Final Fantasy XIV Patch Brings New Hope
by Jake Weston, posted on 28 June 2011 / 3,427 ViewsFinal Fantasy XI, despite its faults, was a much loved MMO, and up until recently has long been the most played MMO in Japan. Unfortunately, Square Enix's online follow-up, Final Fantasy XIV, has not had the same success, quickly gaining infamy for its notoriously low quality.
Following low review scores and complaints from many gamers, Square Enix has gone to great lengths to win back disgruntled gamers. The game has undergone an almost complete management shift, acquiring a new director, expanding the free trial indefinitely and putting the PS3 version on hold until the game is up to quality.
Patch 1.18 was supposed to bring Final Fantasy XIV a few steps closer to that level of quality, but was recently delayed. Now, the patch release is just on the horizon, and Final Fantasy XIV fans (however many that remain) have many changes to look forward to.
In the Final Fantasy XIV forums, producer Naoki Yoshida outlines all of the patch details. In particular, patch 1.18 will include instanced raids, an improved in-game map, the new stealth class, and improved crafting system, and more.
While many have lashed out at Square Enix for releasing such a poor quality game to begin with, they really need to be commended for their long term support of their product, especially when it would just be easier to give up on the project. Final Fantasy XIV must be a financial drain on the company, between the amount of work that is going into rehauling the game and keeping the game's free trial extended for so long. Hopefully Square Enix can truly pull the game together, and give us an experience that's worthy of the Final Fantasy brand.


