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Microsoft Acquisition of Bethesda Complete, Some Future Titles to be Xbox and PC Exclusive

Microsoft Acquisition of Bethesda Complete, Some Future Titles to be Xbox and PC Exclusive - News

by William D'Angelo , posted on 09 March 2021 / 3,290 Views

Head of Xbox Phil Spencer in a new Xbox Wire post has announced Microsoft's acquisition of Bethesda Softworks parent company ZeniMax Media is complete. 

The deal increases the number of first-party Xbox studios from 15 to 23 as Spencer welcomes "eight incredibly talented development studios" to the Xbox family. The eight studios are Bethesda Game Studios, id Software, ZeniMax Online Studios, Arkane, MachineGames, Tango Gameworks, Alpha Dog, and Roundhouse Studios. 

Spencer says that Xbox consoles, PC, and Game Pass will be the best place to play Bethesda games and that some new titles in the future will now be exclusive to Xbox consoles and PC. 

"Now that everything is official, we can begin working together to deliver more great games to everyone," said Spencer. "At every step building toward this moment, I’ve been inspired and motivated by the creativity, insight, and community-first approach of the talented people at Bethesda. Our goal is to give these teams the best foundation for doing their greatest work and to learn from them as we continue to build Xbox into an inclusive platform for all players.

This is the next step in building an industry-leading first party studios team, a commitment we have to our Xbox community. With the addition of the Bethesda creative teams, gamers should know that Xbox consoles, PC, and Game Pass will be the best place to experience new Bethesda games, including some new titles in the future that will be exclusive to Xbox and PC players."

Bethesda will be able to continue making games the way they always have and Microsoft plans to support Bethesda's development teams to reach even more players and make their titles even better. 

"We look forward to empowering Bethesda’s creative teams to reach even more players around the world, helping make future Bethesda titles the biggest and most popular games in their history," added Spencer. "Xbox and Bethesda have long shared a common vision for the future of gaming. Both as fans and as creators, Bethesda understands the potential of Xbox Game Pass.

"We would also like to honor the life and memory of my close friend Robert A. Altman, founder of ZeniMax Media. Robert believed deeply in the power of gaming and we are privileged to be able to continue his work by joining forces with the teams he built and led for many years.  I will miss the opportunity to work directly with him on the future of our combined teams but I know that his spirit will live on in the shared work we do and motivate us to make this partnership all he envisioned.

"Thank you to all our players for joining us on this incredible journey and to the millions of Bethesda fans around the world. Now that we’re one team, we can start working together on the future ahead. We will have more to share about what’s next for our teams later this year. In the meantime, to properly celebrate this special moment, we are bringing additional Bethesda games into Xbox Game Pass later this week. Stay tuned for more details!"

Pete Hines, vice president of Bethesda Softworks' public relations and marketing department, in an official post on the Bethesda website has released his own statement on the acquisition being completed. 

"First, let me say that we’re not making any landmark announcements or changes right now," said Hines. "As we’ve all shared, the expectation is that Bethesda Softworks and our studios will continue as we have in the past, just with more support and resources than we’ve ever had before. Obviously, Game Pass has been an important initiative for Xbox, and we’ll be working on putting even more of our games into Game Pass than ever before. Beyond that? Stay tuned, we’re just getting started together.

"Second, I’d be remiss if I didn’t mention that it is a bittersweet day given that our founder, Robert Altman, passed away last month. Among his many admirable qualities was the incredible spirit of family and loyalty that he shared with all of us. I will be forever grateful for his efforts to find the perfect place for ZeniMax, Bethesda, and our studios and employees to continue their excellent work going forward.

"I’d also like to thank Phil Spencer and all the folks at Xbox and Microsoft who have been such a pleasure to work with as we prepare for this new chapter. The collaboration, mutual respect, and support they’ve shown to us during this process has been extraordinary. I’m pleased to continue the great relationships we’ve built together over the past few decades, first as partners and now as colleagues in the same company.

"And of course, I want to say thanks to all of you for your support. It is not something we ever take lightly or for granted. This year marks 35 years since the original creation of Bethesda Softworks. Reaching a milestone like that, while also going through a historic occasion like this acquisition, puts in perspective just how far we’ve come in that time. A journey that wouldn’t be worth it without all of you to share it with."

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at or on Twitter @TrunksWD.

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Shiken (on 09 March 2021)

Here is what this means to me...

