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Xbox Has 'At Least Two' Big Unannounced AAA Games Coming in 2021, According to Rumor

Xbox Has 'At Least Two' Big Unannounced AAA Games Coming in 2021, According to Rumor - News

by William D'Angelo , posted on 01 February 2021 / 1,713 Views

The biggest console exclusive coming to Xbox consoles this year has to be Halo Infinite, which will launch in late 2021. Other confirmed Xbox console exclusives coming in 2021 includes The Medium, The Gunk, CrossFireX, Microsoft Flight Simulator, Scorn, Warhammer 40K: Darktide, and more.

Windows Central's Jez Corden speaking in the Xbox Two podcast said he is aware of "at least two" big unannounced AAA games coming to Xbox this year. 

It isn't known what these titles are, however, speculation has led some to think of possible unannounced Xbox console exclusives for 2021 includes Forza Horizon 5 and Wolfenstein 3

Microsoft is in the middle of acquiring Bethesda parent company ZeniMax. The deal was announced in September 2020 and is expected to finalize sometime this year. 


A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.


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18 Comments
VAMatt (on 18 January 2021)

Forza Horizon is obvious. Beyond that, wtf knows?

  • +2
DroidKnight (on 18 January 2021)

Next generation Minecraft.

  • +1
shikamaru317 (on 18 January 2021)

My guess is Forza Horizon 5 and Starfield. Starfield has 5 years of active development already and would have 6 years with a Holiday 2021 release, that is more years of development than any previous Bethesda game, and with a larger dev team than their earlier games too, meaning alot more man hours have gone into it than Skyrim or Fallout 4. As for Horizon 5, if it entered development as soon as Horizon 4 released, then it would have 3 years of development as a September 2021 release, that is 1 more year of development than previous Horizon games got, with Playground's largest Forza dev team as well (they've been expanding the racing team ever since Horizon 4 released and seem to have around 150 devs on the racing team now, which is bigger than Turn 10's Forza Motorsport team).

Could possibly be Wolfenstein 3 instead of Starfield, as it would have 4 years of development with an October 2021 release, more than any of Machine's previous Wolfenstein games got, but with Machine spread thin working first on Wolfenstein Youngblood and Wolfenstein Cyberpilot with Arkane Lyon, and later on Indiana Jones while Wolfenstein 3 was in development, I think Wolfenstein 3 might not release until 2022. One of the insiders also said that they think Wolfenstein 3 will release in 2022.

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Vendrom shikamaru317 (on 18 January 2021)

Sounds right. And since they’re talking about “unannounced” games, Forza Horizon 5 and Wolfenstein 3 are the safest bets. It could as well be a second-party game, as a LinkedIn profile from a Xbox Game Studios Publishing dev referred to a new AAA game a couple of months ago.

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NextGen_Gamer shikamaru317 (on 18 January 2021)

Your info on Starfield is a little off. In an interview in October 2020, Todd Howard said that although they "started putting ideas to paper 5, 6 years ago" that "active development only started sometime after Fallout 4" and Starfield is believed to be around 3 & 1/2 years into full development right now. Believe me, no one is more excited for that game than me, but I am giving it approximately 0% chance of releasing in 2021 lol. I do think it will ship in 2022 though; and I also think it will be a full (not timed) Xbox Series S|X and PC exclusive title.

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shikamaru317 NextGen_Gamer (on 18 January 2021)

I know the interview you are talking about, and what Todd Howard actually said, and I quote was "We've [Bethesda Game Studios] been talking about it for a decade, we started putting things on paper five, six years ago, and active development was from when we finished Fallout 4, so two and a half, three years". The interview was at at E3 2018 in June, so 2.5 years earlier would be January 2016, 2 months after Fallout 4 released. If it has been in active development since January 2016 or so, then it now has 5 years of active development since it is January 2021.

Now, does that mean it releases this year? I think it could, Bethesda can show gameplay as late as E3 and still release in the Holiday, they have done so in the past with Fallout 4 and Fallout 76. But it also might slip into 2022. But one thing is for sure, it has been in development much longer than any of their previous games already (which got anywhere from 2.5-3.5 years of active development), and with a bigger dev team too, as they have expanded their main studio since Fallout 4, as well as opening 3 side studios (Though those seem to mainly be working on independent projects, with the possible exception of the Dallas studio). Even if this game is substantially larger than Skyrim and Fallout 4, with multiple large planets to explore, I still think it has a chance of release in 2021, depends on alot of factors though like how badly covid affected them.

