Castlevania: Belmont's Curse Announced for PS5, Xbox Series, Switch, and PC - News
by William D'Angelo , posted on 12 February 2026 / 4,646 ViewsPublisher Konami and developers Evil Empire and Motion Twin have announced Castlevania: Belmont’s Curse for the PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC via Steam. It will launch in 2026.
View the announcement trailer below:
Read details on the game below:
Medieval Paris, where the tolling bells herald the end.
1499, Paris is engulfed in flames as monstrous creatures suddenly emerge from the shadows.
Armed with the legendary holy whip, the Vampire Killer, Trevor Belmont’s successor ventures into the burning streets and the looming castle to hunt down the beasts.
Can they save the city from the brink of destruction?
Satisfying Whip Action
The iconic whip of the series is now more important than ever! Crack your whip to move around freely like a trapeze artist! Master the whip mechanics and be creative to pounce on your prey like a wolf in fast-paced combats!
A Large Selection of Weapons and Abilities
The whip is not the only tool at your disposal. You will need to strategically plan your next move in combat and make full use of all the weapons and abilities to stand a chance!
Environment Hazards That Will make you grit your teeth
Biomes are packed with secrets, traps and puzzles. It is not just about muscles, it’s about brains too!
A New Art Style
Expanding further the series-classic gothic style, this unique colorful art style will let you discover the world of Castlevania like never before.
Beloved Elements of Castlevania Make Their Return
True to the roots of the series, you will encounter colorful characters and powerful foes, stumble upon many secret chambers, dig up numerous hidden items, and whip your way through challenging areas!
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.
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Wow, a new Metroidvania Castlevania. They even brought back the old Castlevania logo. Hopefully the anime revived interest in the game series to where Konami will support it regularly.
I suspect that M2's Castlevania compilations have also helped.
If nothing else, Konami seems to have realized the financial value of their gaming legacy, with all of the collections of MGS, CV, Contra, TMNT, Bomberman, and Suikoden they've recently released. I keep hoping for a 3-D CV collection myself. Konami is actually a huge company in Japan with a market cap larger than any Japanese video game company other than Sony or Nintendo, but video games are only one line of business for them, and not as lucrative as their health clubs or gambling machines. But they do seem to understand that sitting on their video game legacy is leaving money on the table.
"Reports of my death were premature"
Sorry, it looks soo bland and lame, like so many other indies of this type.
Man i miss the days of symphony of the night
I don't know. I was digging the new look. I dont like things to stay too stagnant because its would be like playing the same game over and over. One of my favorite things about Zelda are the different artistic interpretations of the character and world. Keeps it fresh over time.
I’m very happy to hear about this, but the art style has me worried. The colors just look bland and uninteresting. The DS cartoon art style is still good enough for me and I would have prefered a vibrant fun atmosphere. This is giving me Hallow Knight vibes which appears to have had a negative influence on this game’s development
Castlevania deserves a new 3D game.
Sigh. Another legendary IP that Komani couldn't even bother developing themselves. What the hell are they, these days? Just a logo?
They're actually a huge conglomerate in Japan. They own health clubs and manufacture gambling equipment, as well as TCGs. I've seen Konami gyms when I was there. The only video game affiliated companies in Japan that have larger market caps than Konami are Sony and Nintendo. Video games are just the facet of them that is the best known in the West, and they pulled back on those because they didn't make the same money as their other ventures. For all the flack they got over Kojima Productions, Metal Gear games were expensive to make and didn't give Konami the same ROI as competing franchises like Resident Evil make for Capcom.
So Japanese people don't see the word Komani and think video games, anymore? When did that happen? They use to be juggernauts. Heck, they developed the entire GBA trilogy in the 21st century, and those were highly successful and critically acclaimed. Plus MGS etc. How could they have fallen so far so fast?
Yu-Gi-Oh! and pachislot games are far more profitable. Metal Gear games were expensive to make and Kojima was apparently not judicious in spending Konami's money. From a purely financial standpoint, Konami are stronger than ever.
The best thing that can be said about Konami, is that the Castlevania anime, as well as re-releases of their classics, have made Konami's leaders realize that they do have a well-known legacy in gaming that can be exploited for profit and to keep their name known to Western audiences. Part of this is likely down to the successful kickstarter games like Bloodstained and Eiyuden Chronicles from former Konami alumni that clearly reference the games the creators worked on at Konami. Right after Eiyuden Chronicles got a firm release date, Konami announced the Suikoden collection, for example. The Suikoden Collection appears to have been reasonably successful, as it somewhat overshadowed its spiritual successor, Eiyuden Chronicles. But when it comes to making new games, they've chosen to outsource much of the work rather than do it themselves, which is honestly the way of a lot of studios in this day and age. They aren't likely to hire Koji Igarashi as anything but a consultant, and as for Kojima, it's safe to say that both parties pretty much scorched and salted the earth between them.
Then again, if Guns n' Roses can get back together after some 30 years...
If only Axl could sing anymore lol
Thanks for taking the time to write all that up. Very enlightening, if not terribly depressing. The internal teams at Konami use to be among the very best the industry had to offer. I can turn around right now, scan my rows of carts from the 8/16-bit era and see their name on dozens upon dozens of some of the greatest games ever made. I wish that was still the case.
Konami’s retreat from gaming has been breathtaking, to say the least. They were strong developer until well into the PSWii60 era, and then they went scorched earth on Kojima Productions, but even Lords of Shadow was outsourced to MercurySteam.
Never getting a linear game in the series again are we? Series was better that way.







