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Ni no Kuni II: Revenant Kingdom Sells an Estimated 288,556 Units First Week at Retail

Ni no Kuni II: Revenant Kingdom Sells an Estimated 288,556 Units First Week at Retail - Sales

by William D'Angelo , posted on 22 May 2018 / 4,090 Views

The action RPG from publisher Bandai Namco and developer Level-5 - Ni no Kuni II: Revenant Kingdom - sold 288,556 units first week at retail, according to our estimates. First week sales can be viewed on the VGChartz Global Weekly Chart for the week ending March 24, 2018.


Breaking down the sales by region, the game sold best in Europe with 99,567 units sold (35%), compared to 86,951 units sold in the US (30%) and 55,926 units in Japan (19%). Looking more closely at Europe, the game sold an estimated 13,466 units in the UK, 13,279 units in Germany, and 24,119 units in France.

Ni no Kuni II: Revenant Kingdom released worldwide for the PlayStation 4 and Windows PC on March 23.

A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at or on Twitter @TrunksWD.

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StokedUp (on 22 May 2018)

The game was OK but I expected better. For me i couldn’t connect to the characters and didn’t care if any of them died or not. I really didn’t like Evan either. The kingdom building was the best part of the game for me.

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RaptorChrist StokedUp (on 22 May 2018)

This, this this! Anyone who has played the original will probably be slightly disappointed with the sequel, and it's lack of animated cutscenes. It just didn't have the same charm as the original.

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Naum StokedUp (on 22 May 2018)

I feel exactly the same :( sooo dissapointed

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KazumaKiryu (on 22 May 2018)

the best jrpg 2018, now. Dragon Quest 11 and Kingdom hearts 3 are coming too this year for PS4, very exciting!

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Panama (on 21 May 2018)

I think it no longer being branded as a Ghibli project in addition to the gameplay changes cost it sales. I personally loved it however.

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Keybladewielder Panama (on 22 May 2018)

I don't think the gameplay changes had an important impact, considering a lot of people did not like the combat in the first game.

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Darwinianevolution (on 21 May 2018)

How does it compare to the original's launch?

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66.8K Japan (, 101.4K US (, 106.6K Europe (

So a decrease in sales, but no big one, around 10-15%.

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Mnementh (on 21 May 2018)

The first entry sold 66.8K first week in Japan and 101K in the US. Dunno how much in europe. Seems the second entry lost sales.

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