Capcom Profits $11.9m in April - September 2011 - News
by VGChartz Staff , posted on 26 October 2011 / 4,200 ViewsAfter generating revenues of 11.95b Yen ($157.2m) in the June 2011 quarter, Capcom announced today that revenues for April to September 2011 came to 29.25b Yen ($384.8m), indicating that July to September revenues were $227.6m for the company. During the first half, profit came to 906m Yen ($11.92m), compared to 318m Yen ($4.18m) profit in the first quarter. Quarterly profit therefore reached $7.74m. Revenue and profit dropped for the comparable quarter and half year periods of 2010.
Even after a modest upward revision in September to its first half projections, Capcom expected to attain revenues of 86b Yen ($1.13b) for the fiscal year with a 7b Yen ($92.10m) profit. As of this latest October update, the full year financial forecast remains unchanged from the prior level.
Capcom considers the following titles to be solid performers for the fiscal year to date:
Resident Evil: The Mercenaries 3D (3DS)
Monster Hunter Portable 3 HD Edition (PS3)
Super Street Fighter IV: Arcade Edition (PS3 / X360)
Sengoku Basara: Chronicle Heroes (PSP)
Mon Hun Nikki (PSP)
Monster Hunter Frontier Online (X360, PC)
In Capcom's previous forecast the company expected to ship 2.5m units of Resident Evil: Raccoon City, 2.0m units of Street Fighter x Tekken, 1.5m units of Dragon's Dogma, and 800,000 units of Dead Rising 2: Off the Record - all titles for X360 & PS3 - in the fiscal year to March 2012.
Look for a possible update on these software projections when more Capcom data arrives in two days.
Contact VGChartz at jmazel@vgchartz.com
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Making profit is still what this business is all about, congratulation
im shocked SSF4 AC addition did well, then again, it was just DLC
Resident Evil: The Mercenaries did well? Huh. I guess it wouldn't have cost them that much to make, and a quarter million sales isn't terrible on a new system.