Battleborn

Global Total as of 30th Sep 2017 (units): 0.46m
Platform: PlayStation 4Also on: Microsoft Windows, Xbox One
Developer: Gearbox Software Genre: Shooter

Total Units

North America: 0.24m 51.2%
+ Europe: 0.12m 25.8%
+ Japan: 0.03m 6.8%
+ Rest of the World: 0.08m 16.2%
= Global 0.46m

Release History

TitlePublisherRegionDateDistribution
Battleborn 2K GamesNorth America03rd May 2016Retail
Battleborn 2K GamesEurope03rd May 2016Retail
Battleborn Take-Two InteractiveJapan19th May 2016Retail

Game Overview

Battleborn is a shooter being developed by Gearbox Software and is due to be published 2K Games on Microsoft WindowsPlayStation 4, and Xbox One in 2015.

Battleborn takes the minion smashing and fast leveling often associated with MOBAs and injects it into an intergalactic first-person battle arena. The game's dramatic story assembles a universe's worth of disparate heroes, from an immortal samurai to a minigun-wielding giant, all battling over the last star in the cosmos. 

Comments

CarcharodonKraz (on 16 August 2016)
man, i've been playing this since
launch and it went from pretty good to
pretty awful. Worst matchmaking system
i've seen in a long time. Bought the
season pass too and have yet to get
anything for it. By the time the paid
only content comes out no one will be
playing it. too bad. :( love the
characters and even the somewhat slim
story.
Nem (on 05 June 2016)
That is a negative way of thinking.
Though it's true that some companies
think that way. They try to perfect the
art of fooling others. But, demo's and
beta's can also lead to sales from
people who weren't planning to get the
game. Or they can just not change
anyone's mind. Despite negative
propaganda, i think that things do
balance out. If the game is good it will
see benefits, if not it will see losses.
SolidSnack (on 03 June 2016)
After playing the Battleborn beta, I
really had no interest in playing it
again. Devs stopped making demos
available last gen because they found it
to hurt sales. I wonder if betas may be
dialed back for online games going
forward, and the publishers and devs
simply having to weather a storm of shit
when the game doesn't work optimally
for a few weeks.
darkneal (on 02 June 2016)
I'd love to know whats going on at
gearbox right now. They put a lot into
this, had massive hopes....and everybody
brought Overwatch instead.
rdl24288 (on 01 June 2016)
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