
Dave the Diver Tops 3 Million Units Sold - Sales
by William D'Angelo , posted on 03 January 2024 / 2,693 ViewsPublisher and developer Mintrocket announced Dave the Diver has sold over three million units worldwide.
"3 million global sales of Dave the Diver!," said Mintrocket. "Thank you so much for the support and love!"
Dave the Diver released for PC via Steam in June 2023 and for the Nintendo Switch in October 2023.
🌊3 million global sales of Dave the Diver!🤿
— DAVE THE DIVER (@DaveDiverGame) January 3, 2024
Thank you so much for the support and love!🐳 pic.twitter.com/YzfUSOrHxd
Read details on the game below:
An adventure, RPG, management hybrid
Explore and unravel the mysteries in the depths of the Blue Hole by day and run a successful exotic sushi restaurant by night.It’s easy to get hooked on the satisfying gameplay loop!
Casual combat and gathering gameplay with rogue-like elements
Dive into the ever-changing Blue Hole and use a harpoon and other weapons to catch fish and various creatures.Upgrade and forge equipment with collected resources and sushi restaurant profits to prepare for the dangers that lurk in the unknown.
Running out of oxygen means leaving collected items and fish behind!
Eccentric characters with a lighthearted narrative
Quirky but lovable characters and a story full of in-jokes, spoofs, and other humorous scenes provide an approachable and enjoyable gameplay experience.
A beautiful sea environment with attractive 2D/3D Art
A combination of pixel and 3D graphics provides a stunning art style that showcases breathtaking underwater scenery. This oceanic adventure is set in the real marine environment of a Blue Hole filled with over 200 kinds of sea creatures.
Ample additional content to complement the main gameplay loop
Minigames, side quests, and multiple storylines provide many hours of entertainment and varied gameplay.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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Very impressive figure considering how much its success was driven by word of mouth.
Wow guess indie game don't need to Playstation or gamepass to be successful.
There have been plenty of successful indie games before services came around. There is no denying these services help many indie studios and games find an audience though.