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Best Action/Adventure Game of 2015 - VGChartz
Best Action/Adventure Game of 2015

Best Action/Adventure Game of 2015 - Article

by Chinh Tran , posted on 03 January 2016 / 4,837 Views

In 2015, the action/adventure genre saw strong outings from familiar franchises and the return of fan-favourite characters, including Snake, Batman, and Lara Croft. It was once more a hotly contested genre, and that looks to be the case this year as well.

As far as our nominees go, Hideo Kojima was able to craft one final game with Konami in the form of Metal Gear Solid V: The Phantom Pain, Crystal Dynamics expanded on its vision of Lara Croft with Rise of the Tomb Raider, Batman made his next generation debut in Batman: Arkham Knight, and Monster Hunter 4 Ultimate once again allowed players to take their hunt on the go.


The Nominees:


Metal Gear Solid V: The Phantom Pain


Rise of the Tomb Raider


Batman: Arkham Knight


Monster Hunter 4 Ultimate





And the Winner is…



Metal Gear Solid V: The Phantom Pain

Community's Choice - Metal Gear Solid V: The Phantom Pain (40% of the votes)

Hideo Kojima bid the Metal Gear franchise and Konami a bittersweet farewell in 2015 with the release of The Phantom Pain. With a multitude of options on how to tackle missions and an open-world environment to explore, Metal Gear fans were given gameplay opportunities that no other game in the franchise has ever offered. Top notch presentation and Kojima's unique direction all combined with these gameplay features to make Metal Gear Solid V: The Phantom Pain our Best Action/Adventure Game of 2015.


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9 Comments

giwayume (on 03 January 2016)

I'm kind of confused. So game of the year is a popularity contest? I thought it was an attestation to quality. Not saying a popular game is low quality (usually their quality is why they're popular in the first place), but this way of grading leaves hidden gems which may be super awesome superior games to everything else out of the running.


Machina (on 04 January 2016)

Only the community's choice is a popularity contest. Everything else is chosen by staff.


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giwayume (on 10 January 2016)

That wasn't very clear until reading other articles where the community choice didn't reflect the staff choice.


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Ruler (on 03 January 2016)

I am not even sure if MGS5 can be considered an Action Adeventure there are so many genres mixed into it.


StokedUp (on 03 January 2016)

Is metal gear action? It's probably the I played it which was very very stealthily, basically trted to do what mission a could with zeros kills, that's probably why it didn't feel action packed but I guess you could make it an action game


zwei (on 04 January 2016)

Rise of the Tomb Raider


Mystro-Sama (on 03 January 2016)

The only ones I played on this list are MGS and AK. Its close but I do think PP is the better game.


LipeJJ (on 03 January 2016)

I had more fun with AK. Don't know why people hate it so much (maybe because they don't like batmobile?).


demonfox13 (on 03 January 2016)

Outside of the PC version, it should've been Batman. Rocksteady has crafted the proper series this DC hero deserves. Arkham Knight did just about everything right. It is sad to see the popularity contest take hold and less subjectivity.


Azuren (on 03 January 2016)

You didn't even include the best one on this list (Bloodborne). What a joke.


Nuvendil (on 03 January 2016)

I think it might be under the RPG category?


  • +3
Azuren (on 03 January 2016)

Pretty sure it's mostly Action Adventure. Moreso than Monster Hunter, anyway. Monster Hunter is just an action game, there's hardly an adventure aspect to it (coming from a massive Monster Hunter fan).


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Torillian (on 03 January 2016)

Bloodborne is in the RPG category as it contains clear RPG systems. Monster Hunter is here because it does not.


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Azuren (on 03 January 2016)

Monster Hunter might not feature leveling up, but outside of that it has a ton more RPG-ish aspects than Bloodborne does. Next you'll be telling me that Call of Duty will be listed under RPG as well.


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Torillian (on 03 January 2016)

levelling up your character's basic stats through the procurement of experience gained by defeating enemies is the essence of what defines the RPG genre. Monster Hunter does not have it, and is therefore not in our RPG nominees. What aspects do you believe Monster Hunter has that make it more of an RPG than Bloodborne?


