Starfield and Redfall Delayed to First Half of 2023 - News
by William D'Angelo , posted on 12 May 2022 / 4,061 ViewsBethesda Software has decided to delay the release of Starfield and Redfall to the first half of 2023.
Starfield was originally scheduled to release on November 11, 2022, while Redfall had a Summer 2022 release window. Both games are in development for the Xbox Series X|S and PC.
"We’ve made the decision to delay the launches of Redfall and Starfield to the first half of 2023," reads the announcement from Bethesda.
"The teams at Arkane Austin (Redfall) and Bethesda Game Studios (Starfield) have incredible ambitions for their games, and we want to ensure that you receive the best, most polished versions of them.
"We want to thank everyone for their excitement for Redfall and Starfield. That energy is a huge part of what inspires all of us every day and drives our own excitement for what we are creating.
"We can’t wait to share our first deep dive into the gameplay for both Redfall and Starfield soon.
"Thank you for your support."
Redfall developer Arkane Austin added, "Here at Arkane Austin, we've decided to delay the launch of Redfall. The team needs more time to bring the game to life.
"Thank you so much for your continued support. Redfall is our most ambitious game yet, and we can’t wait to show it off soon."
Here at Arkane Austin, we've decided to delay the launch of Redfall. The team needs more time to bring the game to life. Thank you so much for your continued support. Redfall is our most ambitious game yet, and we can’t wait to show it off soon. -Harvey Smith and Arkane Austin https://t.co/z9JVgzOz4r
— Arkane Studios (@ArkaneStudios) May 12, 2022
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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I bet Todd is regretting stamping that 11-11-22 into the ground so early xD
Fr though, this is probably the first time I've ever read "Bethesda Game Studios" and "most polished" in the same context, which can only be good news to make sure we get to experience the best game possible. Especially considering how much of a big deal Starfield is going to be.
2022, the year of the video game delay :( I wonder what big game will get delayed next?
You may very well have a chance to upgrade your GPU soon! You can go to Best Buy's website right now to see some 3060's and 3070ti's available for purchase :) God of War 2018 is a damn masterpiece! I finished my 100% run a few weeks ago on PC and it's insane how gorgeous the game is at high framerates, not even taking into consideration the story and combat being top notch.
XFX is reputable and been around for a few decades now.
They used to have a lifetime warranty... Which also extended to 2nd hand sales as well. Not sure if they still do.
They also used to build the very popular line of "Fatal1ty" branded gear which is named after a popular eSports star.
I doubt Elden Ring will win over God of War, god of war will beat it in graphics, animation, story and writing
For you maybe, for me there's plenty, some even better than Ragnarok, such as xenoblade chronicles 3 which is my all time favourite RPG series. Then there's splatoon 3, Ghotam Knights, Forspoken, Sonic Frontiers, Pokemon Scarlet and I assume more games will be revealed soon.
Well, another big game thats supposed to come out this year is Sonic Frontiers, but, I can definitely see that getting delayed too.
With the lack of console sales, it makes a lot of sense, I doubt the real reason is to improve it, its because the lack of semiconductor. There's 14 million xboxes, that's too low of a number to release such massive expensive games on,
When Skyrim released there were already around 120 million consoles, huge difference. Also back then, graphics cards were widely available, surely many people will want new cards for this games.
They can take however long they need to make the game great.
Love that this got downvoted ?
Probably from the usual suspects lol.
And now this got downvoted from people who didn't get that the other comment was downvoted when you wrote this one.
I agree, the longer the better, I have such a massive PC, PS5 and switch backlog its crazy, bought recently Horizon and still haven't tried it, haven't even gotten around to buy elden ring as I still have demon souls to play, I still have games for over a year now that I still haven't tried such as Monster hunter rise.
This cant be news to some. Nothing has been shown from any of the titles.
This matched up with Bethesda's past marketing cycle for Fallout 4/Skyrim
I'm starting to sense a pattern. Next up: "2022 delayed to early 2023".
That hurts ….a lot. Not just redfall but starfield as well.as an Xbox fan this stings a bit.unless there’s other Xbox exclusive I fail to notice for the year
I am fine with it as theres plenty of gamepass games to keep me busy till next year.
I am fine with it as theres plenty of gamepass games to keep me busy till next year.
Yeah that’s what I’ll do then I’ll scroll through gamepass see if I miss some gems
To be fair I kinda expected it and with this I guess it means more Xbox’s will be sold so more people will get to play this guaranteed masterpiece when it launches next year
Yea I expected this 100%.
