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Diablo II: Resurrected Sales Top 5 Million Units

Diablo II: Resurrected Sales Top 5 Million Units - Sales

by William D'Angelo , posted on 17 April 2022 / 4,012 Views

Publisher Blizzard Entertainment and now defunct developer Vicarious Visions announced Diablo II: Resurrected has sold over five million units worldwide since it launched in September 2021.

The game is a remaster of Diablo II and the Lord of Destruction expansion. It takes the 2D sprites from the original game and are now in full 3D with physically-based rendering, dynamic lighting, revamped animations and spell effects in up to 4K resolution.

Diablo II: Resurrected released for the Xbox Series X|S, PlayStation 5, Nintendo Switch, PlayStation 4, Xbox One, and PC on September 23, 2021.

Developer Vicarious Visions officially merged with Blizzard Entertainment last week and have been renamed to Blizzard Albany as they remain located in Albany, NY.

"We've officially merged with Blizzard Entertainment," reads a message from Vicarious Visions. "Our development team will remain in Albany, NY and fully dedicated to Blizzard games."

Thanks, Windows Central.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at or on Twitter @TrunksWD.

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Pemalite (on 17 April 2022)

This was probably one of the most solid remakes I have played in recent times too... 5 Million is a respectable number considering the PR nightmare currently surrounding Activision Blizzard... But could have been better considering it released on Switch, Playstation and Xbox too.

So much fun, it's exactly how I remembered Diablo 2 as a kid... But then I would switch back to the old visuals and I wondered if I grew up with a brain tumor...

Still prefer this over Diablo 3, just the end game needs to be better balanced.

  • +4
G2ThaUNiT Pemalite (on 17 April 2022)

I still wish the drm would be dropped. Having to log in every 30 days just so you don’t have any problems with your account sucks. Especially for those with a finite amount of time to game.

  • -2
Chrizum (on 19 April 2022)

Ouch, that's definitely a huge disappointment for Blizzard. 5 million spread across PC, PS4, PS5, XOne, X Series & Switch - that's 6 platforms. I'm playing on PS5 myself and servers are mostly empty, just a few games here and there during peak hours. I love the game but it was a cheap production, so they made a lot of money regardless, but still, ouch.

  • +1
Jumpinbeans (on 18 April 2022)

5million - before release I would be shocked at the numbers being that low. After release however I am amazed it ever got near that figure. The console release was shocking with the queue system in place even if you wanted to play solo was awful. Everything they could do to make it bad they did.

The original was a blinder and i played 100's if not 1000's of hours of that when i was younger. This though I was glad to see the back of.

  • +1
Ashadelo (on 18 April 2022)

Going to be honest, really shocked by these numbers. I was under the impression it sold a lot more. The servers for the first two months were horrible, long queues, disconnections, broken party find system, etc. When one of the lead developers said that the sales were a lot higher than they were excepting (thus they added the queue system to help coup with the influx of players logging in) I assumed it was 10+million across all platforms, seeing. as Diablo 3 did 30+ million by 2016 seeing the 5 million is such a surprise to me and makes me wonder what the deal is with this game. I just logged off 15 minutes ago and still had a queue when logging in.

  • +1
Alistair (on 17 April 2022)

Blizzard has now done a FANTASTIC job with remasters, StarCraft and Diablo 2. Too bad about Warcraft 3, but that was a tricky one, being their first 3D game. I wanted Warcraft 3 to be different from S and D, and focus on porting the game to the Starcraft 2 engine, I didn't want them to try a "faithful" port like the other two. It would have been so much better playing War3 based on the solid code base of Star2. 2/3 not bad. I wanted modern Warcraft RTS.

Look at Chrono Cross? Yikes. Blizzard is doing alright there.

  • 0
Doctor_MG (on 17 April 2022)

I won't buy this until they get rid of the online drm.

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Signalstar (on 17 April 2022)

Vicarious Visions did great work on Crash Bandioot remake last gen! I will miss their non Blizzard work.

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G2ThaUNiT Signalstar (on 17 April 2022)

And the Tony Hawk 1&2 Remake :(

  • -1
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thomas995 CaptainExplosion (on 17 April 2022)

They weren't closed. They were renamed to "Blizzard Albany" but it will still be the same devs working there as VV.

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