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Hitman 2 Sells an Estimated 196,343 Units First Week at Retail

Hitman 2 Sells an Estimated 196,343 Units First Week at Retail - Sales

by William D'Angelo , posted on 05 February 2019 / 11,151 Views

The stealth game from publisher Warner Bros. Interactive Entertainment and developer IO Interactive - Hitman 2 - sold 196,343 units in two days at retail, according to our estimates. First week sales can be viewed on the VGChartz Global Weekly Chart for the week ending November 17.

Breaking down the sales by platform, the game sold best on the PlayStation 4 with 139,674 units sold (71%), compared to 56,669 units sold on the Xbox One (29%). 


Breaking down the sales by region, the game sold best in the US with 82,968 units sold (42%), compared to 69,084 units sold in Europe (35%). Looking more closely at Europe, the game sold an estimated 14,148 units in the UK,  12,969 units in Germany, and 10,279 units in France.
Hitman 2 released for the PlayStation 4, Xbox One and Windows PC worldwide on November 13.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at or on Twitter @TrunksWD.

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AngryLittleAlchemist (on 28 December 2018)

196k is actually more than I expected. I was thinking it would do 150k retail. It sold 200k in about 6-7 days on Steam, so i'm hoping that digital pulls through with this. Buy the end of the year it will probably sell about 1.3-1.5 million, which isn't terrible for an AA game.

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By* the end of the year, not buy xD

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OTBWY AngryLittleAlchemist (on 28 December 2018)

when you have a typo in your post here but can't edit and you already have likes on it.

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Is it really a AA game? If so, kudos to the devs, the game looks great.

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It's the ultimate struggle between accuracy and popularity lol

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@masked muchacho
Most of the engine work was done during the Square Enix days and some of the development occurred when Square was still covering the costs. That being said, it still takes a lot to make some new assets but I'd assume it falls under AA considering they only had 5 levels to make, a tutorial level, and don't even have animated cutscenes (sad, but not as important as the levels or gameplay).

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flashfire926 (on 29 December 2018)

What a shame. Cause this is lowkey a game of the year type game, up there with the god of wars and the red deads.

Though on Steam, it made the top 10 for games with highest concurrent players with over 200k. It was part of a free weekend, but it still got a lot more exposure that way.

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jason1637 (on 28 December 2018)


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VAMatt (on 29 December 2018)

Do we call Hitman a AA game at this point? If so, I'd call this a not-terrible showing. It certainly isn't spectacular, but this kind of game likely has a better than average digital sales ratio, due to the episodic nature of the previous game. It also isnt a big enough name to stand out in all the fall release noise. That should mean that it has relatively decent legs. So, the overall number may be good enough for a moderate budget title like this.

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OTBWY (on 28 December 2018)

A damned shame. Alchy get in here.

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Marth (on 28 December 2018)

Somewhere Alchy is crying... :(

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COKTOE (on 28 December 2018)

That's a travesty. But whatrugondo?

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GameAnalyser (on 29 December 2018)
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