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Azuren (on 03 January 2016)

In Bloodborne, you increase the stats of your character and customize your weapon. In MH, you increase the stats on your armor, upgrade your weapon, increase combination success rates, and add or increase skills on armors and weapons while also maintaining a threshold to negate negative effects. If your loose definition of RPG is what qualifies Bloodborne but not Monster Hunter, then it would also include many games like Call of Duty and some Tomb Raiders.


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Torillian (on 03 January 2016)

Well you can upgrade the stats on your armor in Bloodborne as well, and I don't think having a synthesis system is a requirement for an RPG. MH is an action game with a cool and very intricate item synthesis system, but your character does not have base stats and you cannot level up those stats by gaining experience. Therefore it is missing the most key system that differentiates what is and is not an RPG.

So in CoD and Tomb Raider you can level up your character using experience from killing enemies and see that increase in their base stats? If they don't have base stats that you can look at or at least infer then those are games with RPG systems, but they are not RPGs.


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Torillian (on 03 January 2016)

http://www.vgchartz.com/article/256891/analyzing-the-rpg-genre/ Here's a link to an article I wrote that goes into more detail about the qualities I use to define an RPG from a game with a couple RPG-like systems or settings. Given that of the two of us I'm the editor-in-chief with the most to say about the genre it has basically become our site's definition to my knowledge. If there are games that fit into those categories but you would disagree with them being called RPGs I would be interested to see them.


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Azuren (on 03 January 2016)

Right, so that makes Call of Duty an FPSRPG. Being the editor in chief doesn't automatically make you correct, either. It just makes it even more disconcerting that you don't understand that games can have elements of one genre while belonging to another.


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Torillian (on 03 January 2016)

So you don't want a real discussion on this matter? Fair enough, but I'm not going to take your view point seriously if you aren't willing to defend it with an actual debate.

To your own points:

I do not bring up my being editor-in-chief to say that I am right, I gave you an article on my own view point of what defines an RPG and then informed you that you can pretty much assume that's how the site at large defines it because of my position. Doesn't mean I'm right, just means that the article I linked does pertain to your question of why Bloodborne would be under RPG for this site's awards.

I asked how the examples you mention would hurt my definition and you just list them again. This isn't helpful to a discussion. Tell me how Call of Duty fits the definition and I will let you know whether or not it is an accurate issue with my definition of the genre.

And if you read the article I linked you would see that I do mention games that have elements of other genres.

Seriously, if you don't start actually discussing this I'm just going to write you off as an internet irritant. If that was your goal that's great, but if you wanted to actually affect some change of some sort you need to stop being so shitty at getting your point across.


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Azuren (on 03 January 2016)

Not a real discussion? Not going to take me seriously? I'm not the one that disqualified a game because it vaguely matches one genre while more deeply steeping itself in another.

Okay, except you just contradicted yourself. "I'm not right because I'm editor in chief, my definitions are right in relation to this website because I'm editor in chief. Making me right." As far as Bloodborne being an RPG is concerned, one of the biggest complaints about it was that it was too much action adventure and not enough RPG. Listing it as an RPG instead of an action adventure is in direct contrast with the leading complaint about the game.

Monster Hunter, on the other hand, substitutes the Player's stats for the armors' stats. And the weapons' stats. And skills, and sharpness. It's not just a matter of replacing with better gear is upgrading that gear where you would normally upgrade your player. The "leveling" system in MH is hundreds of times more complex and RPG than anything in Bloodborne. But since you're narrowly keeping the definition to the player character instead of including all aspects that define the player character, no. I guess because you don't click on the player and level him or her up, it's not an RPG. It's just a game that includes RPG elements for your armor, weapons, allies, and settlements. Which is the entire game.

Meanwhile, several versions of Call of Duty allow you to build and level up skills to use in multiplayer. You level those skills and stats up, so by your narrow definition that makes it an RPG. Call of Duty, the layman's shooter, is more RPG by your definition than Monster Hunter.

And if you're really editor in chief, how about a bit more tact? Or professionalism? Between "not a real discussion", "not take you seriously", "Internet irritant", and "shitty at getting your point across", I thought I was talking to one of those users that signs up just to Internet-tough-guy their opinion one time and leave. You seem to be making this too personal.


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Torillian (on 03 January 2016)

The site isn't necessarily right. One last try, I am telling you that my views on RPGs are that of the site. Convince me and you'll affect some real change and I'll rework the categories next year.

