Epic Mickey Studio Closes After Poor Sales of Sequel

by William D'Angelo, posted on 29 January 2013 / 3,402 Views

Disney has shut down Junction Point, the studio behind Epic Mickey and Epic Mickey 2: The Power of Two. The sequel did not achieve the same success as the original which is the main reason for the studio closing.

Disney has been consolidating the number of development studios as it focuses more on digital and mobile titles. Disney Infinity is the only retail title that is currently in development by Disney's video game studios.

"It was with much sadness that we informed our teams today of changes to our Games organization, which include the closure of Junction Point Studios," read  a statement released by Disney. "These changes are part of our ongoing effort to address the fast-evolving gaming platforms and marketplace and to align resources against our key priorities. We’re extremely grateful to Warren Spector and the Junction Point team for their creative contributions to Disney with Disney Epic Mickey and Disney Epic Mickey 2."


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8 Comments

Metrium (on 29 January 2013)

The number of studios closing these days is TO DAMN HIGH!


Mr Puggsly (on 29 January 2013)

Only because people don't want to spend their money on mediocre games. I can't think of many great studios that closed down this gen.


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oniyide (on 30 January 2013)

im actually with you on this one Pugs, i played the game and it is the very meaning of mediocore, sucks that people lost their job over it though


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leedlelee (on 29 January 2013)

Spector wanted Epic Mickey to be a trilogy... I wonder what will happen with that now...


Galaki (on 30 January 2013)

Their fault for going multiplat.


MARCUSDJACKSON (on 29 January 2013)

sad to see them go


TheKoreanGuy (on 29 January 2013)

Well that sucks.


MadHatter (on 06 February 2013)

Very sad. I love Epic Mickey. My major concern was why the hell they focused on creating a world of characters based on a few early designs of Clarabel/Horace style creatures, when they could have worked with the settings and tons of characters from the Silly Symphonies and the early shorts. That way the whole package could have been a more charming revisiting of the vintage cartoon worlds.


spynx (on 31 January 2013)

These days, if you don't make specific amount of sales, expect your studio to close.


T.Rexington (on 30 January 2013)

Wow, this sold a million copies within the holidays too. Sure it was about half of what it made previous, but it goes to show that big budget games are becoming a problem in the industry. The four new platforms, all in HD, and a voiced cast? This game was just another victim of a over bloated budget. Why not just make a quality game with decent enough graphics and the same voiceless storytelling to sell and profit off of? I swear, we're just gonna see more and more gaming studio deaths as time goes on.


oniyide (on 31 January 2013)

thats exactly what they did, did you even play the game. the graphics are the very definition of "decent" its not like they were pushing the power of HDs here, not even close. It was a game ported from the Wii version. And i think VGC is overtracking, the thing is the game isnt that great. Its that simple. I made the same argument about the original years ago, and seeing how the follow up is doing, I imagine alot more people felt the same


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