-SOME refers to Ghostwire Tokyo and Deathloop still coming to PS due to pre existing contract.
-SOME is also used because existing online games like ESO will still be supported and new content will be available on PS5 as well.
-All other games will be exclusive to XBox and PC, which includes Elder Scrolls, Starfield, DOOM, Wolfenstein, Fallout, etc.

  • +10
NobleTeam360 Shiken (on 09 March 2021)

Could be right, I just wonder about games like Wolfenstein since they don't really sell that well to begin with. I suppose overall sales aren't that important to MS since they're focused on Gamepass so they don't necessarily need to put them on PS.

  • +2
Bandorr Shiken (on 09 March 2021)

Reminds me of a sugar high. Fun while it's going, and I don't want to be around you when you crash. Better to start low and hope high because otherwise you are going to have a hell of a crash if you don't get all that..

  • -6
Shiken Bandorr (on 09 March 2021)

What are you on about? Pretty sure I get all of anything that comes from this either way.

  • +6
hiccupthehuman Shiken (on 10 March 2021)

I agree with this.
Also, there may be other unannounced games releasing in in the near future that have pre-existing contracts like Deathloop or Ghostwire Tokyo that tie them to other platforms that we don't know about. Indiana Jones is a likely one.

  • +1
Shiken hiccupthehuman (on 10 March 2021)

I think given how announcements were thrown out there at launch for games that are now getting delayed in order to hype the new consoles, any such game would have been revealed by now.

Indiana Jones is POSSIBLE, but this deal was made and announced after MS was already balls deep into the aquisition. They could have already paid disney extra before hand to allow them to keep it exclusive as a precaution. I just find it odd given the timing and how NO platforms were announced.

We will never know until that is revealed however.

  • +1
Zkuq Shiken (on 10 March 2021)

I'm not convinced this is going to be the case (although this might still be the case). Microsoft's strategy in general has, for a good while now, been focusing on profits and ecosystems instead of platforms. This is especially evident from the Minecraft games, notably with Minecraft Dungeons being released on PS4 and Switch as well as recently as last year.

Making some of these much-anticipated titles exclusives might actually alienate some of the potential customers. There will definitely be some kind of a push towards exclusives, but it might start with not-yet-announced titles, tighter integration into the Xbox ecosystem, DLC, and possible other similar things. In other words, I'm expecting the move towards exclusives to be fairly subtle. I'm definitely not expecting almost everything to become exclusive as soon as possible (although it's certainly possible as well, but seems like an unusually bold move).

  • 0
NobleTeam360 (on 09 March 2021)

I think Doom, TES VI, Fallout, Starfield will be exclusive. Smaller stuff like Wolfenstein, Dishonored, Prey, etc.... will be multiplat. That's my guess anyway.

  • +6
gtotheunit91 NobleTeam360 (on 09 March 2021)

That Indiana Jones game will probably be multiplat as well since it's a licensed game.

  • +5
NobleTeam360 gtotheunit91 (on 09 March 2021)

Yeah, I think so too.

  • 0
Original gtotheunit91 (on 10 March 2021)

Yes that game will be multiplat

  • +1
LudicrousSpeed gtotheunit91 (on 11 March 2021)

Maybe, maybe not. Spider-Man is licensed and is Playstation exclusive.

  • +1
trunkswd NobleTeam360 (on 09 March 2021)

I'd expect MMOs to be multiplatform as well. While single-player games will be Xbox/PC/Game Pass exclusive. Other than games that already have deals in place like Deathloop and Ghostwire for PS5.

  • +5
gtotheunit91 trunkswd (on 09 March 2021)

For sure! Microsoft is pushing Game Pass HARD! What better way to move consoles/game pass subscriptions en masse than having the biggest franchises Xbox/PC/Game Pass exclusive

  • 0
Imaginedvl NobleTeam360 (on 09 March 2021)

yah that's the expectation. Only doubts is for Starfield, "IF" the game really come out this year (or very early next year) they should release it on Play Station Five too imo. But future TES or Fallout are going to be exclusives like Halo. Probably not even for a limited time only.

  • +2
Bandorr NobleTeam360 (on 09 March 2021)

I'd expect doom to be multiplat. They've already put the last two on the switch I think they will continue that.

  • -5
Shaunodon Bandorr (on 09 March 2021)

They have a good relationship with Nintendo, so I can see certain games still coming to switch. Can't say the same for Playstation who they're in more direct competition with.

