Masahiro Sakurai Launches YouTube Channel to Discuss Game Development and Design - News
by William D'Angelo , posted on 24 August 2022 / 2,695 ViewsMasahiro Sakurai, the director and game designer for Kirby and Super Smash Bros., has launched his own YouTube that will be focused on video game development an design.
"I want to try and help make games around the world a little more fun," said Sakurai. "And don't worry, you won't need to be an expert on game design to enjoy it. With that in mind, I've decided to start a YouTube series. Don't expect me to stream games or anything like that.
"I'll instead be talking about topics like game development and what makes games fun. 'Good' game design and 'fun' in games are vague concepts, I know. Different people perceive them in different ways."
He continued, "I'm often asked to give lectures at game development schools. And while I think it's a great idea, such presentations can only reach so many people.
"I've also realized that developer conferences like GDC or CEDEC, while good for technical concepts, aren't always the best forums for discussing game design theory.
"Still, I feel like there's plenty of game design knowledge worth sharing. And people do occasionally ask me to teach them. Most importantly, those with no game development experience need a good starting point, a small glimpse into what this world is like.
"I hope that by covering a variety of topics on this channel, I'll be able to help more people see what game development is all about."
Sakurai added he has been allowed by Nintendo to showcase development builds and design documents on games he has worked on.
"I've been given the okay to show some things like Smash Bros development builds and design documents I've written, which of course means I'm running all this by Nintendo," he said.
"But just to be clear, Nintendo isn't involved in this channel. Please understand this is my own personal project."
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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Best info from the intro video was that he's not interested in monetizing on the channel at all and therefore won't litter the videos with ads. Also, he won't ever beg for subscriptions other than this one time in the intro video. Good guy Sakurai.
I've recently taken to watching GFDC videos, learning how some devs go through their thought processes, will be nice to watch a master at work too.
this will work and be a lot of fun
His video about Hit Stops, Boss Stops and Death Stops was very interesting.
This is the fastest I've ever subscribed to any YouTube channel.