Yes, I have made a strict definition because anything else is meaningless. For a definition to be meaningful it needs to put lines between things that are and aren't contained within it. I agree that MH takes the players stats and puts them on the armor, but you don't upgrade them through experience, you upgrade them through random drops. So I'm still of the mind that it doesn't make the RPG definition.

Call of Duty on the other hand does not have base stats such as strength and agility which are used to define the qualities of your character like health and damage output with different weapon types. It's a great example of a game with RPG aspects, but is not an RPG by my definition.

I'm perfectly happy with how I posted. I don't have the time to go back and forth without getting anywhere. Your above post has made me reconsider the definition again and rethink things, your previous posts did nothing of the sort. I'm still happy with our current definition, but I'll be curious to see if any games next year start to stride the line of my definition and require a redefinition.


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Azuren (on 03 January 2016)

Monster Hunter's experience is replaced by money and materials instead, and your Felynes level through a combination of experience and materials. This means experience does exist in the game, but it's not something the player deals with. There's a point where you have to realize that just because a game doesn't hit the first marker for "I'm an RPG", doesn't mean it isn't... Especially when it hits almost every marker after. Monster Hunter has more RPG elements than most RPGs do. And by this same definition, Souls games are inherently not RPGs. In no Souls game do you ever attain any experience points, you gain Souls/Echoes. This isn't experience, this is currency. You're not leveling up, you're buying stats.

If Call of Duty is out based on that, that does rule out most of my arguments. I would argue that more, but I would prefer Call of Duty not be called an RPG anyway. But Souls' leveling system already calls for some special classification. Otherwise, it's just an Action/Adventure.


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Torillian (on 03 January 2016)

experience exists for the side character, but not the main character, which makes it difficult to envision as an RPG. I understand you view this as an arbitrary line to draw in the sand, but it does the best I've seen at keeping things I would consider RPGs on one side and keeping things I wouldn't on the other. I would argue that there are no markers for the RPG genre beyond the two rules set in the linked article, so hitting further markers doesn't really affect what a game is defined under.

I can understand why you would view Souls leveling as buying levels with a currency, but that is just a change to how the experience system works. The best indicator that Bloodborne is an RPG is that you have a character with base stats and you can use some kind of currency to increase those base stats which then has an effect on the overall properties of your character. This is something that MH misses which leaves it out of the genre even if it has a lot of systems that are in other RPGs.


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Azuren (on 03 January 2016)

That's where we disagree. There are a number of RPG elements that are linked to the genre, and missing two big ones doesn't mean it isn't an RPG. And Monster Hunter characters have base resistances and defense that are increased through armor and skills. Otherwise a naked character would have zero stats.

And this is where we start to find the inconsistencies in your ruling. Souls/Echoes are clearly a currency in their games. You use it to purchase stats and items, and even find caches of these currencies in game (something more commonly consistent with currency, not experience. You can even sell items for more Souls/Echoes. By your definition now any game where you can purchase stat buffs are RPGs, since it would imply a base stat to begin with.


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AllCreation (on 07 January 2016)

Couldn't really keep up with everything here But I couldn't help but think of Pokemon which, I've always considered an RPG... But it seems that by the rules here, Since you don't actually level the Main character but instead level the various monsters that you collect it would be considered more of an Adventure game than an RPG based on VGCZs interpretation of the genre... Is that correct?


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Nuvendil (on 07 January 2016)

Well the "monster catching" RPG subgenre is long recognized. It's an usual fom of RPG but it still is one.


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Comments below voting threshold

busbfran (on 03 January 2016)

Tomb Raider deserved this crown, Metal Gear Solid shouldn't be winning over an iconic series. Very surprised Lara croft fans haven't rallied to vote for this title.


  • -10
naruball (on 03 January 2016)

Pretty sure Meta Gear Solid is an iconic series too.


  • +8
Sixteenvolt420 (on 03 January 2016)

A lot of us TR fans, haven't played the game yet. We're waiting until next year on the PS4.


  • +5
Knitemare (on 03 January 2016)

Tomb raider more iconic? lel.. if you dont know MG goes way back to NES... I have both, because i like'em both, but there is no way TR will be bigger than a MGS game...


  • +4
Azuren (on 03 January 2016)

MGS is more iconic than Tomb Raider, and TR may as well not even be out right now since most of its fans don't own XB1s. The real release is next year.


  • +2