  • +3
hiccupthehuman NobleTeam360 (on 09 March 2021)

I think nearly everything will be exclusive, except Indiana Jones and MMOs. They want you locked in for that 15$ a month, and more importantly, they want you to keep being subscribed. They would rather have that than get a one-time payment on other platforms.

I've read that single-player games in particular have really been driving Game Pass subscriptions, and so you need a constant flow of them for it to keep users engaged and subscribed.

  • +3
  • -19
Zkuq NobleTeam360 (on 09 March 2021)

Personally I'm not expecting already announced games to be exclusive. That said, I wouldn't bet my money on them not being exclusive either.

I would also not be surprised if MS kept the big titles exclusive for the money but made the smaller ones exclusive because there's not as much money to lose there but it also helps to bolster the Xbox lineup nicely. I suppose both are valid strategies though, depending on what their goal is.

  • +1
wahwah NobleTeam360 (on 09 March 2021)

That doesn't make any sense. I think the big games that have fanbases on Playstation are the ones that will be multiplat while smaller games that aren't likely to sell much anyway will be the ones exclusive as they make for perfect Gamepass titles.

  • -5
hunter_alien (on 09 March 2021)

Expected. Most games will be in all honesty. They haven't paid 7.5 billion to let their platform pushing capability go to waste.

  • +5
KratosLives hunter_alien (on 10 March 2021)

What do you mean go to waste? It's about making gamepass the best thing since slice bread. It would be a waste of money and do microsoft no good just to keep them exclusive to pc/xbox. Timed exclusives makes more sense, since gamepass is their main focus.

  • -2
Angelv577 (on 09 March 2021)

More vague PR stuff from MS. They should have just copy and pasted last PR and said case by case basis again. It is the same thing.

  • +2
Bristow9091 (on 09 March 2021)

I mean, as much as I'd like an elaboration on what he means by "some", I guess it's nice to know not everything will be exclusive... then again, as I've stated in the past; I'll be getting a Series S down the line as a Game Pass machine anyway, or maybe I'll play their other games on PC provided I can afford to upgrade when the time comes, lol. It's not exactly the end of the world, just means my game purchases will be spread out over more platforms than I'd like, but that's just one of many first world problems I face, lol.

  • +2
chakkra (on 09 March 2021)

Maybe saying "some" is the best option they have at the moment. We all know that the more rabid members of the competing community automatically go into hate-mode the minute something is announced to be exclusive to Xbox, so this way they can avoid the backlash for now.

  • +1
gtotheunit91 chakkra (on 09 March 2021)

Funny how that works. If it were the other way around of Sony somehow buying ZeniMax, there wouldn't even have been a discussion on whether or not Bethesda games would've been exclusive to the PlayStation ecosystem. Gamers would've already known. But if Xbox tries to have exclusives, all hell breaks loose.

  • +4
mutantsushi gtotheunit91 (on 09 March 2021)

If that keeps you entertained, then OK. But that isn't the real discourse happening. Some insisted MS will enforce pure and total exclusivity. Others said that perhaps it won't be so total, perhaps timed exclusivity for some, perhaps not even that on some titles. Only one of those can be true, and only one can be easily disproved by just one counter example (while the other is resilient to counter proof since it doesn't make inverse claim of ZERO exclusives).

MS itself has been consistently going out of it's way to leave room for non-total exclusivity in it's communications, obviously not being possible to specify the exact arrangement for every single game they will release for all future time. But clearly not the pure and total exclusivity some here have insisted on.

I would agree Sony would go for exclusivity at least on consoles (with PC side opening up for them, albeit likely thru new partner company Epic). But you seem to assume the debate is only about people sentiments on which they enjoy or revel in. When in fact it can also be a debate over actual objective reality, not about glorifying MS or Sony but about what wlll actually happen. I don't think it's a surprise they don't act as exact mirrors of each other, with a 2-3x larger base it is more economical to do a console exclusive on PS than it is on Xbox as less sales are lost when excluding Xbox... Which isn't to say they don't in fact emulate each other in many ways, being more relevant competitors than somebody like Nintendo for obvious reasons.

The name of the website itself indicates that business trends is supposed to be topic of site, and while different people may be more or less concerned with that in actuality, it doesn't seem unreasonable to expect that such business perspective can be taken into account by anybody posting here... En if it's not crux of their personal take, it shouldn't be trouble to recognize when others are taking that perspective and not confuse the topic. But literacy is hard.

