Former Rare Designer Slams Activision Regarding GoldenEye Remake

by Nicholas Taylor, posted on 06 September 2010 / 29,424 Views

Martin Hollis, a former designer at Rare and the designer of the original GoldenEye 007 for the Nintendo 64, has spoken in a recent interview with Official Nintendo Magazine about his thoughts on the upcoming remake. What he has to say isn't particularly nice, however.

"I imagine it is a business decision isn't it? This name is valuable, let's use it. I find it hard to picture Activision's top management being excited about the original and wanting to do it justice. In fact, I find it hard to imagine them being excited about any game. It's my perception that they are trying to be EA, only more so. I think they are doing a fine job at that."

What he's saying seems to be a popular opinion about Activision, not only regarding the upcoming GoldenEye 007 for Wii. He goes on to speak about the actual developers behind the game, Eurocom.

"I know and like Eurocom," he said. "I think they are a good company. I'm confident they have done their very best."

Eurocom have gone on record earlier this week saying that GoldenEye 007 will blow away all other first-person shooters on Nintendo's little white box.

The game will be released on November 2nd in the US and November 5th in Europe for Nintendo Wii and Nintendo DS.

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spurgeonryan (on 29 October 2010)

Well maybe they should have re-made it or made a goldeneye special edition for wii and they wouldn't have to watch activision make a first person turok....goldeneye.

Rath (on 20 October 2010)

I agree with him, Activision saw a brand that could be exploited. I also don't have a problem with it as long as the game is good.

oniyide (on 09 September 2010)

bahh these guys are made that no one has cared about them since the N64 days. haters gonna hate

Bladeforce (on 08 September 2010)

Don't forget this is the same Activision that will charge you to play the new CoD later this year online. Mark my words you will be paying your ISP for access to the internet then Microsoft for access to online XboxLive then Activision to play CoD. ONE MASSIVE rip off IT IS COMING Activision don't care about gamers

hagelt18 (on 07 September 2010)

@RVDondaPC Yeah, I am aware of that. But ultimately the majority of the final product is the work of the developer. The publisher would have to make some pretty dramatically poor decisions to really affect the work of the developer to the point that the game is bad. I'm not saying it isn't possible for Activision or any publisher to cause a game to turn out bad, I'm just saying that the Developer is the one really carrying the weight. If the game is bad, I will blame Eurocom. If it is good, I will blame Eurocom.

Shanobi (on 07 September 2010)

THIS JIG IS UP! YOU DONE MESSED UP, GAME DEVELOPERS! Nintendo, Sony, Microsoft, EA, Activision, and all others! Thanks to this industry whistle blower, we now know for a fact what we've all suspected for so long! YOU WANT TO MAKE A PROFIT ON THE BACKS OF THOSE WHO ENJOY YOUR PRODUCTS! For shame. And to make a product that is being made by a developer that is respected by the original creator, and sounds like it will be a good, quality product... ...I just can't believe you thought you could get this past us. SHAME.

tripleb2k (on 07 September 2010)

classic Activision : milk that cow till its dry.

smashingpunk (on 06 September 2010)

To continue what Jumpin said, the main guys from Rare went to Free Radical and they made the Timesplitters games, recently Free Radical was bought out by Crytek and renamed to Crytek UK, and at this very moment these guys are wrapping up the multiplayer portion of Crysis 2. Everything that these guys have made has been great which honestly makes me look forward to Crysis 2 even more :D

mike_intellivision (on 06 September 2010)

Activision likes to make money and its CEO hates games and gamers -- that is not news. This games appears to be mostly a remake of the original game (not just using the name to sell something completely different). So Hollis may be upset that while his company is releasing downloadable games and puzzle games for portables, someone else is going to make money on his masterpiece. Mike from Morgantown

RVDondaPC (on 06 September 2010)

@Hagelt18 I don't know how familiar you are with the entertainment industry or hte video game industry but when it comes to the financial backer they have the final say in the product and usually dictate a lot of the product. The developer has to answer to them and if the publisher doesn't like something then the developer has to change it. Only on rare occasions does the developer get the freedom to really be in complete control of their product. The first party publishers seem to get a lot of freedom but when it comes to big third party publishers they dictate everything.

