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Dragon Age: The Veilguard Gets First Look at Gameplay

Dragon Age: The Veilguard Gets First Look at Gameplay - News

by William D'Angelo , posted 5 days ago / 2,261 Views

Publisher Electronic Arts and developer BioWare have released the first look at gameplay for Dragon Age: The Veilguard.

View the gameplay reveal video below:

Read details on the game below:

From the storytellers at BioWare comes Dragon Age: The Veilguard, an all new single-player fantasy RPG experience. This bold, heroic adventure is built to deliver on what the series is best known for: rich storytelling, fantasy worldbuilding, companions & fellowship, and a world where you matter. In Dragon Age: The Veilguard, you’ll embark on a quest to face powerful Elven gods and stop the destruction they’re unleashing on the world. You are known as Rook, battling on the front lines alongside a compelling cast of companions with individual storylines and motivations. In true Dragon Age fashion, companions are central to the experience and as Rook, you must rise up, rally your crew and forge relationships to become the unexpected leader others believe in.


Solas, the Dread Wolf and Elven Trickster god of legend, wants to tear down the Veil that separates Thedas from the world of demons, restoring his people’s immortality and glory—even at the cost of countless lives. But his ritual goes awry, and his worst fears are realized, as two of his most ancient and powerful adversaries are released. They seek only to finish what they started millennia ago – the complete and utter domination of our world. Rook’s journey to stop these two powerful deities will span across all of Thedas to bustling cities, lush tropics, boreal forests, fettered swamps and the deepest depths, but be wary of the evil forces along the way like the Dark Spawn, Venatori Cultists and Demons of the Fade.


Dragon Age: The Veilguard‘s brand new companions come alive with some of the most compelling individual storylines in Dragon Age history. Expansive and dynamic stories navigate love, loss and complex choices that will affect your relationships and the fate of each member of the Veilguard. New companions like the Veil Jumper Bellara, the necromancer Emmrich, and the private detective Neve, come from iconic factions in Dragon Age lore, possessing individual skill trees and specialized gear for advanced team progression. You’ll see familiar faces, too, such as the archer Lace Harding who returns to the series as a full time companion.

Choice and Consequences

Dragon Age: The Veilguard builds on the series’ deep role-playing roots, providing extraordinary storytelling and worldbuilding, deep personalities for each companion, meaningful choices and impactful cinematic moments. The bonds you create and the relationships you forge will be affected by your choices made throughout your journey.

A Crafted Experience

As a character-driven RPG, Dragon Age: The Veilguard delivers a crafted experience that pays homage to BioWare’s history of storytelling. The Lighthouse provides a central place where you can rest, learn more about the world through conversations, while the Crossroads allows you to traverse to separate explorable regions of the world with your companions. You’ll experience more of Thedas than ever before as your story unfolds across meticulously crafted biomes and beautiful regions including Rivain, Weisshaupt, Arlathan, Minrathous, the Deep Roads and more, each inviting you to delve deeper into the narrative and uncover the mysteries of the land.

Fluid, Customizable Combat

Immersive combat blends fluid moment-to-moment controls with tactical decision-making. Players can fully customize their experience to fit their playstyle with diverse skill trees among three different classes—Warrior, Mage, and Rogue—each with unique abilities and specializations. Choose two companions to join you on your quests and unleash powerful team combos that can change the tide of any battle. Make strategic choices and direct your allies to fight, heal or stay out of the fray with the newly-added ability wheel.

Be the Leader You Want to Be

Dragon Age: The Veilguard features a robust character creation system that allows you to be the leader you want to be with a vast range of customization. BioWare has created the most comprehensive character creator in Dragon Age yet to make this story truly your own

Dragon Age: The Veilguard will launch for the PlayStation 5, Xbox Series X|S, and PC via Steam and Epic Games Store this Fall.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.

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Naum (5 days ago)

My hype for this game after the trailer and this gameplay video went from bad to worse.
If this is what they did to Dragon Age I fear of what they will do to Mass Effect 4.