  • +2
SecondWar mutantsushi (on 09 March 2021)

Where did you get the bit about Sony supposedly partnering with Epic? Horizon Zero Dawn wasn’t an Epic Store exclusive, and neither were Days Gone, Death Stranding or the David Cage games.

  • 0
mutantsushi SecondWar (on 09 March 2021)

They literally own part of Epic and have board seat AFAIK. Not sure relevance of noting non-exclusivity of their current games on PC as I never claimed such, going out of my way to qualify exclusivity with "at least on console", i.e. not making claim of present or imminent PC exclusivity even while noting Epic store relation which does imply strategic Sony interest. Not that I understand why those games could be examples of hypothetical PC exclusivity strategy as they are all relatively old i.e. when any PC exclusivity is abandoned for wider long tail sales. Anyhow, I don't think there is much more to say about what was misconstrued from minor tangent of one sentence in my post.

  • -1
Cerebralbore101 gtotheunit91 (on 10 March 2021)

It's not so much Xbox trying to have exclusives, as it is them stealing from the pool of 3rd party developers. If Xbox had a solid stable of it's own home grown studios nobody would complain about that content being exclusive. The problem is that MS is running around buying up studios that have been multiplatform for decades.

It's pretty shit when Sony uses moneyhats to keep certain DLC exclusive to Playstation. It's even more shit, when a company buys up entire 3rd party studios just to keep those 3rd party games off of certain platforms.

And just for clarity. I like what MS is doing with The Initiative. Forming your own internal studio to make your own internal games is a great thing. That's what Sony and Nintendo both do, which is why I like them. I want MS to do more of that, and less 3rd party acquisitions.

  • -2
AkimboCurly Cerebralbore101 (on 10 March 2021)

Most sony studios are also ex-third party. that's the industry.

  • +2
Cerebralbore101 AkimboCurly (on 10 March 2021)

Most Sony owned studios had been publishing exclusively to Sony platforms for decades before being bought by Sony. Sucker Punch, Insomniac, Naughty Dog, Bend Studio, Santa Monica, etc. have all ignored non-playstation consoles for much of their history.

Then we have Guerilla games, which was 3rd party prior to being purchased, but was complete trash at the time. It took Sony 5 years to turn them into a solid AAA developer.

  • -1

Oh, ok. Thanks for clearing that up.

Buying up third party studios, preventing other gamers from experiencing their games = BAD

Buying up third party studios, preventing other gamers from experiencing their games, but only AFTER you've already been paying for exclusive access to that developers games, which also prevents other gamers from experiencing their games = GOOD

MS buying Bethesda is bad because PS and Nintendo gamers got access to Doom Eternal. What MS should have done was bought out Doom Eternal and Fallout 4 and Deathloop. and then it would have been just peachy for them to go ahead and buy all of Bethesda.

  • 0

Most of those developers simply chose to make games for PS consoles, because that's where the most users were at. Back in the PS1 and PS2 days it just wasn't worth the extra development effort to port your games over to other platforms. Because those developers chose to develop solely for PS on their own, Sony decided to forge a good relationship with them.

Also, most of those developers didn't have the funds to both develop their games and self publish. Sony offered to publish the games in exchange for them being exclusive. After all, you can't just expect another company to give a developer money for nothing. This means that those games never would have existed without Sony's funding. It's far better to have a game available to SOME people, than it is to have it available to NOBODY.

Bethesda games on the other hand have been 3rd party multiplats for 14 years now. Bethesda games would have continued to exist with or without MS buying them up.

  • 0

Uh, what? You're telling me Naughty Dog chose to make Crash exclusive to Playstation? Guerrilla chose to keep Killzone exclusive? Insomniac just didn't want Ratchet or Spyro to be on other platforms? Give me a break.

Your argument is shallow and flawed. If it bothers you that someone would buy a company that is independent, then it should bother you whether they previously made exclusive games or not. In fact, if that's your belief, than an independent developer making an exclusive game period should bother you. But you don't seem to mind that Returnal is PS5 exclusive, or that FF7R part 1 still hasn't hit other platforms. I wonder what the difference could be here, hmmm... tough cookie to crack.

