Move for 'BioShock Infinite' Would Cheat Gamers, says Ken Levine
by Kenneth Hubble, posted on 21 March 2011 / 1,120 ViewsCreative Director and co-founder of Irrational Games, Ken Levine, has revealed in an interview to Play Magazine that including PlayStation's Move with BioShock Infinite is not something they are planning to do. Levine says that gamers are, "going to know you’re cheating them.”
In the interview, Levine states that, "I’d never want to throw in Move support just because it’s going to make some first party happy or because some marketing department wants it on the box because, at the end of the day, gamers know,” he admitted. “If you don’t have anything special to say about that control device gamers are going to know."
Levine was a lot more open to the idea of 3D gaming, however he declined to confirm whether or not BioShock Infinite will use the technology, adding that, "3D is a little bit different… it’s something I’d be more open to. I’m not saying whether we’re doing that or not but it’s sort of a passive integration. Unlike movies, you don’t just shoot it differently. Games are 3D. But I think if you’re going to get out, front and centre on something, you have to be able to say you’re doing something special with it. Especially with a control device.
"Do you want to play BioShock and it’s like, ‘okay, do you want to harvest or save Little Sister? Waggle left to harvest, waggle right to save!’ You can have Move support on your box but people are going to know you’re cheating them."
For details on where to view the full interview, give Play Magazine a visit.