Black Fist (on 06 September 2010)

I agree that Activision sucks in this day and age, but to say it wants to be EA..... EA is amazing again, since Ricitiello returned to the company. In fact, imo, John Ricitiello is one of the finest executives in the gaming business, him and Peter Moore (which is the head of EA Sports, and Microsoft sucks since he left). I give third place in the top executives to Danny Bilson, THQ's executive vice president of Core Games. Since Bilson joined THQ in 2009, and since then they are becaming a great company, making deals with Itagaki and Guillermo del Toro.

hagelt18 (on 06 September 2010)

What I find funny about this is that if this game was coming out for a system other than the wii, people would all be getting boners over it regardless of who is developing it. Besides...Activision is just the publisher...who really gives a fuck about them? That's just the financial backing. Eurocom is the developer so why aren't they the topic of conversation?

Jumpin (on 06 September 2010)

Just to clarify to those below. Martin Hollis doesn't represent Rare, he left Rare 12 years ago to work with Nintendo. There is no one left at Rare who worked on the such classics as the original GE007, Blast Corps, Banjo Kazooie, Battletoads, Marble Madness, and the DKC trilogy; etc... The company now known as Rare is a newer entity under the umbrella of Microsoft. A large portion of the former Rare guys went to Free Radical, and were screwed over by LucasArts in the development of Starwars BF3.

Darth Tigris (on 06 September 2010)

Sadly I perceive a lot of Wii-loyalty missing the point of what he's saying here. All publishers may want to make money, but Activision in particular has shown business practices that prove they want to make money at the expensive of the general health of the industry. The developers are just trying to survive and that's why he didn't say anything negative about them. As for the 'EA' comment, I'm sure he's referring to the EA of old, not the current EA that has proven its willing to take chances with new IP's and stick with them.

Shadowfest3 (on 06 September 2010)

A company trying to make money is news to me. I mean what are these companies thinking? Lol ok just kidding. It seems as if they are only directing their negative comments toward Activision (the publisher) and not Eurocom (the developers). It fact they said some pretty positive things about Eurocom which could mean that the game might turn out to be good, well hopefully that is. Either way, I am looking forward to Goldeneye 007 on the Wii. I didn't play the original on the N64 so I won't be able to compare the two. In this way, I suppose, I won't have a biased opinion when I give my feedback on the game.

famousringo (on 06 September 2010)

This is in stark contrast to all the other publishers, who just want to give gamers a hug. There are so many legitimate reasons to be pissed at Activision, why get pissed because they're trying to sell people what they want?

Maynard_Tool (on 06 September 2010)

I wonder what does he has to say about the latest banjo kazooie game..... oh well.

Lazthelost (on 06 September 2010)

wow, this news came out some 2 weeks ago... kinda late...

Pyramid Head (on 06 September 2010)

lame its an old shooter, how do you do it justice? I wonder why they made it 007 instead of just a shooter in the first place? maybe money? lol

mhsillen (on 06 September 2010)

And Rare has nothing to talk about what have they done lately?

Salnax (on 06 September 2010)


mhsillen (on 06 September 2010)

So much whining about Activision man give it a rest. A company wants to make money? No...the bastards Oh and the game actually might be good but we will not know until it is released

Nintari (on 06 September 2010)

This new "game" is going to have NOTHING in common with the original except the name on the box. People are all getting their underwear in a bunch over a NAME. It's ridiculous. If I want Goldeneye, I'll play it on my N64.

Ssenkahdavic (on 06 September 2010)

He is absolutely correct about Activision. They deserve everyone Ire not the development company.

Isuck (on 06 September 2010)

I wonder what Rare is working on.

WIzarDE (on 06 September 2010)

I have to agree with everything he said ... and at least he didn't bad mouth the developers cause in the end of the day its the publishers who are mostly responsible for the bad ...

Kaufer (on 06 September 2010)

Rare is bitter that they are stuck making kinect games while a legacy from their former glory days could/would be overshadowed by somebody else. And they shouldn't point fingers at another company for making their own "business decision" or saying "I find it hard to imagine them being excited about any game" because those statements are just as true for RARE as it is for Activision.

bmmb1 (on 06 September 2010)

I don't care what the reason is, if it ends up being a good game, that's what counts. Everybody is in this game to make money - I mean, come on, Rare did Kinect Sports, how is this exactly any better? Actually, if anything, by Rare's (or at least this developer's) criteria, it is far worse than what Activision did.

forest-spirit (on 06 September 2010)

I think he's spot on. Activision aren't making this for the fans, they just want the money.

Toastrules (on 06 September 2010)


c03n3nj0 (on 06 September 2010)

Oh snap!