Shovel Knight Sales Top 300,000 Units - News
by William D'Angelo , posted on 04 December 2014 / 7,176 ViewsDeveloper Yacht Club Games has announced their 2D side-scrolling paltform game, Shovel Knight, sales have surpassed 300,000 units. It has taken nearly six months for the game to reach the milestone.
"Shovel Knight has surpassed 300k copies! A hearty "Thank You" to all Shovel Knight players out there!," tweeted the developer Yacht Club Games.
The game is available for the PC, Mac, Wii U, and 3DS. The game first launched for the PC, Wii U and 3DS in North America on June 26 and Europe on November 5.
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A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. Outside, in the real world, he has a passion for the outdoors which includes everything from hiking to having received his B.A. in Environmental Studies. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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What are those people talking about? Those are excellent numbers, so much that the developer is pleased with them. Hope more people get this game, because it´s excellent
Damn fine sales for a damn fine game.
Well sadly not all good indie games sell big numbers. For 3 platforms, 300k is pretty low, but not a disaster.
300,000 for PC/Mac WiiU/3DS?
So if/when this is released on X360/XB1 & PS3/PS4, in addition to the ongoing sales of the current platforms, could it potentially reach 1 mllion lifetime sales?
I hope so myself, a game with this much love and craftsmanship deserves to be played & loved by as many people as possible!
lol no. If any platform would've brought it to 1 million it would've been the PC, which has the largest install base now and always.
@ZTxGhost you do realize that install base means shit to computers when it comes to game sales right? Computers have always had the largest install base but that means little if it comes to game sales where consoles are always on top by a large amount for most games That doesn't really apply to indie games though because they usually get low sales.
Lower than I expected, I thought Wii U and 3DS owners were buying this in droves.
Shame they didn't launch on Xbox and Playstation platforms as well.