Doom Eternal Sets Franchise Record for Biggest Launch

Doom Eternal Sets Franchise Record for Biggest Launch - Sales

by William D'Angelo , posted on 06 May 2020 / 2,694 Views

Publisher Bethesda Softworks and developer id Software announced Doom Eternal has set a franchise record for the biggest opening weekend as launch revenue were double the revenue of 2016's Doom. It was also the best-selling game on Steam during its release week, with over 100,000 concurrent players on the digital platform. 

Doom Eternal launched on March 20 for the PlayStation 4, Xbox One, Windows PC, and Google Stadia. it will launch at a later date for the Nintendo Switch.

Here is an overview of the game:

Developed by id Software, DOOM Eternal is the direct sequel to DOOM, winner of The Game Awards’ Best Action Game of 2016. Experience the ultimate combination of speed and power as you rip-and-tear your way across dimensions with the next leap in push-forward, first-person combat. Powered by idTech 7 and set to an all-new pulse-pounding soundtrack composed by Mick Gordon, DOOM Eternal puts you in control of the unstoppable DOOM Slayer as you blow apart new and classic demons with powerful weapons in unbelievable and never-before-seen worlds.

As the DOOM Slayer, you return to find Earth has suffered a demonic invasion. Raze Hell and discover the Slayer’s origins and his enduring mission to rip and tear…until it is done.

Key Features:

  • Slayer Threat Level at Maximum – Gain access to the latest demon-killing tech with the DOOM Slayer’s advanced Praetor Suit, including a shoulder-mounted flamethrower and the retractable wrist-mounted DOOM Blade. Upgraded guns and mods, such as the Super Shotgun’s new distance-closing Meat Hook attachment, and abilities like the Double Dash make you faster, stronger, and more versatile than ever.
  • Unholy Trinity – You can’t kill demons when you’re dead, and you can’t stay alive without resources. Take what you need from your enemies: Glory kill for extra health, incinerate for armor, and chainsaw demons to stock up on ammo. These tools are the key to your survival and becoming the ultimate demon-slayer.
  • A New Class of (Destructible) Demon – Obliterate more demons than ever before, each with unique attacks and abilities. Fan-favorite classics such as the Pain Elemental, Archvile, and Arachnotron make their return, while a horde of totally-new demons join the roster including the DOOM Hunter, Marauder, and the Gladiator. Rip apart your favorite demons to the core with DOOM Eternal’s “destructible demons” system and take your power fantasy to new levels.
  • Demonic Invasion Detected – As the Slayer, allow other players to invade your campaign as demons for a dramatic and unpredictable twist anytime you’re playing the campaign. Or be a demon and invade other players’ campaigns either by yourself or with someone else to give the Slayer a true taste of Hell.
  • Enter Battlemode – Battlemode is the new two-versus-one multiplayer experience built from the ground up at id Software. A fully-armed DOOM Slayer faces off against two player-controlled demons, duking it out over three rounds of intense first-person combat. More details coming soon!

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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4 Comments

Zenos (on 25 March 2020)

Impressive. I may eventually get it.


KLAMarine (on 25 March 2020)

TotalBiscuit would have loved to play this... Rest in peace, legend. Hope you're ripping and tearing on the other side.


hunter_alien (on 26 March 2020)

Nice performane for the game! Deserves it as well, from what I have been seeing/hearing about it.


gtotheunit91 (on 25 March 2020)

Only thing I can think that would've made this game the best was if the multiplayer was a standard arena shooter rather than just the battlemode. It's fun for sure, but would've been great if they had that old school arena setting.