GoldenEye 007

Global Total as of 07th Oct 2017 (units): 8.09m
Platform: Nintendo 64
Developer: Rare Ltd. Genre: Shooter

Total Units

North America: 5.80m 71.7%
+ Europe: 2.01m 24.8%
+ Japan: 0.13m 1.6%
+ Rest of the World: 0.15m 1.8%
= Global 8.09m

Release History

GoldenEye 007 NintendoJapan23rd August 1997Retail
GoldenEye 007 NintendoNorth America25th August 1997Retail
GoldenEye 007 NintendoEurope25th August 1997Retail

Game Overview

GoldenEye 007 is a first-person shooter video game developed by Rare and based on the 1995 James Bond film GoldenEye. It was exclusively released for the Nintendo 64 video game console on 25 August 1997. The game features a single player campaign in which players assume the role of British Secret Intelligence Service agent James Bond as he fights to prevent a criminal syndicate from using a satellite weapon against London to cause a global financial meltdown. The game also includes a split-screen multiplayer mode in which two, three or four players can compete in different types of deathmatch games.

GoldenEye 007 was originally conceived as an on-rails shooter inspired by Sega's Virtua Cop, before being redesigned as a free-roaming shooter. The game received highly positive reviews from the gaming media and sold over eight million copies worldwide, making it the third best selling Nintendo 64 game. GoldenEye 007 is considered an important game in the history of first-person shooters for showing the viability of game consoles as platforms for the genre, and for signalling a transition from the then-standard Doom-like approach to a more realistic style. It pioneered features that have since become common in first-person shooters, such as varied mission objectives, a zoomable sniper rifle, stealth elements, and a console multiplayer deathmatch mode.

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DieAppleDie (on 15 September 2012)
Japan didnt like it at
of the best games of its era
man-bear-pig (on 05 February 2012)
This game is smashing baby, yeah!
dystopia (on 09 June 2011)
Still a favorite of mine.
JazzB1987 (on 27 April 2011)
The picture shown is from the Wii
version LOOL. This game taught me
english lol. Words like:meet timer
scientists tank gun ammo runway plane
jump damm cradle fate etc etc I was 10
when i first played it lol and guess
what i never killed people or took a
weapon to my school etc.
Calmador (on 12 April 2011)
As much as I loved this game back
then... time has not been kind to it.
The controls of gaming on a game-pad
have drastically improved for FPS games
and this requires much work to
re-learn... back then it was hard too
but not so much since it was new.... now
that I'm comfortable with two analog
sticks... the game's controls are pretty
bad. That being said I literally had
YEARS of fun with it and I completely
understand why so many crown it one of
the best FPS games ever because that's
how good it was then..... you had to be
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