparency.

Heck, you could even put up a whole new regular series of articles and content about comparing original estimates and reported numbers.

I urge you to not be upset about anything. Sure, an analysis of what "went wrong" can be fruitful anyway. But please not under the impression that I would be upset about the deviation.

Which I am not, totally not. I appreciate all your work.

  • +3
NextGen_Gamer Panicradio (on 08 May 2026)

Yeah, this generation in terms of pricing is by far the worst of all time for gaming. I feel more lucky every year that I pre-ordered my PS5 at just $399 back in 2020.

If all things were "normal" I feel like by this fall, PS5 Digital would have been selling at $299, PS5 Disc at $399 and PS5 Pro at $599.

  • +2
apocalypse4ms (on 09 May 2026)

fraudstersnalists are always ignoring how it still sells 8x more than microslop xflop

  • +1
loy310 (on 08 May 2026)

Damn that adjustment, can you vgc mfers count?😂
Nah, I’m just playing, but still DAMN!

  • +1