Dragon Quest X Reconfirmed for Wii
by VGChartz Staff, posted on 10 July 2010 / 4,282 ViewsIt's been a while since we heard of anything from Dragon Quest X. The game was announced back in 2008 as a Wii exclusive, but it's disappeared since then. While we've all been waiting a year for DQ IX to get localized and released in the west, there's been speculation that DQ X could jump ship to other platforms like the 3DS but the game's producer, Ryutaro Ichimura, reconfirmed that the game is still being developed for the Wii.
When asked about what's next for the Dragon Quest series, and if the series will return to consoles, he responded, "We are developing [the] next title in the series, Dragon Quest X, for Wii. Please don’t miss it!"
47 Comments
@jacks MONSTER HUNTER IS NOT A JRG, NOT EVEN AN RPG!!! Thus, delete MHG, MH3 and Muramasa from your list; simply put, Wii hasn't had many JRPGs to even fill that list!
@yinkadare: Halo and COD are about as hardcore as Wii Fit. They're designed so that people inexperienced with FPS games can pick them up and play them at frat parties or a friend's house.
@jacks No, by then they'll jump to next gen. It's a little rare to see them make two DQs a gen because DQ VII was the only DQ that gen and DQ VIII was the only DQ that gen. New consoles should be out by the time DQ XI comes out. Don't twist it because by your logic we'd have seen DQs on the Gameboy and GBA. VGC overtracks a lot of RPGs, and it's really hard to believe VC sold the amount it did with being the genre its in without any marketing. Hell if the game really sold that much, how come Sega never even referenced it last year or anything since it apparently sold so much nearing Christmas. 920k for a new RPG IP is a lot so why wouldn't they mention it if it was overtracked?
@ jacks81x The next DQ will be on iPad. :p Now that I think about it, I don't see why S-E don't just make DQ multi-plat. Since they're developing it for the Wii, it should be pretty easily ported to other consoles or handhelds. So instead of sales maxing out at around 4.5m like previous DQ games, they can sell a few extra million copies by going multi-plat.
@ Soriku, Also, can you give me some documented proof as to why VC specifically was more overtracked than any JRPGs on the Wii? Any type of official press release from Sega or NPD will do. Thanks.
Actually, the PSP should get DQXI since it has the next biggest userbase in Japan.
@ Soriku So by your logic, the next DQXI will be on the PS3 then, since by then both the DS and Wii would already have a DQ. Great, can't wait to finally see a HD DQ game!
Also you guys aren't really getting anywhere in your arguments, DQ has always gone to the best selling system and that's what the Wii is now, besides the DS which already has a DQ. If the PS3 had the largest userbase for example, obviously DQ X would be on the PS3 instead...
@jacks I'm not saying that none of the Wii RPGs are overtracked. Of the ones you listed the ones that could be overtracked are ToS and Muramasa anyway and obviously they wouldn't be overtracked to the extent of VC. ToV 360 got a "Best" rerelease in Japan, btw. That's why it sold similarly as ToG. ToG didn't get a rerelease. @yin I consider DQ casual the same way I consider CoD or Halo casual. Actually, maybe I shouldn't say casual but "mainstream." DQ is so mainstream in Japan that obviously even casual players buy it, the same way casual players obviously buy CoD or Halo.
@ Soriku I disagree. DQ sells a lot in Japan because it's a THE RPG franchise in Japan. Not because it's a casual game. Most DQ diehards would be offended if you call DQ a "casual" game. Sales numbers don't define whether a game is casual or hardcore. You'll find casual games that sell a lot (Wii FIt) and likewise hardcore games that sell a lot (Halo, COD). If only casual games are capable of big sales, no developers would bother with making hardcore games anymore as they are more expensive to develop.
@ hentai_11 Well, as yinkadare already mentioned, TOV sold just about as many copies in JAPAN as TOG did. So if we want to look at just Japan numbers, we could do that too.
