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EA Star Wars Games Have Sold 52 Million Units, Generated Over $3 Billion in Revenue

EA Star Wars Games Have Sold 52 Million Units, Generated Over $3 Billion in Revenue - Sales

by William D'Angelo , posted on 03 February 2021 / 1,175 Views

Electronic Arts has had an exclusive deal with LucasFilm to develop Star Wars games since 2013, which appears to be over or nearly over now that publisher Ubisoft and The Division developer Massive Entertainment are working on a new story-driven, open-world Star Wars game.

EA CEO Andrew Wilson in a call with investors revealed Star Wars games released by the publisher have sold over 52 million units and generated over $3 billion in revenue. 

"So let me jump into that in the context of Star Wars," said Wilson. "We won’t be announcing new things here. But what I would say is if you look at our history with Star Wars, we’ve had a long and very profitable relationship, first, with Lucasart and then with -- or Lucasfilm and then with Lucasfilm as part of Disney.

"We have generated a number of great franchises, Star Wars: Knights of the Old Republic, Galaxy of Heroes, Battlefront, Jedi: Fallen Order, and most recently, Squadrons. That represents over $3 billion life-to-date net bookings and 52 million games sold. And Galaxy of Heroes is a $1 billion franchise. As we’ve established the very strong part of that franchise, you should expect that we will continue to invest in those as well as some new experiences across platforms for the future."

EA Star Wars Games Have Sold 52 Million Units, Generated Over $3 Billion in Revenue

Wilson added that despite other companies developing Star Wars games, it hasn't changed their commitment to the franchise. 

"In terms of Star Wars, I don’t think you should imagine that the fact that some other people will build some Star Wars games is going to change our commitment to that IP or our ability to build the appropriate number of games," he said.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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12 Comments
Walbert (on 03 February 2021)

Should really have been 150 million units and 9 billion in revenue if they had done things right.

  • +3
SvenTheTurkey Walbert (on 04 February 2021)

I was thinking that too. Only 52 million units? They have a property like star wars to work with and they sell less than Mario kart 8 + breath of the wild.

  • +1
Salnax (on 04 February 2021)

That's only about 6 million sales a year. That may sound like a lot, but look back at the Star Wars games of the 2000's and early 2010's, and you'll see quite a few games selling millions of copies.

For comparison's sake, let's look at the 7 or 8 years from 2005 to 2012. You have four LEGO Star Wars games, The Force Unleashed, Battlefront II, and the Episode 3 tie-in games all selling 5 million or more copies each. And that's not counting other million-sellers like Kinect, Force Unleashed 2, those Clone Wars cartoon tie-in games, Battlefront: Elite Squadron, etc. Or the Old Republic MMO, which launched in 2011, while we're being complete. And this was all in an era with only one Star Wars movie to boost sales, instead of 5!

The fact that EA only managed to put out four games for the second largest franchise in history in over half a decade is laughable.

  • +1
SecondWar (on 03 February 2021)

Why are EA claiming Knight of the Old Republic? Do they mean the MMO The Old Republic or the recent Xbox One BC versions of the classic games?

  • 0
shikamaru317 SecondWar (on 03 February 2021)

Not sure really. Either they are claiming it because they own Bioware now and Bioware created it originally, or they are talking about The Old Republic, the MMO sequel to KOTOR 2. I'm guessing they are referring to The Old Republic MMO, it still brings in alot of microtransaction revenue for them.

  • 0
Azzanation (on 03 February 2021)

Yup, that's what gambling mechanics can do.

  • 0
Dynorton Azzanation (on 04 February 2021)

Name one EA Star wars game with "gambling mechanics"

  • 0
Azzanation Dynorton (on 04 February 2021)

Battlefront 1 and 2

  • +2
shikamaru317 Azzanation (on 05 February 2021)

Gambling mechanics were removed from Battlefront 2 post launch.

  • 0
Azzanation shikamaru317 (on 05 February 2021)

In the sequel only yet still ripped people off with its heavy MTXs and unlockables

  • 0
Sholities Dynorton (on 04 February 2021)

Looks like he doubled up on you lol

  • +1
shikamaru317 (on 03 February 2021)

Well, last official numbers for each of their games were 14m for Battlefront 1 six months after release, 9m for Battlefront 2 five weeks after release, and 10m for Jedi: Fallen Order 4 months after release. So I'm guessing that 52m sales breaks down as something like Battlefront -18m, Battlefront 2- 17.5m, Jedi Fallen Order- 13.5m, and Squadrons- 3m. Squadrons has no official sales numbers so far, but considering that an arcade flight combat game has less appeal than a shooter or an action-adventure RPG, I'm guessing it's sales are much lower than the other 3 games (though it's budget was also much smaller, they put it together with a small team in only about 2 years).

  • 0