Developers chose to make games only on Playstation..... that's fucking rich. Some people here will make any gargantuan reach to avoid being critical of Sony or create make believe excuses for them when they do the same shit they criticize other companies for. That's still not the best one though, someone here was whining about Rise of the Tomb Raider being timed exclusive on Xbox because "Tomb Raider is a Playstation franchise" but when I reminded them that it's only a "Playstation franchise" because Sony bought console exclusive rights to it, and provided evidence of it, they tried to spin it that Eidos was probably happy to sign that deal and Sony probably didn't even have to pay them a penny LOL

Just a little story to scare you off the path you're currently going down.

  • 0

You offer up no argument other than your own incredulity. The vast majority of developers during the PS1 era chose to develop exclusively for PS1, because that's where the players were, that was the easiest platform to code for, and that was the platform that was cheapest to publish to. This continued to some extent into the PS2 era.

As I said before, these 2nd party exclusive games often wouldn't exist without extra funding. Even Phil Spencer admits that when talking about MS funding the making of Cuphead. If I have to choose between a game being exclusive, or a game not existing at all, I'm going to choose for it to be exclusive. I also didn't seem to mind when MS paid for Insomniac to make Sunset Overdrive. Or when MS paid to have Killer Instinct made. Why? Because I knew those games wouldn't exist without outside funding.

Do you seriously believe that Sony put a moneyhat on almost every JRPG during the PS1 and PS2 era to keep them off of Nintendo/Xbox? Because that is what your incredulity suggests. Not only that, but Sony must have bribed damned near every developer during the 32 bit era! Sony must have had some pretty deep pockets to bribe such a massive crowd of developers!

Why don't you make a thread based on your claims, and back them up with evidence? Since you think Sony bribed everybody during the PS1 and PS2 days you should be able to find ample evidence of it! Unless of course, it didn't happen.

  • 0

Again, what? I didn’t say anything about JRPGs or all third party games that skipped other platforms. Youre overthinking this because your argument is invalid.

Your belief that it’s wrong for MS to buy Bethesda because Bethesda could be making games for all platforms doesn’t excuse other console companies from buying developers, even if those developers had a string of Sony titles under their belt already. That’s just a weak excuse you’re pulling out to exclude Sony.

It’s ok, we expect nonsense like this. It’s Chartz, after all. Like I said, everything is only bad when MS does it. We get it.

  • +1

If you think my argument is invalid, point out the fallacy.

It does excuse them, because without Sony's financial backing those games wouldn't have been made. That's the difference. Bethesda games would have always existed with or without MS.

  • -1

Because at its core your problem is a company is paying another, reducing the “pool of third party developers” as you put it. More accurately, you said it’s literally stealing the developers. Sony or Microsoft does the same thing when they pay a developer to make a game exclusively for them. That’s one less multiplat third party game being developed.

Your opinion of how Bethesda would exist with or without MS is irrelevant unless you’re trying to tell us Insomniac, GG, ND, etc etc would have ceased to exist without Sony money.

I’m not going to bother replying to you after this, your head is stuck too deep in the sand. Good luck with that bitterness about the deal though.

  • +1
KratosLives gtotheunit91 (on 10 March 2021)

The difference is already established franchises known for being multiplat. Hell will break lose on the internet if they try to keep elder scrolls, fallout 5 etc away from ps5.

  • -3
Bandorr chakkra (on 09 March 2021)

Ironic. I was thinking the exact opposite. Imagine that backlash from " rabid members" of the "community" if they find out that all the big bad AAA titles aren't exclusive. I've had a couple people actually threaten me with "be careful or Microsoft will buy this studio next". I can easily imagine the outrage from them if they don't get to gloat that the next Skyrim/Fallout/Starfield/doom are exclusive.

  • -9
chakkra Bandorr (on 09 March 2021)

Well, there are "bad" members in every community, there is no way around that. The difference here is that MS only owes to the people that have already invested or are planning to invest in their ecosystem. If they disappoint someone that was never going to buy an Xbox in the first place, then there's nothing to lose there. Now, disappointing the people that are already on your platform is never a good idea.

  • +6
hiccupthehuman Bandorr (on 09 March 2021)

We're playing with loose definitions of what "threatening" means here. That's just banter. I mean you frequently post banter about Xbox, so it's not surprising to see some other users to hit back with some banter of their own. Just the other day you called Everwild a "massive disaster" but it's whatever.

  • +4
Bandorr hiccupthehuman (on 09 March 2021)

I said it sounds like a massive disaster. Announced in 2019... and we still have no game play of it Yet we have PR hyping it up beyond the stars.

