Final Fantasy XVI Producer Naoki Yoshida Says 'Only Nintendo Left' - News
by William D'Angelo , posted on 22 June 2025 / 4,295 ViewsFinal Fantasy XVI producer Naoki Yoshida speaking during a live stream (via ResetEra) was discussing the recently announced and released Xbox Series X|S port of the game and possibly teased the game might get ported to the Nintendo Switch 2.
Yoshida stated it is "just Nintendo left" and creative director Kazutoyo Maehiro added he "will do his best."
This shouldn't be treated as on official announcement, but it does appear that Square Enix will at least look into porting the game to the Switch 2.
Final Fantasy XVI released for the the PlayStation 5 in June 2023, for PC via Steam and Epic Games Store in September 2024, and for the Xbox Series X|S in June, 2025.
Final Fantasy VII Remake Intergrade, the enhanced version of Final Fantasy VII Remake, first launched for the PS5 in June 2021 and for PC in December 2021. It is set to launch for the Xbox Series X|S and PC via Xbox PC this Winter and is also in development for the Nintendo Switch 2.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.
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Yes, make it happen.
Seems worth doing. Hopefully it sells well on Switch 2.
I’d like to see the series continue.
I rather ff16 style game is a one off
Final Fantasy? Yeah, but it seems like a niche small title, so you never know.
I'm truly astonished by the limited initial third-party support for major titles on the Switch 2. While it's understandable that many developers might want to wait until more consoles are sold, the absence of Switch 2 updates or upgrade packs for the existing library of over 15,000 games strongly suggests that Nintendo may have restricted access to devkits for third parties too much and was very picky before launch.
MOST games automatically get a boost, Go on youtube. I can tell you that most of my Switch 1 library, including Mario Rabbids, Assassins creed, and Fire Emblem heroes games now run at 60fps unstead of sub 30 without an official patch- as do hundreds of others.
I never doubted that. But games run better without an actual update is unequal big third party support at the launch of the Switch 2.
As they should.
Fun fact, The Xbox is the only console that can play all Mainline Final Fantasy games now. Pretty neat if you love FF.
Except 11 which funny enough had an Xbox 360 version. To be fair, it's an MMORPG.
Which always makes me wonder why SquEnix, the kings of re-releases and HD remasters, haven't done a 13 collection. I didn't like 13 but I know many did and I'm sure many would like to experience them.
they should have made the switch the priority port to begin with if they really wanted to add more sales
Right……the PS5 even struggle's to run the game efficiently to this day. How do you think the Switch was going to be able to run the game at all?
I think he means the game should've been fundamentally designed around the Switch 1 hardware and then ported up to the other more powerful consoles like MH Rise. I completely disagree with him because if they did that it would've ruined the game
That wouldn't have been legally possible since Square Enix signed a 6 month contract for exclusivity with Sony. Sony even provided some of their own engineers to help speed along development. MH Rise had an exclusivity contract signed with Nintendo as well, which is why the game was fundamentally made with the Switch hardware in mind. FF16 was not due to contractual obligations.
Knowing Vito's history though, he's most likely referring to prioritizing a Switch port over an Xbox port. But like I said, the game would only be able to run on the Switch 2. A console that only came out a couple of weeks ago.
Well, Square technically could have just refused to sign the contract to make FF16 timed exclusive to PS5. He's implying that they'd have been better off refusing Sony's offer and prioritising Switch 1 hardware to begin with.
They need all the help to help the game not flop