@ Soriku Uh...when did I omit MH3? MH 3 was in the ORIGINAL post. I said that we just talked about MH3....so let's look at the NEXT 5 best selling RPGs. And I like how only the PS3 and XBox RPGs are guilty of being overtracked. I'm sure none of the Wii RPGs are overtracked right?
@jacks: Intresting fact. The Wii-Games DQ-Swords and TOS 2 have no EMEAA-numbers. All your PS3 and X360 examples have full numbers. Also MH G and TOG for Wii are only released in Japan.
@jacks I like how you added MH G but completely omitted MH3. Also, some of those RPGs like Valkyria Chronicles are heavily overtracked. Not to mention how a lot of those RPGs are more major games than the Wii ones. @yin You're forgetting that DQ is a pretty casual game in Japan, otherwise why would it sell so much?
Good, PS3/360 can keep all the final fantasy the want, but pls SE leave DQ for the Wii... Why? Because, instead of investing 2-3 years on the graphics, they can just invest more time on the story, gameplay & the dialogues...
@yinkadare Nobody is silenced you...I am just saying it. I honestly don't care. I only have a DS with 4 games. I don't have the time to play games like I used to. But yes, Its an Wii exclusive. Yes, is SD, and yes, it is gonna be a success. And who knows, maybe in a month a executive of Microsoft announce that DQ10 is coming to the 360 too...Everything is possible in this industry.
@ sauss I know it's exclusive anyway, but that doesn't mean I give my opinions. And since DQ games like you said it's guaranteed success in Japan anyway, then it really doesn't matter what console it's on. As a DQ fan, I'd personally rather see it on a HD console. I've played enough non-HD DQ games the past few years. I'm very intrigued as to what an HD DQ game would look like.
@yinkadare Point taken. Still, it seen Square Enix, and Nintendo already made a deal, so the game is going to be exclusive either way. And seeing how the DQ games behaved in Japan, you know it is going to be a Success.
@ sauss I'm well aware of that, which is even more surprising that JRPGs have sold so poorly on the Wii given that large user base in Japan. Tales of Vesperia on the 360 sold almost as many copies in Japan as Tales of Graces on the Wii. I think that says it all. So it makes no difference whether DQX is on which console, because the 360 has already proven that even with a smaller user base, it can sell JRPGs just as well as the Wii.
@Yinkadare Remember also that JRPGs are more for the Japanese audience than any other one, and the last time I checked, they were around of 10 millions Wiis sold in Japan. So that's pretty much is a reason of why DQX is going to the Wii.
@Soriku The problem with your argument is that even if you look at the raw sales it goes against the Wii. The fact is that JRPGs are more for hardcore gamers than they are for casual gamers (of which most of the Wii userbase consist). Casual gamers generally don't play games every day and when they do play they want to play something like Wii Sports that they can play for 30 min and be done with. They're not attracted to JRPGs which involves 50-80 hours of dedicated playtime to finish.
@ Soriku Well, let's look at raw sales shall we? How have JRPGs fared on the Wii this gen? We've talked about MH. Let's look at the next 5 best selling JRPGs on the Wii - DQ Swords (.64m), Tales of Symphona (.43m), Muramasa (.31m), MH G (.25m), Tales of Graces (.22m). Let's compared that to the top 5 selling JRPGs of the PS3 and the 360. PS3 - FFXIII (4.14m), Valkyria Chronicles (.92m), Demon's Souls (.63m), WKC (.61m), Resonance of Fate (.36m) 360 - FFXIII (1.44m), Lost Odyssey (.83m), The Last Remnant (.63m), Star Ocean: TLH (.62m), Infinite Undiscovery (.58m) I don't think I need to explain which console is getting the best raw sales #'s for JRPGs.
@kingofvale Well, for more of a classic style of games, you will always count on Nintendo. For a more Hollywood-like experience, you can count on Sony, or Microsoft.