  • +2
NextGen_Gamer shikamaru317 (on 18 January 2021)

I stand corrected; the article I was reading was dated Oct 2020, but the actual interview they were talking about was before then like you said. Hmmm - maybe there is a chance it will release this year? Bethesda has been doing what you said more recently: not showing games until they are nearly ready to go. Big E3 2021 blowout and then Holiday 2021 release?! I'm excited now. I am still predicting Xbox Series/PC exclusive though. I'm actually hoping for it lol, because by focusing on just those platforms it would considerably help out development with all the engine upgrades and make a 2021 date that much more likely.

  • +1
shikamaru317 NextGen_Gamer (on 18 January 2021)

Speaking of engine, there were rumors that midway through development Bethesda decided to switch from a lightly modified build of Fallout 4's Creation Engine (presumably the same one from Fallout 76) to the newer build they are using on Elder Scrolls 6, a build which is like 80 or 90% new. That Engine change in 2019 may have slowed development a good bit, so there is definitely a chance that it slips into 2022. We'll just have to wait and see I guess. Hopefully it makes 2021, I know I'm really looking forward to it.

  • +1
KratosLives NextGen_Gamer (on 20 January 2021)

Give it another 3 years at best

  • 0
KratosLives shikamaru317 (on 20 January 2021)

Where did you read 5 years active development?

  • 0
shikamaru317 KratosLives (on 20 January 2021)

Todd Howard did an interview at E3 2018 when Starfield was announced. In that interview he said: "We've [Bethesda Game Studios] been talking about it for a decade, we started putting things on paper five, six years ago, and active development was from when we finished Fallout 4, so two and a half, three years [ago]". Since it had 2.5 years of active development in June 2018, it would now have over 5 years of active development in January 2021.

  • 0
KratosLives shikamaru317 (on 21 January 2021)

i wonder if fallout 76 caused a halt on development, if they needed the team to help out.

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shikamaru317 KratosLives (on 21 January 2021)

So, Fallout 76 development, as far as I can tell, had a smaller team at the main Bethesda Maryland studio leading development, maybe 40 tops of Bethesda Maryland's believed 200+ devs. The majority of the development was done by the new studios that Bethesda opened between 2015 and 2018, Bethesda Montreal, Bethesda Austin (formerly Battlecry Studios), and Bethesda Dallas, with some additional assistance from Arkane Austin, id software, Zenimax Online Studios, and Iron Galaxy. Post launch Fallout 76 support has primarily been handled by Bethesda Austin, while Bethesda Dallas is reportedly assisting Bethesda Maryland with Starfield now, and Bethesda Montreal is split between 2 teams, one assisting with Starfield, the other on a new mobile game.

In other words, the largest team at Bethesda Maryland was working on Starfield during Fallout 76's development, and has been working on it since Fallout 4 released in 2015.

  • 0
rapsuperstar31 (on 18 January 2021)

Two more AAA games than the entire Xbox One generation...excellent! Kidding of course. Now that we have Perfect Dark announced, Banjo would be ideal either by Rare or Playtonic. A new Conker game would be great. Wolfenstein works for me as well.

  • 0
Random_Matt (on 18 January 2021)

Don't care for Forza, show us some Fable.

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shikamaru317 Random_Matt (on 18 January 2021)

Highly unlikely that Fable is releasing in 2021, it'll be 2022 at the soonest, maybe even 2023. While it did start pre-production in 2017, development didn't begin in full until Playground finished building their 2nd studio in mid 2018, and they've staffed up that 2nd studio very slowly, carefully hiring people with high tier AAA experience at studios like Rocksteady, Guerilla Games, Bioware, and Rockstar. Even now, 2 and half years after full development began, the RPG studio seems to only be at around 120-130 devs, it is still not at full size, they plan to hit 200 eventually.

Best case scenario I'd say is a fall (September-October) 2022 release, with a chance that it won't release until Q1-Q2 2023.

  • 0
Sogreblute (on 18 January 2021)

Banjo 3. Let me dream.

  • 0
GoldenHand80 (on 18 January 2021)
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