Hideo Kojima and Phil Spencer Reveal New Details and Trailer for OD - News
by William D'Angelo , posted on 23 September 2025 / 3,433 ViewsKojima Productions' Hideo Kojima and Microsoft Gaming CEO Phil Spencer during a special event held in Tokyo, Japan has released a new teaser trailer and details for OD called KNOCK.
Kojima stated the game is running on Unreal Engine 5 and is a new gaming experience.
"This is a special system," said Kojima (via VideoGamesChronicle). "Even the infrastructure is totally new… nobody has ever done this before. So, I am repeating tests and experiments and can’t speak anymore… There are lots of hints in the video."
Spencer on stage stated OD is "bold, unique, and unmistakably from this studio."
He added, "We're deeply supporting the production. It’s our technical work with Unreal that we’re doing with the team, both with the flashy [stuff] you see on the screen, but also a lot of stuff behind the scenes.
"We have one goal in mind, which is to bring Kojima-san’s vision to life for all players, everywhere, and we can’t wait for players to experience it when it’s ready."
View the KNOCK teaser trailer below:
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.
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How long until Phil cancels it?
Reminds of that Silent Hill demo he made ages ago.
"This is a special system," said Kojima (via VideoGamesChronicle). "Even the infrastructure is totally new… nobody has ever done this before. So, I am repeating tests and experiments and can’t speak anymore"
This trailer comes off as a game, but from his own description, I can't tell if it plays like a game or if its something else.
OD will be highly experimental, combining Xbox Cloud super computing with local console power, along with some sore of always on multiplayer connection to other players. I have no idea how Kojima is using all those systems together but I am really intrigued...
I wonder if the game will require online always to work, and if there will be backlash.
I don't like horror or consume it much at all, so maybe it's just me, but to me this seems unusually terrifying for a horror game trailer.







