Cities: Skylines II Arrives October 24 for PS5, Xbox Series X|S, PC, and Game Pass - News
by William D'Angelo , posted on 11 June 2023 / 2,745 ViewsPublisher Paradox Interactive and developer Colossal Order announced Cities: Skylines II will launch for the PlayStation 5, Xbox Series X|S, PC via Steam, and Xbox Game Pass on October 24. it is priced at $49.99 / £41.99 / €49.99.
"Cities: Skylines II is the most captivating, visually stunning, and intricate city builder ever made,” said Colossal Order CEO Mariina Hallikainen. "We are giving players an unprecedented level of freedom over managing their population and city with each choice having a meaningful impact on their citizens. Players can realize their vision for an urban utopia like never before, utilizing tools to control every key aspect of the city planning experience and watching their photorealistic metropolis grow block by block."
View the gameplay trailer below:
Read details on the game below:
In Cities: Skylines II, players build detailed cities at an epic scale. Intricate economic systems present players with choices that have ripple effects across the city. Dynamic maps set in various biomes present both challenges and opportunities for city builders. High-fidelity visuals showcase the beauty of cities like never before, from a humble city block to an iconic city skyline. For the first time ever, each citizen has their own individual life, including occupation, household, relationships and more, making cities feel alive. Players can now follow how their choices affect citizens’ lives, adding weight and immediate impact to every strategic decision.
Players start by picking a map, with each environment presenting its own challenges, climate, and opportunities. From there, players manage a series of interconnected simulation systems as they build and grow their city. Build roads, lay out districts, set up infrastructure, and manage citizens’ needs as the population grows from a small town to a sweeping metropolis.
Deep Simulation
Make choices that have ripple effects across the city. Intricate AI and economic systems mean players will need to strategize, problem solve and react to changes, challenges and opportunities.
Epic Scale, Endless Possibilities
Build a thriving metropolis without compromise. In Cities: Skylines II, players will be able to build sky-high and across the map to realize their dream city like never before.
Cities That Come Alive
Follow the lives of individual citizens, from love and loss to wealth and well-being. Player decisions will shape the lives of their city’s citizens.
A Dynamic World
Pick a map to set the climate and biome of the city. These natural forces will shape the growth of players’ cities as they contend with rising pollution, changeable weather and seasonal challenges.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
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EA dropped the ball with Sim City.
And now Colossal Order is the defacto city-sim developer.
The visual upgrade isn't massive or as pronounced as I had expected, considering the original release dropped in 2015, but it is cleaner and the shadowing is a big step up.
Yeah looks good. Will need to see more though. Making American style grid cities is one thing, but I like to see how flexible building placement, and public areas (parks, squares etc.) can be.
I really, really like what I'm seeing. Everything's not perfect, but some significant improvements have been made.