@jacks The attach rate argument is so old. Seriously, it's like you're stuck in 2008. Do you really think Capcom are more happy with 100k sales compared to 1.5 mil sales? Just because the attach rate is bigger? Why would companies care about attach rate and not raw sales? The portable MH games are just more popular than console games, everybody knows that so don't make it seem like this is anything new. This is a mainline DQ game, it's guaranteed to sell 3-4 mil in Japan alone and more in the West than what DQ games usually tend to sell thanks to Nitnendo's marketing. DQ X will be fine and I can't believe you actually think the 360 would be a viable console for DQ X.
@jacks81x I agree with you that the Wii has not been a good home to JRPGs in terms of sales. Only 2 JRPGs has even sold more than 500k copies WW. Heck, the 360 with a much small user base has 7 JRPGs that sold more than 500k copies WW.
@ Sharu Pokemon Battle Revolution. http://www.vgchartz.com/game.php?id=4019 And yes, 1.5m for MH and for a console with user base of 70m+ is way too little. That's an attach rate of 2%. In comparison, MH Freedom Unite sold 4.66m on the PSP (attach rate = 8%). And Monster Hunter Frontier Online has already sold 100K in Japan on the 360, which only has a userbase of 1.3m. That also comes out to an attach rate of 8% and counting. So in both cases they've had 4x the attach rate of MH on the Wii. Next.
@Ghutto Why would DQ X use motion controls for battles? It's a turn based game. Plus, Japan complained about DQ IX turning into an action RPG at first so they changed it back to turn based. That just goes to show how much Japan loves its traditional DQ and why motion controls won't be implemented...
Every DQ (remakes not included) sell more than 3 millions on any platform in Japan. And PS3 will never see DQX because Nintendo is the co-publisher. And DQXI will be for the console with the biggest base in Japan. And obviously DQX will feature Motion Controls in battles. DQ Swords was an experience to that.
2jacks81x Wii nad a Pokemon RPG? (Goes checking...) Nope, you're wrong! Also you think 1.5 mln for MH3 is too little? Check MH2. FINISH HIM... FATALITY... ;)
That's a big risk that S-E is taking. JRPGs have not performed well on the Wii at all. Even Monster Hunter only managed to sell 1.5m WW LTD. And only one other RPG has broken the 1m mark (Pokemon). The DS, PSP, PS3, or even the 360 would've been a more viable market.
Of course they choose the most viable market, it was the DS at the time of DQ9, now that's the Wii, money money...
You guys wishing for a mainline DQ for PS3 are wasting your time. If Sony gets there act together with PS4, then it may get a DQ title. As of right now, DQXI will probably be 3DS exclusive unless it unexpectedly tanks.
@Klee I doubt DQ X will even use motion control. Plus, DQ XI and especially XII will come out after the PS4 is out anyway...
I almost forget about it already. I hope they'd bring DQXI and DQXII to PS3 with similar control to DQX since PS3 will have Move by then.
"Hope they bring it to PS3 as well now that there will be a similar control system available." They don't really do that with DQ games. They wait until the next gen or so to port or remake the games.
Hope they bring it to PS3 as well now that there will be a similar control system available. Really loved DQ8 on PS2 and wierdly prolly gonna get a 3DS to pick 9 up rather than any 3ds title lol
The last great traditional role playing game. The reason I love this series so much is because it doesn't try to be anything other than a great traditional experience and has largely succeeded on that. Not all series need innovation.
if it follows the steps of the DQ9, not only it's going backward graphically, it is also going back in terms of storyline, character development, even gameplay. I suppose DQ wants to be old school and refuses to innovate. lost me as a customer, but don't let me stop you.
Obviously it's exclusive for Wii. Iwata, in the Square-Enix's official announcement, said that Nintendo will be the co-plubisher and the responsable for the marketing of this game. Dragon Quest X it's only for Wii.