  • +7
dane007 Naum (5 days ago)

What's wrong with it?

  • -4
Random_Matt (5 days ago)

I am with a load of gamer's on eurogamer, no thanks. Seems someone has spent too much time with overwatch. The demo shows hideous game mechanics.

  • +5
dane007 Random_Matt (5 days ago)

Real time combat and skil tree for convos?

  • -2
Dante9 (4 days ago)

The way they first introduced the characters was very off-putting. They gave me Fortnite energy or something similar. I don't know if this is going to feel like the Dragon Age of old.
And they said you can romance anybody? So the whole cast of characters just happens to be bi or pansexual or whatever the heck, what are the odds? Or are you supposed to think of it like a personalized canon thing? So that if you wanna be gay then the companion is as well, but if not, then not?

  • +4
pokoko (5 days ago)

Gameplay looks much better than that cartoonish reveal trailer.

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LivncA_Dis3 (5 days ago)

It looks iffy

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Mystro-Sama (1 day ago)

Not a fan of the art style honestly. Inquisition looked better.

  • +1
Zkuq (5 days ago)

I've only played the first game in the series, and I've got to say that apparently combat is way different than it was back then.

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Pemalite Zkuq (5 days ago)

It's gameplay is more aligned to Dragon Age: Inquisition.
It's definitely very much adopted Mass Effect influences over the course of releases to what we have today.

  • 0
shikamaru317 Zkuq (5 days ago)

They dropped that very Dungeons and Dragons, Baldur's Gate-esque combat immediately after Origins, Dragon Age 2 went a much more action-heavy route for combat, speeding up and improving attack animations and getting rid of the overhead tactical cam option, which proved divisive with the fans at the time and contributed to Dragon Age 2 reviewing and selling below Origins and Inquisition. Inquisition then tried to combine the previous 2 games' combat systems into one, keeping the faster paced action combat of 2, while bringing back the tactical camera option of Origins, allowing players to pause combat and switch between their party members, assigning different actions to them before resuming combat. However, they received criticism for the game being too easy, so easy that you didn't even need to use the tactical cam and could still win most encounters even on higher difficulty levels, as well as criticism for repetitive combat encounters.

With Veilguard, it seems like they are diving even more heavily into the action combat than Dragon Age 2 and Inquisition did. Battles seem even faster paced than before, tactical cam is gone once again, the ability to switch to and control party members is gone, and instead a Mass Effect like ability wheel has been added allowing players to pause the game and select companion abilities to use, in addition to their own abilities, which sort of replicates what tactical cam allowed, but with less direct control.

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Zkuq shikamaru317 (4 days ago)

Oh, I'm aware of what happened with Dragon Age 2, which is a big reason I never got the game (the main reason being, uh, that I still haven't finished the first one...). That lost the main hook of the series, in my opinion, and cost BioWare/EA a tremendous amount of respect in my eyes. Sounds like it's been better after that, although still not necessarily great, considering the roots of the series.

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HoloDust Zkuq (5 days ago)

I haven't played anything but the first one, and generally liked it, but was not interested in any of the sequels, one of the reasons being them moving away from tactical combat - looking at this one, it seems they're still having identity crisis with DO.

  • +1
Zkuq HoloDust (4 days ago)

Me too! That said, at this point, it sounds like the first one of the odd one, and the rest define the series... for the better or the worse. Me, I'm not a huge fan of drastic changes in core mechanics - just create a new franchise instead, or a spinoff, or something, instead of 'stealing' the original one.

  • +1
rapsuperstar31 (5 days ago)

Looks great, I'll more than likely pick this up.

  • 0
haxxiy (5 days ago)

Looking promissing so far.

  • 0
G2ThaUNiT (5 days ago)

It looks fine. I wasn't blown away by it, but I'm looking forward to trying out BioWare's first attempt at redemption.

  • -2