Damn. So Starfield 2023 (unless it's delayed again) and ES6 probably 2028/2029?
I doubt ES6 is in full development, that will probably happen once Starfield launches.
Bummer but it's better to be delayed than release with issues.
Well this game is clearly a big deal foe MS. The first big game released by their newly purchased studio in Bethesda. They are no doubt nervous of the reception and very keen to make sure there are no bugs or other issues. While good for the game itself it does lay MS's exclusive ls for this year a bit bate. I wonder how thy plan to combat the perception they have no games, compared to the games Sony is releasing.
hopefully get to see them in action next month.. CGI trailers dont do it for me.. has been no gameplay for redfall and Starfield has only showed what the ship looks like..
Its a GamePass game, why spend those extra resources on it for quality and polish? Crazy world we live in.
So doesn't look like I will be getting a Starfield Xbox Series X this year?
And so it begins......2023.......more like 2024 at earliest.
Ok lol
No one believed me when I said starfiels wouldn't make 2022 launch.
The game was probably on track to be ready by Bethesda standards. But, not on track to be ready by Xbox Game Studios standards. Thus, the Bethesda guy says the November date works. We get closer to the November date and the Xbox brass steps in and says "this game is full of BS bugs, you're not going to have it ready in time. We can't work the developers to death in the current climate. Delay."
Considering they hadn't anything besides a logo and name to show I wasn't expecting it to launch this year. Also if they can make improvements and for once a Bethesda game without bugs I do applause, also they gave the notice with like 6 months before the release so I also applaud their transparency.
Redfall they schedule for summer. Wich starts only a month from now.
Wasn't even aware of the title before the delay new, where I saw that it was a surprise reveal last year.
Because cgi dosent leave a good impression theese days.
Bethesda really should have said "2023" instead of "the first half of 2023". I find it hard to believe that Microsoft has any desire to release a blockbuster exclusive like Starfield before September.
This news is just great timing as the series X is available on amazon and I get a 20% discount, so I can have it now brand new for 457 dollars, original price in the UK is 610 dollars.
The reason I was thinking of the console is Halo, but I don't want to spend 457 + 40 for Halo, that's 500 dollars for 1 game, so I wanted to wait for Starfield, now I now I can save my money and just wait. By then I might buy a series X for like 350 dollars second hand as many people are waiting on a ps5 to swap.
....didn't work out well for Duke Nukem....
Driveclub was one of those - not to good at releasee but with the content and updates is or should i say was a much better game. Even cyberpunk now is much better than at release.
Sadly game reviewers only review at release and rarely update their reviews to reflect the current state of games.
One game where you can see the difference between how it was at launch and a few years later in critical reception is Warframe. The original release on PC, PS4 and XONE got scores in the 60s and years later the Switch version and the PS5 version got scores in the mid 80s.
Cyberpunk was fine, it was just not made for the old consoles, should have released on PC only and then ported a year later to ps5 and series.
I played it on PC just after launch and it was perfect, I had no issues.
Cyberpunk was an unplayable, buggy, broken mess similar to vain of FO76 at launch. Halo Infinite was not. Nobody complained that the game was broken. Many thoroughly enjoyed the campaign and it was widely praised for it. Many are mainly bummed that the multiplayer doesn't hold up with the continuous content updates like other live service games.
But on Day 1, I was able to enjoy everything Halo Infinite offered. I even 100% the campaign minus a LASO run during the games first week. Can't say that for Cyberpunk on day 1. If Halo Infinite released in 2020 like it originally was planned, then we definitely would've had a Cyberpunk/FO76 experience.
The game released without coop man. That's a staple of the series it was an unfinished game and still doesn't have coop. That's after being delayed already for a whole year. CP2077 was a broken mess for a lot of people but I was got lucky and got a 3080 right before release and was able to play it with minimal issues.
This is actually a misquote. He actually never said that
Seems like just to celebrate anniversary of another game.
When was that stated? This reaks of spencers doing.
Other than Fallout 76, what other poor state, broken games has Bethesda put out? I've played all of them starting from Morrowind to Oblivion to Fallout 3 to Skyrim to Fallout 4 on multiple consoles and pc both at launch as well as new playthroughs over the years, and none of them have ever been busted or unplayable. Occasional bugs, for sure, but nowhere near as bad as you, or anyone that's been hating on Bethesda, tries to make it seem. Every open world game is going to have bugs 100% of the time. That's just the nature of open world games in general. Bethesda games are freaking huge in scale and the amount of interactivity within their game worlds is unmatched. No one else makes open world RPG's like Bethesda does, no one. Not even Elden Ring. And now Bethesda is delaying a game so it can be more polished at launch? Every single gamer on the planet should be praising this decision!
