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Dragon's Dogma 2 to Run Around or Higher Than 30 FPS on Consoles

Dragon's Dogma 2 to Run Around or Higher Than 30 FPS on Consoles - News

by William D'Angelo , posted on 06 March 2024 / 3,023 Views

Dragon's Dogma 2 director Hideaki Itsuno in an interview with GameInformer revealed the game will not have multiple graphics modes on consoles and will run at an uncapped framerate. 

The aim for the developer is to have it run around or higher than 30 frames per second. Itsuno stated the game will have one visual mode.

"The game has an uncapped framerate," Itsuno said. "We're aiming to go at around or higher than 30 FPS. That is for consoles as well.

"There are some functions that you can turn on and off, but there aren't multiple sets of options that you can change at once [likely alluding to visual presets seen in the options of other games on consoles today]. But yeah, the frame rate will come uncapped for all consoles."

Dragon's Dogma 2 will launch for the PlayStation 5, Xbox Series X|S, and PC via Steam on March 22. The standard edition is priced at $69.99, while the Deluxe Edition will be priced at $79.99 and include the base game and the "A Boon for Adventurers – New Journey Pack" DLC.


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.


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25 Comments
Radek (on 06 March 2024)

One console generation has to strive to start 60 fps trend, we can't keep coming back to 30 fps.

  • +3
CosmicSex Radek (on 06 March 2024)

The game is unlocked meaning that it will be 60 with PS5 Pro... so this is just another reason for me to upgrade. The thing is, the only way to prevent new generations from going to 30 is to have technology halt. They could always lower the framerate. Don't really see a need to run native 4K.

  • +1
Random_Matt CosmicSex (on 06 March 2024)

Good shout, I completely forgot about the pro. 30 for everyone else then, lol (PC excluded)

  • 0
Radek CosmicSex (on 06 March 2024)

Unlocked is bad for frame pacing. It can be unlocked but should have fps lock option. Digital Foundry already said it will result in unstable performance on base PS5.

  • 0
Otter CosmicSex (on 07 March 2024)

Let's see if the Pro is even released, if Sony can't bring the cost of components of the base PS5 down. I'm a bit curious about how they will approach the Pro. A $700 machine?

  • 0
G2ThaUNiT (on 06 March 2024)

It's sad seeing the discourse online about Dragon's Dogma 2. Capcom is putting out arguably their largest game ever with no loading screens, looks to be a massive improvement in every way over the first game, a ton of content that offers a wide variety of player freedom (including endgame content at launch) and glowing early praise of the game being GOTY material, potentially GOTG material and what is the discourse online???? The lack of a performance mode........

I can see why gamers get the term "entitled" stamped on them. A great game is a great game. If framerate was that much of an issue, then Zelda: Tears of the Kingdom wouldn't have sold over 20 million copies in less than a year. For the exact same price.

If DD2 just isn't your type of game that you know you wouldn't enjoy playing, that's fair. But to outright ignore a game the second you see the lack of a performance mode is doing a disservice to all of the developers that put literally years of their lives into making the best game they could. This is why we can't have nice things lol

  • +2
Otter (on 07 March 2024)

Uncapped framerates are awful, cap it at 30fps

  • +1
ClassicGamingWizzz (on 06 March 2024)

No performance mode no buy from me

  • +1

Probably best to sell all your PlayStation's, Xbox's and Nintendo machines then. Consider building a PC in the future.

  • 0
hellobion2 (on 06 March 2024)

FPS is not everything

  • +1
G2ThaUNiT hellobion2 (on 06 March 2024)

Facts! A great game is a great game. And this game is shaping up to be GOTY material.

  • 0
Random_Matt hellobion2 (on 07 March 2024)

So, 20 FPS is OK? Perhaps 15 FPS?

  • 0
LivncA_Dis3 (on 07 March 2024)

No 30fps hell no we need it higher lol

  • 0
firebush03 (on 06 March 2024)

While I can't necessarily say that I fit the label of "game developer," I can't imagine adding a 60fps performance mode would be too difficult, no? Comes off to me as a pretty aggressive corner to be cutting...hopefully this isn't a bad sign of other corners cut killing the game.

  • 0
Radek (on 06 March 2024)

If it couldn't do 60 fps due to CPU then around 30 fps is acceptable, but if there's only one graphics mode then it should have option of capping to 30 to keep consistant frame-rate and frame pacing. Unlocked will make sense on PS5 Pro.

  • 0
G2ThaUNiT (on 06 March 2024)

We're more and more seemingly in for another 30fps console generation. I'm playing on PC anyway, but even if I was playing DD2 on console, still would most likely be my GOTY! Game is shaping up to be something special!

  • 0
CosmicSex G2ThaUNiT (on 06 March 2024)

Like 90% of games this gen are 60 FPS or have a 60FPS mode.

  • 0
G2ThaUNiT CosmicSex (on 06 March 2024)

They've mainly been cross-gen games or built on last-gen tech. FF7 Rebirth for example was built on UE4. UE5 games have REALLY been struggling. Only ones that have been able to play at 60fps are smaller in scale like Tekken 8.

I wouldn't get used to it. Even games that have 60fps modes are pretty inconsistent at best or have to dramatically drop the resolution and/or visual fidelity.

I'm still not even convinced this gen has actually started xD

  • +2
Random_Matt (on 06 March 2024)

30 fps then, normal for consoles. The other will be 40 fps for 120hz screens.

  • 0
CosmicSex Random_Matt (on 06 March 2024)

60 is the norm this gen. I can't be the only person aware of what has actually be going on this whole time.

  • -1
Random_Matt CosmicSex (on 06 March 2024)

Cross-gen is over.

  • 0
Radek Random_Matt (on 06 March 2024)

Nobody confirmed the 40 fps mode for 120 Hz.

  • 0
Radek (on 06 March 2024)

One visual mode with fps going a bit over 30 fps is horrible idea. Give option to cap it.

  • 0
Ayla (on 06 March 2024)

HARD PASS. We're in 2024. This is not acceptable.

  • -2
Otter Ayla (on 07 March 2024)

30fps will always be acceptable on console/TV to the average gamer. People should invest in PCs if they feel otherwise. Options are good though, so Capcom should explore it.

The fact it's 2024 isn't really a factor either, most PS2 games were 60fps, then suddenly most PS3/PS4 games were 30fps. There was no backlash. The general gaming public still do not massively care about fps in the average game, especially not an open world RPG. People eyes adapt pretty quickly when they're not toggling between modes. Ultimately it's just about the whole package, which is why no one complains when they jump from a 60fps Mario experience, to a 30fps Zelda experience. I think 30fps is only deemed unacceptable for competitive/fast paced shooters. Where 30fps is now obsolete.

  • 0