PlayStation CEO Says It Isn't Done With Live Service Games - News
by William D'Angelo , posted on 01 July 2026 / 2,868 ViewsThe President and CEO of Sony Interactive Entertainment (SIE) Hideaki Nishino in an interview with Famitsu said they will continue to support live service games, despite the mixed results in recent years.
"With live-service games, it’s important to keep providing something on an ongoing basis," Nishino said (via VideoGamesChronicle). "The genre itself is relatively new, and I imagine many people are trying out various approaches, so we intend to continue taking on new challenges within that context."
He added, "We view live-service games as content that attracts users on a global scale, so we intend to continue revitalizing the market through both first-party and third-party content. We are looking beyond simply promoting new titles and are considering what can be done with older titles over the medium to long term."

PlayStation announced in 2022 it had plans to develop 10 live service games, however, there have been issues since then. Concord launched in 2024 and was pulled just two weeks later, while several live service games were cancelled before release. This included ones at Bend Studio and the now shut down Bluepoint Games.
Sony acquired Bungie for $3.6 billion in January 2022 and the studio has since stopped supporting Destiny 2 and its latest release, Marathon, has not managed to meet expectations. The studio this week laid off "most of the Destiny team and some Marathon team members."
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.
More Articles
Stop wasting money!
They are willing to die on that hill so it seems smh.
They never learn.
I'm honestly not sure what people actually expect. Like are they are business or not? Live Service isn't their only output, the main studios have all produce single player games this gen (Insomniac is about to hit 3/4), live service does not mean online only PvP tripe. Marvel Tokon is no doubt in their live service plan.
And while they can make GotY winning platformers like Astro Bot, a single Arc Raider outsells it by 10 million and is probably making or made bank of mtx, far more than Astro Bot ever did.
All these companies would love that one game that rakes in the kind of money Fortnite does but even a HD2s is enough and based on money involved, it's ways worth trying.
The key is that it doesn't affect their other output, which sadly has been the case with some of this. Then I think some studios are just a bit slow now (looking at Media Molecule).
Yeah, if they manage to pull one off succesfully, it will be a money printing machine. And their investors know that, and are probably insisting on it as well. They just need to scale it back a little or risk losing their identity and their single player base in the process.
Gods, but I hate modern times.
I don't care if Sony wants to continue pursuing this but just don't forget your roots.
Sony has gone Sega levels of stupid. -_-
"We are not done chasing the unrealistic heights of Fortnite and others"
People thought that the money lost from Concord had Sony shaking in their boots. Every business has failed investments and It doesn't mean you just give up.