Yeah, we're super bummed Starfield is getting delayed and Todd Howard shouldn't have planted the pole on that date, but nearly every game in the industry is getting delayed! I'd rather Xbox and Bethesda give Starfield as much time as humanly possible that it needs to be the next big thing, including taking advantage of Xbox Game Studios resources, rather than the chance it becomes the next Fallout 76 or Cyberpunk 2077.
Hell, I remember Oblivion was supposed to release in Holiday 2005 for the Xbox 360 launch, but got delayed to spring 2006 and the game turned out to be a masterpiece.
No. Bugs in game does not make it "broken". Fallout 4 is one of the most successful game out there. You are mixing up broken game and bugged games.
Bethesda engine can do way more stuff (for an RPG standpoint) than the majority of other engines out there; bugs are just normal. And you seem to believe that just because the game was not optimized for the Play Station 3, it means that, again, it is a bad game.
I bet you are also saying that Cyberpunk is a bad game? Right? Cause when a game does not perform well on one platform; it makes sense to say that it is a "bad" game on the Internet?
Why did you even post in that article from the start; if you think the game will be that bad; let the people who enjoy it talk about it. No need to come here and start your shit. Looking at the sales of game, a LOT of people have low standard.
And this is about a delay for Starfield, not an article about how bad another game was on the Play Station 3; why are you derailing this.
You should not have posted in the first place, instead of just not replying only now. Tired of people having no interest in Xbox games and just coming in to bitch and trigger others.
So you replied... gosh... Well, the problem are not the people being triggered, the problem are people like you posting stuff with the intention to trigger others only.
Certain elements of the Fallout games were broken at launch, and if those features/areas/quests were important to you at launch then the game was arguably broken for you (even if it might not be for someone else who didn't use those features or go to those points in the game).
You can say that for the majority of the games... I mean I agree with you that the game had more bugs than the average :)
But I think using "broken" is just wrong. It is all or nothing for you guys; even if some quests or areas are buggy does not make a whole game broken.
Like I said, Cyberpunk is the best example, game is not working well on old generation, boom: game is broken, that's the internet these days. Even if the game is actually one of the best RPG coming out these years.
A game has bugs, boom: game is broken (which is probably 99% of them)
Game has micro-transactions that the Internet does not like, boom, game is broken... (people are not even bothering looking at the actual gameplay)
Game is not coming on my platform of choice, boom: game is broken
And go on.
It is always "all or nothing".
Nah, Fallout 4 was a perfectly fine game, Reviews and sales showed that. Buggy yes, broken, no.
Glad you liked it!
I think we're basically agreeing. We agree that the Fallout games are lot buggier than average. And I didn't say the game was broken, full stop, I agreed with you that whether someone thinks it's broken or not will be highly dependent on whether they happen to explore sections of the game with game-breaking bugs or not. So I'm not sure why you replied in an acerbic manner?
Do you want to talk about Oblivion on PS3? All Bethesda games are quite full of bugs.
I was playing Oblivion on 360 actually lol. I didn't know for quite some time that there eventually was a PS3 version. The only Bethesda game I've played on PS3 was Fallout 3 but I don't remember anything jarring about the experience.
I'm not saying Bethesda games don't have bugs, every open world game does. Which is why I appreciate that polish was the reason for Starfield's delay. I was addressing Wizzz's comment that the studio being known for broken releases, which the only time that's happened has been FO76, the only time Bethesda attempted a multiplayer game built on an engine that was never designed with multiplayer in mind. I just don't understand the scrutiny on Bethesda when they're delaying their game for the very reasons they typically are scrutinized for. If Starfield is able to launch in a fantastic state because of the delay, we as gamers should applaud them for it.
They are know for broken releases because they have various games broken and being full of bugs, you not knowing doesn't really change the fact.
I sure applaud they delaying to smooth the game over. Stil Bethesda is know as a dev that is full of bugs same as From Software is know for framepacing issues on their games, both get a lot of free pass from media and fans but is true. And defending these practices from the devs only help they keep doing it.
"Expected" by whom? So because people are expecting something does not make it official in anyway. And why do you start some shit here anyway about that when this is just about a delay of one quarter of very highly expected game.
"Owners" are desperated to release something... da fuck are you even talking about.









