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Eidos Montreal Lays Off 124 Employees, Studio Head David Anfossi Leaves

Eidos Montreal Lays Off 124 Employees, Studio Head David Anfossi Leaves - News

by William D'Angelo , posted on 01 April 2026 / 3,264 Views

Eidos Montreal announced it is laying off 124 staff and the head of studio David Anfossi has departed.

"Eidos Montreal is announcing a reduction in its workforce and the departure of Head of Studio, David Anfossi," reads the announcement.

"The reduction in workforce affecting 124 employees is a result of changing project needs and impacts across production and support teams. Today is a difficult day for our studio and reflects the need to adapt and concentrate efforts where Eidos Montreal can be most effective.

"We are deeply grateful to the team members impacted; this decision is not a reflection of their talent, dedication, or performance. Supporting those impacted with care and respect remains our priority, while ensuring continuity for the teams moving forward.

"Also, after many years as Head of Studio, David Anfossi and Eidos Montreal are also parting ways. We thank David for his contributions and wish him the best in his future endeavors. A transition plan is underway, and further updates will be shared as new leadership is finalized.

"Today, however, our priority is supporting our colleagues."


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.


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4 Comments
The Fury (on 31 March 2026)

While always bad, I looked up how many people are there, now obviously not all are game devs but, it apparently has 450+ people a few years back. Sucker Punch, Ghost of devs, have 160 total. EM's output used to be good then it seem being paid as a support studio for Xbox games and since GotG game, they haven't actually released anything. Not surprised cuts were made.

  • +2
shikamaru317 (on 31 March 2026)

Well, that was to be expected honestly. Eidos-Montreal haven't released a game of their own since Guardians of the Galaxy in 2021, a game which failed to meet sales expectations (the games they worked on before that, Marvel's Avengers, Shadow of the Tomb Raider, and Deus Ex Mankind Divided also failed to meet Square Enix's sales expectations). After Embracer Group acquired them from Square Enix in May 2022, they briefly worked on a 3rd Adam Jensen Deus Ex game but then Embracer cancelled it back in January 2024. The only other games they have worked on since 2021 are co-development on Microsoft's new Fable alongside Playground Games and Grounded 2 alongside Obsidian.

They had 481 employees when Embracer acquired them in 2022, but after 3 separate rounds of layoffs, 97 alongside the Deux Ex cancellation in January 2024, 75 in March 2025, and 124 devs now in March 2026, they should be down to about 185 employees now, an understandable size for a support only studio.

  • +1
spynx (on 31 March 2026)

AI driven layoffs.

  • 0
Pajderman (on 31 March 2026)

There won't soon be anyone left to sack.

  • 0