Gran Turismo Series Sales Top 90 Million Units - Sales
by William D'Angelo , posted on 22 December 2022 / 8,841 ViewsPublisher Sony Interactive Entertainment and developer Polyphony Digital have announced the Gran Turismo series has sold over 90 million units worldwide as of November 16, 2022.
"In the last 25 years, the cumulative sales total of the series have reached over 90 million copies as of November 16, 2022," said Polyphony Digital president and Gran Turismo creator Kazunori Yamauchi.
"And this result is something that could not be accomplished by ourselves alone.

"Behind that 90 million figure, there are all the people of the media who conveyed the allure of Gran Turismo to their readers. There are the people of PlayStation who sold GT for us around the world with passion, and there is the incredible amount of support from the retailers who interfaced with our users."
The first Gran Turismo released for the PlayStation on December 23, 1997 in Japan, in Europe on May 8, 1998 and in North America on May 12, 1998.
The latest Gran Turismo game, Gran Turismo 7, released for the PlayStation 5 and PlayStation 4 on March 4, 2022.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.
More Articles
Great milestone together with the birthday celebration would be even better if we had a round 100M sales and would love to see the breakdown as the last formal sales were mid GTS time if I'm not wrong.
Polyphony used to have all the sales per game listed on their site but stopped doing so with GT sport they were the only studio to do so but it may have had something to do with their unique subsidiary status will look to see if I can find the old numbers
Yes I do remember they showing data until GTS, and some time after GTS launched they once gave total number of players (something like 10M) but since then this is the first time we hear about sales and unfortunately only the cumulative.
This for some reason saw me going back to the GT5 wall and while looking at the sales numbers there I was happy at first until I realised how badly it underperformed when compared to Atma's replies on that wall if GT5 had dominated Video games (talking quantity not quality) like Atma did that wall , GT5 would have not only have surpassed GTA V's PS3 sales but beaten the GTA V total across all platforms .
I do remember VGC numbers for PS5 being way undertracked before they corrected with the official info.
Fantastic series.
For me it peaked with GT3.
GT, GT2 & GT4 were great as well.
Fantastic series.
For me it peaked with GT3.
GT, GT2 & GT4 were great as well.
Fantastic series.
For me it peaked with GT3.
GT, GT2 & GT4 were great as well.
Gran Turismo is still going, in spite of reception of Sport and 7 being more mixed than the previous games.
In the long run, it will probably be God of War that becomes the best-selling Sony IP. It's currently around 59 million.
Bought gt3/4/5/6/sport/7
Too young to play gt1 and 2!
But got to taste 2 when I was a child and never regretted playing gt coz it showed me car culture and the Wikipedia of all cars back when the net didn't exist
Hey, I contributed to that total! I purchased Gran Turismo 2 to play on Bleemcast! back in the day. :)
Don't ask me why but even though I had PS1 running bootleg versions I also wanted to use the emulator on PC, and playing tekken on Bleem run like shit. Not sure why you would buy original SW for hat though =p
I had a Dreamcast, and I was very curious how it played under emulation via the Bleemcast! disc. I had both Bleemcast! discs, the one for Gran Turismo 2 and the one for Metal Gear Solid. The Bleem! implementation on Dreamcast required a bespoke disc for each game, and they planned to release a bunch but ended up only releasing two due to legal wrangling by Sony.
I ended up regretting buying GT2 as it wasn't my kind of racing game, but I enjoyed MGS. It looked a lot better on the Dreamcast than on actual PS1 hardware, too.
As for buying software, I get all my software legitimately (either by buying it, or through a subscription service). Ditto movies and TV shows, what I can't stream I buy. I don't pirate anything, ever. I want to get paid for my efforts, and I want to pay other people for their efforts when I'm taking advantage of the fruits of their labour.
I think by the time I bought GT2 it was pretty cheap as a Greatest Hits release, anyway, if I remember correctly.
Gotcha, makes sense. I truly didn't remind you could use Dreamcast to emulate PS1. It was the one console that I wanted a lot at the time it release but was never able to get.
The Dreamcast was an epic system, for sure. :) I wanted it at launch, but had to wait until Christmas to get mine. I was an adult, but working minimum wage at the time back then, so couldn't just buy stuff willy-nilly.
I was still teen and things in Brazil are considerably expensive on comparison with USA when exchange ratio and wages are considered.
Yeah, totally. I'm in Canada so we get a lot of swings in pricing as the Canada-US exchange rate fluctuates, but standards of living in Canada are high so people suck it up and tend to buy gaming stuff no matter what the exchange rate is. :)
My understanding is that there are punitively high tariffs on gaming stuff being imported into Brazil. Whereas Canada has free trade agreements with almost everyone, so tarrifs are typically very low (if not zero) on pretty much everything in Canada.
Canada has free trade agreements with the US, Mexico, the EU, the UK, a bunch of South American countries, a bunch of Southeast Asian countries, and more. Whereas Brazil is broadly protectionist in comparison.
You are generally right on the protective nature of our customs.
Also for some reason gaming have been classified as gambling "unlucky game" so had a big tariff attached to it. And local manufacturing for consoles existed for Master System, Genesis, NES and SNES (perhaps some N64 and even GC), but from best of my knowledge PS only had local manufacture here for PS3 (after one of the slim revisions) and PS4 (I think was discontinued).
So in effect at this moment a PS5 here is about 4500BRL = 850 USD close to 4 months of minimum wage.
Yeah, I have read (and watched a lot of YouTube content) about the history of Brazil's console market. It's really interesting!














