Gran Turismo 7's Latest Patch Reduces In-Game Currency Payout for Several Races - News
by William D'Angelo , posted on 01 April 2022 / 3,860 ViewsPublisher Sony Interactive Entertainment and developer Polyphony Digital faced criticism for the prices of the in-game currency in Gran Turismo 7 once the microtransaction store went live.
In Gran Turismo Sport the majority of cars were priced at $0.99 to $4.99 each, while in Gran Turismo 7 it could potentially cost you upwards of $40.
100,000 credits can be purchased for $2.49 / £1.99, 250,000 credits for $4.99 / £3.99, 750,000 credits for $9.99 / £7.99, and 2,000,000 credits for $19.99 / £15.99. Several cars in the racing game can cost you upwards of 3,600,000 credits.
It is possible to earn the in-game currency by simply playing the game, however, the latest update for the game has made it harder to unlock new cars.
The payout for the in-game currency has been reduced in several races, while fixing a bug that let players farm credits due to a bug.

Check out the changes to the payouts below via VideoGamesChronicle (The new payout is in bold):
- World Touring Car 800: 24 heures du Mans Racing Circuit: 5,000 Cr – 70,000 Cr
- World Touring Car 800: Monza Circuit: 5,000 Cr – 70,000 Cr
- World Rally Challenge: Alsace Village: 50,000 Cr – 30,000 Cr
- Dirt Champions: Fisherman’s Ranch: 65,000 Cr – 30,000 Cr
- Dirt Champions: Sardegna Windmills: 65,000 Cr – 40,000 Cr
- Dirt Champions: Colorado Springs Lake: 65,000 Cr – 40,000 Cr
- GT Cup Gr. 4: HIgh-Speed Ring: 65,000 Cr – 35,000 Cr
- GT Cup Gr. 4: Brands Hatch GP Circuit: 65,000 Cr – 45,000 Cr
- GT Cup Gr. 3: Spa Francorchamps: 75,000 Cr – 50,000 Cr
- GT Cup Gr. 3: Suzuka Circuit: 75,000 Cr – 50,000 Cr
- GT Cup Gr. 3: Autodrome Lago Maggiore: 75,000 Cr – 50,000 Cr
- Clubman Cup Plus: High Speed Ring: 35,000 Cr – 25,000 Cr
- Clubman Cup Plus: Tsukuba Circuit: 35,000 Cr – 25,000 Cr
- Clubman Cup Plus: Goodwood: 35,000 Cr – 12,000 Cr
- American Clubman Cup 700: Special Stage Route X: 30,000 Cr – 15,000 Cr
- American FR Challenge 550: Blue Moon Bay Speedway : 15,000 Cr – 10,000 Cr
- American FR Challenge 550: Weathertech Raceway Laguna Seca: 15,000 Cr – 10,000 Cr
- American FR Challenge 550: Willow Springs Raceway: 15,000 Cr – 10,000 Cr
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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The fact the SP portion of the game is locked behind an always online wall is inexcusable. And now this parasitic micro-transaction mentality being pushed ?
How the great has fallen.
Keep in mind, Halo MP is Free, GT7 isnt, and its sold at full price, ontop of the additional PSN to access the MP.
Not saying i agree with MTs, i honestly dont care about them however its expected to be their on a F2P game and not on a AAA game.
Also having MTs arent bad, its how they are implemented. For example, GT7 wants $30 for 1 car, but you can only buy a $20 or $40 option so it means you have to spend $40 to get it. Halo MP sells Cat ears.. its not exactly the same as buying a unique car that changes the entire gameplay.
A game about car culture making it very hard to unlock the cars you want to drive, I don't think this was a very smart move. GT sport did this so much better. Also only 70k for an endurance race, like for real
Man GT is a sad shell of what it used to be. From my favorite franchise in all of gaming to one I don’t even want to touch now.
Thankfully another has risen as a result and is taking it's place.
Don't be silly
Same for me, I used to get every entry in this series but I don't even want to touch the games now. Also, pretty scummy that they did this after reviews came out.
If gamer's had any principles they wouldn't buy it. Jim Ryan is a pretty poor leader.
Oof.....and the game has to be online to play, so it's not like you can just disable internet on your console to avoid updating the game. After the controversy, I was expecting Sony to go the opposite way lol
But it looks like the first 2 races were only giving out 5,000 credits? Unless that's a typo.
I have finished 27 menus and national A license without having money issues. I guess the chance will only be troublesome to people wanting to buy those super expensive cars for collection.
I have more complains about the roulette that almost always gives me the lowest available prize.
I can remember reading a submitted letter in an issue of EGM back in like, I want to say 2001 or so. In it, the gamer was expressing concern that the inclusion of the internet into the console industry would--in his view--ruin single-player gaming as we knew it. The editor--whom I can't remember--tried to assure him that it wouldn't. But every time I see things like this, I think back to that letter and go, "Good call kid. Good call."
These shady microtransaction is tarnishing polyphonys legacy,
Other than that gt7 is a fantastically amazing game when it's FCKING WORKING!
FUCK THE MAINTENANCE AND LET IT HAVE OFFLINE MODE
This is not a smart move at all, they better change it back. And should implement events every now and then where players can earn 2x cr when racing or something.
I wonder how much these MTs would have affected the overall score since they waited for the game release and reviews to be published before announcing prices etc.
The first 2 gone from 5 to 70k so seems like they made a mistake on the balancing on paying in the beginning
I think it's a typo and is supposed to be 50k like the 3rd race on the list. But I haven't played the game, so that's just my guess.
Uh yeah, the patchnotes said they were rebalanced to match the lengtrh and difficulty of the races. They were unintentionally disproportionate.
They are still disproportionately low if you ask me. Especially if you want to drive a nice Ferrari or Lambo or any of the VGT cars
Let's say races of same category one gives you 50k per min of race and the other 10k per min there is unbalancing, that is basically what trentonater is saying. The fact that you need a lot of credit to buy the 3-12M cars is another issue (a big one, but we always had very expensive cars in GT even before MTX).
Disproportionate for pushing those micro transactions.
They want it to be more balanced so they don't see players repeatedly playing the same race all day. You can choose to grind if you want but i doubt people are actually buying many credits aside from the rare whale. Most of the playerbase probably doesn't even play frequently enough to think about their credits.
I just read that the game was completely dead yesterday after the patch for some reason. Servers were down for an extended period of time. And with it being online only, meant you couldn't play the single player mode. That has to hurt.
It was like 36h down.
Daaaaaaaamn! At the very least, I hope this teaches Polyphony and Sony a lesson when it comes to adding in online DRM and how they treat their live service games going forward.
Have my total agreement.