"causing alarm, as by being imminent; ominous; sinister: "
That is literally the definition of threatening.

You bore me.

  • -5
hiccupthehuman Bandorr (on 09 March 2021)

Yeah. It was announced in November 2019. It's not been that long. I guess Elden Ring is going to be massive disaster too.
"PR hyping it up beyond the stars"? I must have missed it all. Go back to the article.
It literally was a dev putting a description of his game on a LinkedIn job posting to attract employees. LinkedIn is typically not where most AAA companies do big marketing push, but what do I know.

  • +2
LudicrousSpeed chakkra (on 09 March 2021)

It’s ok, remember they all have great gaming PC’s

  • +1
Bandorr LudicrousSpeed (on 09 March 2021)

I got one last July. It's what makes this whole thing absolutely hilarious. Control was sooo good.

  • +1
Blad3force (on 10 March 2021)

I see a lot of programmers moving away as is the usual case

  • 0
Original (on 10 March 2021)

Nice Xbox not giving up this gen

  • 0
yvanjean (on 09 March 2021)

It's coming to PC so there no exclusives here. Right?!?

  • 0
Bandorr yvanjean (on 09 March 2021)

That response coming from you I can't tell if it is serious or sarcastic. But yes I feel sorry for the definition of "exclusive". "All Xboxes, PCs, and anything we put gamepass on" = "exclusive".

  • 0
Imaginedvl Bandorr (on 09 March 2021)

"Exclusive to Xbox and PC players."... It literally says that. If the games can be played on Xbox and PC only then this statement is 100% accurate/true... Not sure why you feel "sorry" for the definition...

  • +5
mutantsushi Imaginedvl (on 09 March 2021)

People are literally proud of their ignorance. Exclusive means excluding something, not only allowing one specific thing. An exclusive country club could allow super rich people, famous people, professionally talented people, those are different qualifications but that doesn't mean they aren't exclusive. That can be clarified by saying "exclusive TO X, Y, Z" which is exactly what was done here. These are sub-literates who proudly wallow in their ignorance and think they are putting on a great conversation.

  • +2
Kakadu18 yvanjean (on 09 March 2021)

Not platform, but ecosystem exclusive, since it's two platforms.

  • 0
Comment was deleted...
Original yvanjean (on 10 March 2021)

PC is not a console

  • 0
holzi (on 09 March 2021)

I'm not really sure if MS even needs to make Bethesda games to be exclusive to push Game Pass. The value proposition of 'Buy it on Sony for 70$/80€ or get it and dozens of other games day one for 15$/€ a month' is already pretty strong. I mean you get around 5 months of game pass for the price of a single game. If you are remotly interested in any other games on Game Pass it is almost a nobrainer.

  • 0
KratosLives (on 10 March 2021)

I'll say it again, the major exclusives will make it to ps5, such as fallout, elder scrolls. Notice he said some. Why won't they just come out and say all games exclusives to xbox? There is a lot of money to be made on more platforms. The high budget big sellers will definitely cross over.

  • -1
Ayla (on 09 March 2021)

This is old news now. Microsoft announce your next major acquisition already.

  • -1
method114 (on 09 March 2021)

I'll be getting all single player games on PC anyways as I've always done. Now If Sony starts moving to PC which looks like they are then thePC master race will enter their new form from Masters to Gods. My body is ready.

  • -3
SecondWar method114 (on 09 March 2021)

The PC master race was already given its new name in 2018.

  • 0
Cerebralbore101 (on 09 March 2021)

Xbox Fanboys: Exclusives are evil! All games should be on all platforms!

Also Xbox Fanboys: Oh boy, I can't wait until MS announces Bethesda games as exclusive! I want those Sony Ponies to cry!

  • -5

Yes, yes, we know. Buying studios or timed exclusives is only a bad thing when MS does it :)

  • +2
Jranation (on 09 March 2021)

Why use the word exclusive when it will be on 2 platforms?

  • -8
Zkuq Jranation (on 09 March 2021)

You can't just separate the word 'exclusive' from the context when it very clearly has been used in a way that makes it very explicit what platforms the games will be exclusive to. If it was used used without context, you'd have a point and I'd strongly agree with it, but you're making a deal out of nothing now.

  • +9
Cerebralbore101 Jranation (on 09 March 2021)

Everyone pretty much agrees that we mean "Console Exclusive" when talking about Xbox games.

  • 0